diff --git a/game/debriefing.py b/game/debriefing.py index 2bf879c6..ab4e742e 100644 --- a/game/debriefing.py +++ b/game/debriefing.py @@ -197,6 +197,9 @@ class Debriefing: continue building = self.unit_map.building_or_fortification(unit_name) + # Try appending object to the name, because we do this for building statics. + if building is None: + building = self.unit_map.building_or_fortification(unit_name + " object") if building is not None: if building.ground_object.control_point.captured: losses.player_buildings.append(building)