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Remove weapons fired from debriefing window (not computed anymore)
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@ -111,11 +111,11 @@ class QWaitingForMissionResultWindow(QDialog):
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updateLayout.addWidget(QLabel("<b>Ground units destroyed</b>"), 1, 0)
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updateLayout.addWidget(QLabel("<b>Ground units destroyed</b>"), 1, 0)
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updateLayout.addWidget(QLabel(str(len(debriefing.killed_ground_units))), 1, 1)
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updateLayout.addWidget(QLabel(str(len(debriefing.killed_ground_units))), 1, 1)
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updateLayout.addWidget(QLabel("<b>Weapons fired</b>"), 2, 0)
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#updateLayout.addWidget(QLabel("<b>Weapons fired</b>"), 2, 0)
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updateLayout.addWidget(QLabel(str(len(debriefing.weapons_fired))), 2, 1)
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#updateLayout.addWidget(QLabel(str(len(debriefing.weapons_fired))), 2, 1)
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updateLayout.addWidget(QLabel("<b>Base Capture Events</b>"), 3, 0)
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updateLayout.addWidget(QLabel("<b>Base Capture Events</b>"), 2, 0)
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updateLayout.addWidget(QLabel(str(len(debriefing.base_capture_events))), 3, 1)
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updateLayout.addWidget(QLabel(str(len(debriefing.base_capture_events))), 2, 1)
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# Clear previous content of the window
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# Clear previous content of the window
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for i in reversed(range(self.gridLayout.count())):
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for i in reversed(range(self.gridLayout.count())):
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