Remove the enemy forces multiplier option.

This didn't do what it claimed to (it actually just determines the
threshold for whether a control point shoudl be a *preferred* canidate
for purchasing ground units), and the income multipliers offer the
intended behavior.
This commit is contained in:
Dan Albert
2020-12-05 23:51:28 -08:00
parent aa9ffa0855
commit ce977ac937
5 changed files with 12 additions and 21 deletions

View File

@@ -17,7 +17,6 @@ class Settings:
night_disabled: bool = False
external_views_allowed: bool = True
supercarrier: bool = False
multiplier: float = 1.0
generate_marks: bool = True
manpads: bool = True
cold_start: bool = False # Legacy parameter do not use