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new airports for PG; TACANs and ICLS; list frequencies in mission briefing; carrier ops improvements; cold start option
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@@ -22,9 +22,13 @@ class InterceptEvent(Event):
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def __str__(self):
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return "Intercept from {} at {}".format(self.from_cp, self.to_cp)
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def _enemy_scramble_multiplier(self) -> float:
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is_global = self.from_cp.is_global or self.to_cp.is_global
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return self.game.settings.multiplier * is_global and 0.5 or 1
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@property
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def threat_description(self):
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return "{} aircraft".format(self.enemy_cp.base.scramble_count(self.game.settings.multiplier, CAP))
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return "{} aircraft".format(self.enemy_cp.base.scramble_count(self._enemy_scramble_multiplier(), CAP))
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def is_successfull(self, debriefing: Debriefing):
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units_destroyed = debriefing.destroyed_units[self.defender_name].get(self.transport_unit, 0)
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@@ -54,7 +58,7 @@ class InterceptEvent(Event):
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self.to_cp.base.affect_strength(-self.STRENGTH_INFLUENCE)
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def player_attacking(self, interceptors: db.PlaneDict, clients: db.PlaneDict):
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escort = self.to_cp.base.scramble_sweep(self.game.settings.multiplier)
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escort = self.to_cp.base.scramble_sweep(self._enemy_scramble_multiplier())
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self.transport_unit = random.choice(db.find_unittype(Transport, self.defender_name))
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assert self.transport_unit is not None
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