From dac78f8f09b15921f9f1e50e4781c919ec8ea65e Mon Sep 17 00:00:00 2001 From: Khopa Date: Sun, 2 Aug 2020 02:45:19 +0200 Subject: [PATCH] changelog update --- changelog.md | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) diff --git a/changelog.md b/changelog.md index cbefe9a3..03925eab 100644 --- a/changelog.md +++ b/changelog.md @@ -9,6 +9,7 @@ * **[Units/Factions/Mods]** Added Rafale AI mod support * **[Units/Factions/Mods]** Added faction "France Modded" with units from frenchpack v3.5 mod * **[Units/Factions/Mods]** Added faction "Insurgent modded" with Insurgent units from frenchpack v3.5 mod (Toyota truck) +* **[Units/Factions/Mods]** Added factions Canada 2005, Australia 2005, Japan 2005, USA Aggressors * **[New Game Wizard]** Added the list of required mods for modded factions. * **[Mission Generator]** Artillery units will start firing mission after a random delay. It should reduces lag spikes induced by artillery strikes by spreading them out. * **[Mission Generator]** The briefing will now contain the carrier ATC frequency @@ -20,7 +21,11 @@ * **[Mission Generator]** Carrier cold start was not working (flight was starting warm even when cold was selected) * **[Mission Generator]** Carrier group ships are more spread out * **[Mission Generator]** Fixed radio frequency for german WW2 warbirds -* **[Mission Generator]** BAse defense units were not controllable with Combined Arms +* **[Mission Generator]** Fixed FW-190A8 spawning with bomb rack for CAP missions +* **[Mission Generator]** Fixed A-20G spawning with no payload +* **[Mission Generator]** Fixed Su-33 spawning too heavy to take off from carrier +* **[Mission Generator]** Base defense units were not controllable with Combined Arms +* **[Campaign Generator]** Carrier name will now not appear for faction who do not have carriers * **[Units/Factions]** Remove JF-17 from USA 2005 faction * **[Units/Factions]** Removed Oliver Hazard Perry from cold war factions (too powerful sam system)