Generate WW2 Ship groups, added B17 to allies. Implemented modifiable doctrine to setup flight generator.

This commit is contained in:
Khopa
2020-06-13 18:53:43 +02:00
parent 601375d06f
commit cd41bcf45c
26 changed files with 501 additions and 128 deletions

View File

@@ -1,6 +1,35 @@
import random
from game import db
from gen.fleet.carrier_group import CarrierGroupGenerator
from gen.fleet.lha_group import LHAGroupGenerator
from dcs.ships import *
from gen.fleet.schnellboot import SchnellbootGroupGenerator
from gen.fleet.uboat import UBoatGroupGenerator
from gen.fleet.ww2lst import WW2LSTGroupGenerator
SHIP_MAP = {
Schnellboot_type_S130: SchnellbootGroupGenerator,
LS_Samuel_Chase: WW2LSTGroupGenerator,
Uboat_VIIC_U_flak: UBoatGroupGenerator
}
def generate_ship_group(game, ground_object, faction:str):
"""
This generate a ship group
:return: Nothing, but put the group reference inside the ground object
"""
faction = db.FACTIONS[faction]
if "boat" in faction.keys():
ships = faction["boat"]
if len(ships) > 0:
sam = random.choice(ships)
generator = SHIP_MAP[sam](game, ground_object, faction)
generator.generate()
return generator.get_generated_group()
return None
def generate_carrier_group(faction:str, game, ground_object):