diff --git a/resources/campaigns/Battle_for_the_UAE.json b/resources/campaigns/Battle_for_the_UAE.json index 131bc66e..2eabc899 100644 --- a/resources/campaigns/Battle_for_the_UAE.json +++ b/resources/campaigns/Battle_for_the_UAE.json @@ -5,7 +5,7 @@ "recommended_player_faction": "Bluefor Modern", "recommended_enemy_faction": "Iran 2015", "description": "
Following the Battle of Abu Dhabi, Iran's invasion of the UAE has been halted approximately 20 miles Northeast of Liwa Airbase by coalition forces.
After weeks of stalemate, coalition forces have consolidated their position and are ready to launch their counterattack to push Iranian forces off the peninsula.
", - "version": "8.1", + "version": "8.0", "miz": "Battle_for_the_UAE_v3.0.2.miz", "performance": 2 } diff --git a/resources/campaigns/Caucasus_Multi_Full.json b/resources/campaigns/Caucasus_Multi_Full.json index 6c4fde80..04a42a69 100644 --- a/resources/campaigns/Caucasus_Multi_Full.json +++ b/resources/campaigns/Caucasus_Multi_Full.json @@ -5,7 +5,7 @@ "recommended_player_faction": "Bluefor Modern", "recommended_enemy_faction": "Russia 2010", "description": "This is a complete map of every airbase in the Caucasus Region, all bases are fully defended by Air, Land and/or Sea. The player starts by invading southern Georgia and works their way through Russia. The Strike and SAM targets are limited for performance reasons. If this Scenario is too taxing for your computer you may use the Multi-Part Scenarios. They are copied from this Campaign and are catered toward less powerful machines.
", - "version": "8.1", + "version": "8.0", "miz": "Caucasus_Multi_Full.miz", "performance": 3 -} +} \ No newline at end of file diff --git a/resources/campaigns/Caucasus_Multi_Georgia.json b/resources/campaigns/Caucasus_Multi_Georgia.json index b1af4ff2..c0e55f2d 100644 --- a/resources/campaigns/Caucasus_Multi_Georgia.json +++ b/resources/campaigns/Caucasus_Multi_Georgia.json @@ -5,7 +5,7 @@ "recommended_player_faction": "Bluefor Modern", "recommended_enemy_faction": "Georgia 2008", "description": "This is Part 1 of the Caucasus Multi-Part Campaign. This is the invasion of Georgia starting from the southwest (Batumi) and ending in both Gudauta and Tiblisi. This is a straightforward campaign that is smaller and simpler than most. However, it acts great as either a stand alone campaign for beginners, or as a lead into the Caucasus Multi-Part Russia campaign.
", - "version": "8.1", + "version": "8.0", "miz": "Caucasus_Multi_Georgia.miz", "performance": 1 -} +} \ No newline at end of file diff --git a/resources/campaigns/Caucasus_Multi_Russia.json b/resources/campaigns/Caucasus_Multi_Russia.json index 64085295..a35edea4 100644 --- a/resources/campaigns/Caucasus_Multi_Russia.json +++ b/resources/campaigns/Caucasus_Multi_Russia.json @@ -5,7 +5,7 @@ "recommended_player_faction": "Bluefor Modern", "recommended_enemy_faction": "Russia 2010", "description": "This is part 2 of the Caucasus Multi-part campaign. After completing Multi-Part Georgia, play this campaign to invade Russia and finish the theater. As this is now Russia the recommended enemy faction has changed. To simulate still owning Georgia the player income has been supplemented through an increased number of blue strike targets at the starting bases. This is a more difficult scenario with a higher concentration of Redfor SAMs and Strike targets than usual.
", - "version": "8.1", + "version": "8.0", "miz": "Caucasus_Multi_Russia.miz", "performance": 2 -} +} \ No newline at end of file diff --git a/resources/campaigns/First_Lebanon_War.json b/resources/campaigns/First_Lebanon_War.json index 45427502..6534643a 100644 --- a/resources/campaigns/First_Lebanon_War.json +++ b/resources/campaigns/First_Lebanon_War.json @@ -6,6 +6,6 @@ "recommended_enemy_faction": "Syria 1982", "description": "1100HRS, 06 June 1982: H-hour for Operation Peace for Galilee.
Objective: Push North towards Beirut and into the Bekaa Valley, eliminating or displacing any PLO and Syrian resistance. Airbases and their surrounding infrastructure in Syria are not the main objective but are still viable strategic targets.
Background: Years of PLO encroachment into the UN neutral zone and their resulting terror attacks against Israelis have pushed tension along the border to a breaking point. On June 3, the attempted assassination of Israeli Ambassador, Shlomo Argov by gunmen with ties to the PLO have finally pushed the Israelis to action.
Recommended Starting Budget:
$1500m for recommended factions, $$2000m for modern scenarios
Income Multiplier:
Blue: 1.0x
Red: 0.7x-1.0x
", "miz": "First_Lebanon_War_v3.0.2.miz", - "version": "8.1", + "version": "8.0", "performance": 2 } diff --git a/resources/campaigns/Operation_Mole_Cricket_2010.json b/resources/campaigns/Operation_Mole_Cricket_2010.json index d835548c..36c753ff 100644 --- a/resources/campaigns/Operation_Mole_Cricket_2010.json +++ b/resources/campaigns/Operation_Mole_Cricket_2010.json @@ -5,7 +5,7 @@ "recommended_player_faction": "Bluefor Modern", "recommended_enemy_faction": "Syria 2011", "description": "In a scenario reminescent of the First Lebanon War, hostile Syrian-backed forces have flooded into the Bekaa Valley.
The objective of this operation is twofold: drive the enemy out of the Bekaa Valley and push past the Golan Heights into Syrian territory to capture Tiyas Airbase.
", - "version": "8.1", + "version": "8.0", "miz": "Operation_Mole_Cricket_2010_v3.0.2.miz", "performance": 2 } diff --git a/resources/campaigns/Road_to_Dubai.json b/resources/campaigns/Road_to_Dubai.json index 911deb80..ab524690 100644 --- a/resources/campaigns/Road_to_Dubai.json +++ b/resources/campaigns/Road_to_Dubai.json @@ -3,9 +3,9 @@ "theater": "Persian Gulf", "authors": "Doc_of_Mur", "description": "Small beginner friendly map
Note: This scenario is based around Iran invading the UAE and you are trying to take it back. It is small and beginner friendly.
", - "version": "8.1", + "version": "8.0", "recommended_player_faction": "USA 2005", "recommended_enemy_faction": "Iran 2015", "miz": "Road_to_Dubai.miz", "performance": 1 -} +} \ No newline at end of file diff --git a/resources/campaigns/around_the_mountain.json b/resources/campaigns/around_the_mountain.json index d09456c7..4cc81e8d 100644 --- a/resources/campaigns/around_the_mountain.json +++ b/resources/campaigns/around_the_mountain.json @@ -5,7 +5,7 @@ "recommended_player_faction": "Russia 2010", "recommended_enemy_faction": "USA 1990", "description": "Scenario from Russia to Georgia in two Frontlines.
", - "version": "8.1", + "version": "8.0", "miz": "around_the_mountain.miz", "performance": 2 -} +} \ No newline at end of file diff --git a/resources/campaigns/battle_of_abu_dhabi.json b/resources/campaigns/battle_of_abu_dhabi.json index 026d4048..5d6c25ca 100644 --- a/resources/campaigns/battle_of_abu_dhabi.json +++ b/resources/campaigns/battle_of_abu_dhabi.json @@ -7,5 +7,5 @@ "description": "You have managed to establish a foothold near Ras Al Khaima. Continue pushing south.
", "miz": "battle_of_abu_dhabi.miz", "performance": 2, - "version": "8.1" -} + "version": "8.0" +} \ No newline at end of file diff --git a/resources/campaigns/black_sea.json b/resources/campaigns/black_sea.json index 503019e8..94cc5e02 100644 --- a/resources/campaigns/black_sea.json +++ b/resources/campaigns/black_sea.json @@ -5,5 +5,5 @@ "description": "A medium sized theater with bases along the coast of the Black Sea.
", "miz": "black_sea.miz", "performance": 2, - "version": "8.1" -} + "version": "8.0" +} \ No newline at end of file diff --git a/resources/campaigns/caen_to_evreux.json b/resources/campaigns/caen_to_evreux.json index 7f2aa77d..c6e3fea3 100644 --- a/resources/campaigns/caen_to_evreux.json +++ b/resources/campaigns/caen_to_evreux.json @@ -7,5 +7,5 @@ "description": "This is a light scenario on the Normandy map.
August 1944, allied forces are pushing from Caen/Carpiquet to the cities of Lisieux and Evreux.
Lisieux is an important logistic hub for the Werhmacht, and Evreux airbase is hosting most of the Luftwaffe forces in the region.
", "miz": "caen_to_evreux.miz", "performance": 1, - "version": "8.1" + "version": "8.0" } diff --git a/resources/campaigns/exercise_vegas_nerve.json b/resources/campaigns/exercise_vegas_nerve.json index ca6eb34e..ac08327d 100644 --- a/resources/campaigns/exercise_vegas_nerve.json +++ b/resources/campaigns/exercise_vegas_nerve.json @@ -5,7 +5,7 @@ "recommended_player_faction": "Bluefor Modern", "recommended_enemy_faction": "Redfor (China) 2010", "description": "This is an asymmetrical Red Flag Exercise scenario for the NTTR comprising 4 control points. You start off in control of the two Tonopah airports, and will push south to capture Groom Lake and Nellis AFBs. Taking down Nellis AFB's IADS and striking their resource sites ASAP once Groom Lake has been captured is recommended to offset their resource advantage.
", - "version": "8.1", + "version": "8.0", "miz": "exercise_vegas_nerve.miz", "performance": 0 -} +} \ No newline at end of file diff --git a/resources/campaigns/mozdok_to_maykop.json b/resources/campaigns/mozdok_to_maykop.json index a3c99135..490f1510 100644 --- a/resources/campaigns/mozdok_to_maykop.json +++ b/resources/campaigns/mozdok_to_maykop.json @@ -7,5 +7,5 @@ "description": "A small theater in Russia, progress from Mozdok to Maykop.
This scenario is pretty simple, and is ideal if you want to run a short campaign to try liberation. If your PC is not powerful, this is also the less performance heavy scenario.
", "miz": "mozdok_to_maykop.miz", "performance": 0, - "version": "8.1" + "version": "8.0" } diff --git a/resources/campaigns/nevada_Limited_Air.json b/resources/campaigns/nevada_Limited_Air.json index 3be8e8f3..09e9aad7 100644 --- a/resources/campaigns/nevada_Limited_Air.json +++ b/resources/campaigns/nevada_Limited_Air.json @@ -5,7 +5,7 @@ "recommended_player_faction": "USA 2005", "recommended_enemy_faction": "Russia 1975", "description": "This campaign is designed to be beginner friendly in that the number of aircraft slot have been limited. Other than the starting point and the 'boss' base the max slots in each of the airbases have a mere 3-5 slots.
This should prevent the airpower rush escperienced in most of the other larger campaign.
", - "version": "8.1", + "version": "8.0", "miz": "nevada_limited_air.miz", "performance": 1 -} +} \ No newline at end of file diff --git a/resources/campaigns/northern_russia.json b/resources/campaigns/northern_russia.json index fe5a5025..a2c66c50 100644 --- a/resources/campaigns/northern_russia.json +++ b/resources/campaigns/northern_russia.json @@ -7,5 +7,5 @@ "description": "A medium campaign through the north eastern part of the Caucasus map. Play vs 1975 Russia for an low-medium difficulty campaign, play vs russia 1990 for a hard difficulty campaign.
Russia has invaded Georgia through the eastern mountains. Mount a counter offense and push them back!", "miz": "northern_russia.miz", "performance": 2, - "version": "8.1" -} + "version": "8.0" +} \ No newline at end of file diff --git a/resources/campaigns/operation_allied_sword.json b/resources/campaigns/operation_allied_sword.json index 123bf65b..027864e7 100644 --- a/resources/campaigns/operation_allied_sword.json +++ b/resources/campaigns/operation_allied_sword.json @@ -5,7 +5,7 @@ "recommended_player_faction": "Israel-USN 2005 (Allied Sword)", "recommended_enemy_faction": "Syria-Lebanon 2005 (Allied Sword)", "description": "
In this fictional scenario, a US/Israeli coalition must push north from the Israeli border, through Syria and Lebanon to Aleppo.
Backstory: A Syrian-Lebanese joint force (with Russian materiel support) has attacked Israel, attmepting to cross the northern border. With the arrival of a US carrier group, Israel prepares its counterattack. The US Navy will handle the Beirut region's coastal arena, while the IAF will push through Damascus and the inland mountain ranges.
", - "version": "8.1", + "version": "8.0", "miz": "operation_allied_sword.miz", "performance": 2 } diff --git a/resources/campaigns/operation_blackball.json b/resources/campaigns/operation_blackball.json index 283dce99..9b0483f3 100644 --- a/resources/campaigns/operation_blackball.json +++ b/resources/campaigns/operation_blackball.json @@ -5,7 +5,7 @@ "recommended_player_faction": "US Navy 2005", "recommended_enemy_faction": "Russia 2010", "description": "Warning: This campaign will not work if the attacking faction does not have a carrier.
A lightweight, fictional showcase of Cyprus for the Syria terrain. A US Navy force must deploy from a FOB and carrier group to push from the north-east down through the island.
Backstory: The world is at war. With the help of her eastern allies, Russia has taken the Suez Canal and deployed a large naval force to the Mediterranean, trapping a US carrier group near the Turkish-Syrian border. Now, they must break out by taking Cyprus back.
", - "version": "8.1", + "version": "8.0", "miz": "operation_blackball.miz", "performance": 1 } diff --git a/resources/campaigns/operation_peace_spring.json b/resources/campaigns/operation_peace_spring.json index 5573b7f4..91dce6bd 100644 --- a/resources/campaigns/operation_peace_spring.json +++ b/resources/campaigns/operation_peace_spring.json @@ -5,7 +5,7 @@ "recommended_player_faction": "Bluefor Modern", "recommended_enemy_faction": "Turkey 2005", "description": "This is a semi-fictional what-if scenario for Operation Peace Spring, during which Turkish forces that crossed into Syria on an offensive against Kurdish militias were emboldened by early successes to continue pushing further southward. Attempts to broker a ceasefire have failed. Members of Operation Inherent Resolve have gathered at Ramat David Airbase in Israel to launch a counter-offensive. Campaign inversion is available if you wish to play as Turkey.
", - "version": "8.1", + "version": "8.0", "miz": "operation_peace_spring.miz", "performance": 1 -} +} \ No newline at end of file diff --git a/resources/campaigns/operation_vectrons_claw.json b/resources/campaigns/operation_vectrons_claw.json index f25e871b..51d5cb60 100644 --- a/resources/campaigns/operation_vectrons_claw.json +++ b/resources/campaigns/operation_vectrons_claw.json @@ -5,7 +5,7 @@ "recommended_player_faction": "USA 2005", "recommended_enemy_faction": "Russia 1990", "description": "United Nations Observer Mission in Georgia (UNOMIG) observers stationed in Georgia to monitor the ceasefire between Georgia and Abkhazia have been cut off from friendly forces by Russian troops backing the separatist state. The UNOMIG HQ at Sukhumi has been taken, and a small contingent of observers and troops at the Zugdidi Sector HQ will have to make a run for the coast, supported by offshore US naval aircraft. The contingent is aware that their best shot at survival is to swiftly retake Sukhumi before Russian forces have a chance to dig in, so that friendly ground forces can land and reinforce them.
Note: Ground unit purchase will not be available past Turn 0 until Sukhumi is retaken, so it is imperative you reach Sukhumi with at least one surviving ground unit to capture it. The player can either play the first leg of the scenario as an evacuation with a couple of light vehicles (e.g. Humvees) set on breakthrough (modifying waypoints in the mission editor so they are not charging head-on into enemy ground forces is suggested), or purchase heavier ground units if they wish to experience a more traditional ground war.
", - "version": "8.1", + "version": "8.0", "miz": "operation_vectrons_claw.miz", "performance": 1 -} +} \ No newline at end of file diff --git a/resources/campaigns/scenic_route.json b/resources/campaigns/scenic_route.json index e58bef22..b6dc194c 100644 --- a/resources/campaigns/scenic_route.json +++ b/resources/campaigns/scenic_route.json @@ -5,7 +5,7 @@ "recommended_player_faction": "US Navy 2005", "recommended_enemy_faction": "Iran 2015", "description": "A lightweight naval campaign involving a US Navy carrier group pushing across the coast of Iran. Note that the ground units purchased on turn zero must sustain you until you've taken the first hostile FOB. The starting point does not have a factory to simulate a Marine Expeditionary Force deploying from the carrier group.
Backstory: Iran has declared war on all US forces in the Gulf, resulting in all local allies withdrawing their support for American troops. A lone carrier group must pacify the southern coast of Iran and hold out until backup can arrive, lest the US and her interests be ejected from the region permanently.
", - "version": "8.1", + "version": "8.0", "miz": "scenic_route.miz", "performance": 1 }