minor fixes

This commit is contained in:
Vasyl Horbachenko
2018-10-12 03:37:32 +03:00
parent 64bd3e6a52
commit d6b1b8665d
8 changed files with 15 additions and 20 deletions

View File

@@ -74,16 +74,16 @@ class MainMenu(Menu):
departure = None
deliveries = False
for event in events:
if event.from_cp.name != departure:
body = LabelFrame(self.frame, **STYLES["body"])
body.grid(column=column, row=1, sticky=NSEW)
row = 0
column += 1
departure = event.from_cp.name
departure_header(event.from_cp.name)
if not event.informational:
if event.from_cp.name != departure:
body = LabelFrame(self.frame, **STYLES["body"])
body.grid(column=column, row=1, sticky=NSEW)
row = 0
column += 1
departure = event.from_cp.name
departure_header(event.from_cp.name)
if self.game.is_player_attack(event):
new_destination = "At {}".format(event.to_cp.name)
else: