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IDF Assets Pack support v1.1 (#233)
* Updated Irondome support to IDF Assets Pack V1.1, which includes the David's Sling. * Added an Israel 2017 faction with the David's Sling. * IDF Assets Pack air defence presets and assets are now correctly removed from the faction when the mod is disabled. * Removed the Iron Dome mod rocket launchers: - "9M22U - 122mm Grad" - "9M27F - 229mm Uragan" - "9M55F - 300mm Smerch" These were added to the Iron Dome Mod V1.2 in order for the radar to recognize them and be able to intercept them (these are limitations of DCS), so new rockets were added. However, they don't exist in the IDF Assets Pack. * IronDome to IDF-Assets migration --------- Co-authored-by: Raffson <Raffson@users.noreply.github.com>
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@@ -4,39 +4,9 @@ from game.modsupport import vehiclemod
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@vehiclemod
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class I9K51_GRAD(VehicleType):
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id = "I9K51_GRAD"
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name = "(IDF Mods Project) BM-21 Grad 122mm"
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detection_range = 0
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threat_range = 19000
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air_weapon_dist = 19000
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eplrs = True
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@vehiclemod
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class I9K57_URAGAN(VehicleType):
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id = "I9K57_URAGAN"
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name = "(IDF Mods Project) Urgan BM-27 220mm"
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detection_range = 0
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threat_range = 35800
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air_weapon_dist = 35800
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eplrs = True
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@vehiclemod
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class I9K58_SMERCH(VehicleType):
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id = "I9K58_SMERCH"
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name = "(IDF Mods Project) 9A52 Smerch CM 300mm"
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detection_range = 0
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threat_range = 70000
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air_weapon_dist = 70000
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eplrs = True
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@vehiclemod
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class IRON_DOME_CP(VehicleType):
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id = "IRON_DOME_CP"
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name = "Iron Dome CP"
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class Iron_Dome_David_Sling_CP(VehicleType):
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id = "Iron_Dome_David_Sling_CP"
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name = "[IDF Mods] Iron Dome-David Sling CP"
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detection_range = 0
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threat_range = 0
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air_weapon_dist = 0
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@@ -46,16 +16,43 @@ class IRON_DOME_CP(VehicleType):
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@vehiclemod
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class IRON_DOME_LN(VehicleType):
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id = "IRON_DOME_LN"
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name = "Iron Dome LN"
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name = "[IDF Mods] Iron Dome"
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detection_range = 0
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threat_range = 25000
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air_weapon_dist = 25000
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threat_range = 20000
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air_weapon_dist = 20000
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@vehiclemod
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class ELM2048_MMR(VehicleType):
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id = "ELM2048_MMR"
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name = "Iron Dome ELM-2048 MMR"
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detection_range = 412000
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class DAVID_SLING_LN(VehicleType):
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id = "DAVID_SLING_LN"
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name = "[IDF Mods] David Sling"
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detection_range = 0
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threat_range = 250000
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air_weapon_dist = 250000
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@vehiclemod
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class ELM2084_MMR_AD_RT(VehicleType):
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id = "ELM2084_MMR_AD_RT"
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name = "[IDF Mods] ELM-2084MMR AD Rotating Mode"
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detection_range = 475000
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threat_range = 0
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air_weapon_dist = 0
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@vehiclemod
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class ELM2084_MMR_AD_SC(VehicleType):
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id = "ELM2084_MMR_AD_SC"
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name = "[IDF Mods] ELM-2084MMR AD Sector Mode"
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detection_range = 650000
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threat_range = 0
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air_weapon_dist = 0
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@vehiclemod
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class ELM2084_MMR_WLR(VehicleType):
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id = "ELM2084_MMR_WLR"
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name = "[IDF Mods] ELM-2084MMR WLR Mode"
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detection_range = 160000
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threat_range = 0
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air_weapon_dist = 0
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