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https://github.com/dcs-retribution/dcs-retribution.git
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Add a UUID -> Flight database to Game.
This will be expanded with other types as needed.
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@@ -4,10 +4,12 @@ import itertools
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import operator
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from abc import abstractmethod
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from dataclasses import dataclass, field
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from enum import unique, IntEnum, auto
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from typing import TYPE_CHECKING, Optional, Generic, TypeVar, Iterator, Union
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from enum import IntEnum, auto, unique
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from typing import Generic, Iterator, Optional, TYPE_CHECKING, TypeVar, Union
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from game.commander.missionproposals import ProposedFlight, EscortType, ProposedMission
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from game.ato.flighttype import FlightType
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from game.ato.package import Package
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from game.commander.missionproposals import EscortType, ProposedFlight, ProposedMission
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from game.commander.packagefulfiller import PackageFulfiller
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from game.commander.tasks.theatercommandertask import TheaterCommanderTask
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from game.commander.theaterstate import TheaterState
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@@ -15,8 +17,6 @@ from game.settings import AutoAtoBehavior
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from game.theater import MissionTarget
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from game.theater.theatergroundobject import IadsGroundObject, NavalGroundObject
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from game.utils import Distance, meters
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from game.ato.package import Package
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from game.ato.flighttype import FlightType
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if TYPE_CHECKING:
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from game.coalition import Coalition
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@@ -40,7 +40,6 @@ class PackagePlanningTask(TheaterCommanderTask, Generic[MissionTargetT]):
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def __post_init__(self) -> None:
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self.flights = []
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self.package = Package(self.target)
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def preconditions_met(self, state: TheaterState) -> bool:
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if (
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@@ -97,6 +96,7 @@ class PackagePlanningTask(TheaterCommanderTask, Generic[MissionTargetT]):
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fulfiller = PackageFulfiller(
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state.context.coalition,
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state.context.theater,
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state.context.game_db.flights,
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state.context.settings,
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)
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self.package = fulfiller.plan_mission(
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