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https://github.com/dcs-retribution/dcs-retribution.git
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FARPs for heli flights WIP
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@@ -1,16 +1,7 @@
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import typing
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import math
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import random
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from dcs.task import *
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from dcs.unittype import UnitType
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from game import db
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from game.operation.baseattack import BaseAttackOperation
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from userdata.debriefing import Debriefing
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from .event import *
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from ..operation.operation import flight_dict_from
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from game.db import assigned_units_from
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class BaseAttackEvent(Event):
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@@ -60,7 +51,7 @@ class BaseAttackEvent(Event):
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if not self.is_player_attacking and self.to_cp.captured:
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self.to_cp.captured = False
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def player_defending(self, flights: ScrambledFlightsDict):
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def player_defending(self, flights: db.TaskForceDict):
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assert CAP in flights and len(flights) == 1, "Invalid scrambled flights"
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cas = self.from_cp.base.scramble_cas(self.game.settings.multiplier)
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@@ -73,8 +64,8 @@ class BaseAttackEvent(Event):
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from_cp=self.from_cp,
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to_cp=self.to_cp)
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op.setup(cas=flight_dict_from(cas),
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escort=flight_dict_from(escort),
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op.setup(cas=assigned_units_from(cas),
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escort=assigned_units_from(escort),
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intercept=flights[CAP],
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attack=attackers,
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defense=self.to_cp.base.armor,
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@@ -82,7 +73,7 @@ class BaseAttackEvent(Event):
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self.operation = op
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def player_attacking(self, flights: ScrambledFlightsDict):
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def player_attacking(self, flights: db.TaskForceDict):
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assert CAP in flights and CAS in flights and PinpointStrike in flights and len(flights) == 3, "Invalid flights"
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op = BaseAttackOperation(game=self.game,
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@@ -97,7 +88,7 @@ class BaseAttackEvent(Event):
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op.setup(cas=flights[CAS],
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escort=flights[CAP],
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attack=flights[PinpointStrike],
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intercept=flight_dict_from(defenders),
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intercept=assigned_units_from(defenders),
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defense=self.to_cp.base.armor,
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aa=self.to_cp.base.assemble_aa())
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