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https://github.com/dcs-retribution/dcs-retribution.git
synced 2025-11-10 15:41:24 +00:00
minor fixes
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@@ -74,16 +74,16 @@ class MainMenu(Menu):
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departure = None
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deliveries = False
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for event in events:
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if event.from_cp.name != departure:
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body = LabelFrame(self.frame, **STYLES["body"])
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body.grid(column=column, row=1, sticky=NSEW)
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row = 0
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column += 1
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departure = event.from_cp.name
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departure_header(event.from_cp.name)
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if not event.informational:
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if event.from_cp.name != departure:
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body = LabelFrame(self.frame, **STYLES["body"])
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body.grid(column=column, row=1, sticky=NSEW)
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row = 0
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column += 1
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departure = event.from_cp.name
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departure_header(event.from_cp.name)
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if self.game.is_player_attack(event):
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new_destination = "At {}".format(event.to_cp.name)
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else:
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