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Merge branch 'master' into develop
# Conflicts: # changelog.md # game/db.py # game/game.py # game/income.py # game/theater/theatergroundobject.py # game/version.py # qt_ui/windows/finances/QFinancesMenu.py
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changelog.md
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changelog.md
@@ -37,15 +37,28 @@ Saves from 2.3 are not compatible with 2.4.
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* **[Campaigns]** Reworked Golan Heights campaign on Syria, (Added FOB and preset locations for SAMS)
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* **[Campaigns]** Added a lite version of the Golan Heights campaign
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* **[Campaigns]** Reworked Syrian Civil War campaign (Added FOB and preset locations for SAMS)
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* **[Campaigns]** Reworked Emirates campaign
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* **[Campaigns]** AA units added to frontlines and updated all factions to include some frontline AA units.
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* **[Mission Generator]** Infantry will only be generated for APC and IFV groups
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* **[Mission Generator]** Infantry squads size is not randomized anymore
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* **[Mission Generator]** Infantry squads can have a mortar.
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* **[Mission Generator]** SCUD missiles sites will now fire on enemy controls points in range when possible
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* **[Factions]** Updated Nato Desert Storm to include F-14A
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* **[Factions]** Updated Iraq 1991 factions to include Zsu-57 and Mig-29A
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* **[Factions]** Germany 1944, added Stug III and Stug IV
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* **[Factions]** Added factions Insurgents (Hard) with better and more weapons
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* **[Plugins]** [The EWRS plugin](https://github.com/Bob7heBuilder/EWRS) is now included.
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* **[UI]** Added enemy intelligence summary and details window.
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## Fixes:
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* **[Factions]** AI would never buy artillery units for the frontline - fixed
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* **[Factions]** Removed the F-111 unit from the NATO desert storm faction. (Recruiting it would cause crashes in DCS, since it is not a valid unit)
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* **[Factions]** Removed the F-111 unit from the NATO desert storm faction. (Recruiting it would cause crashes in DCS, since it is not a valid unit)
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* **[Campaign]** Automatic redeployment of ground units would sometimes fail - fixed
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* **[Mission Generator]** Artillery groups would retreat in the wrong direction - fixed
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* **[Units]** Fixed SPG_Stryker_M1128_MGS not being in db
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* **[UI]** Fixed and added many missing ground units icons
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* **[UI]** Ship groups could be replaced by SAM sites in the UI, which would lead to broken mission being generated - fixed
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* **[New Game Wizard]** Removed the "mid game" campaign generator option which is currently broken
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* **[Mission Generator]** Empty navy groups will no longer be generated
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* **[Mission Generator]** Fixed BAI, SEAD, and DEAD flights ocassionally being assigned the wrong targets.
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* **[Flight Planner]** Fixed not being able to plan packages against opfor carriers
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