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fixes to frontline attack; frontline CAP WIP
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@@ -73,7 +73,7 @@ class TriggersGenerator:
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for country in coalition.countries.values():
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if coalition_name == player_coalition:
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for plane_group in country.plane_group + country.helicopter_group:
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if plane_group.task == AWACS.name:
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if plane_group.task == AWACS.name or plane_group.task == Refueling.name:
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continue
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regroup_heading = self.conflict.to_cp.position.heading_between_point(self.conflict.from_cp.position)
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