From d2004e5b11b942b08ffa8601125c0460d374aba9 Mon Sep 17 00:00:00 2001 From: Raffson Date: Sun, 3 Mar 2024 00:27:20 +0100 Subject: [PATCH] Clear parking slots when save is loaded --- game/migrator.py | 2 ++ 1 file changed, 2 insertions(+) diff --git a/game/migrator.py b/game/migrator.py index 51715261..97b4129e 100644 --- a/game/migrator.py +++ b/game/migrator.py @@ -78,6 +78,8 @@ class Migrator: def _update_control_points(self) -> None: is_sinai = self.game.theater.terrain.name == "SinaiMap" for cp in self.game.theater.controlpoints: + for parking_slot in cp.parking_slots: + parking_slot.unit_id = None is_carrier = cp.is_carrier is_lha = cp.is_lha is_fob = cp.category == "fob"