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Previously destroyed units are added to the mission.
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14
game/models/destroyed_units.py
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14
game/models/destroyed_units.py
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class DestroyedUnit:
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"""
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Store info about a destroyed unit
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"""
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x: int
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y: int
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name: str
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def __init__(self, x , y, name):
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self.x = x
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self.y = y
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self.name = name
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