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Recovery tanker support (#429)
* fix conflict * squash bugs and reuse patrol layout * fix tanker tacan and formatting * fix unlimited fuel option * update pretense for tanker changes * reuse refueling flight plan and bugfix for sunken carrier changelog * remove unitmap dependency * formatting and more unit map removal * more formatting * typing and black * keep tanker out of clouds * fix if there are no clouds * better cloud handling * groundwork for recovery task * remove changes to game/commander * Finishing up recovery tankers --------- Co-authored-by: Raffson <Raffson@users.noreply.github.com>
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@@ -247,6 +247,17 @@ class Settings:
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"provided the faction has access to them."
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),
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)
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aircraft_per_recovery_tanker: int = bounded_int_option(
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"Number of aircraft per recovery tanker",
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page=CAMPAIGN_DOCTRINE_PAGE,
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section=GENERAL_SECTION,
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default=4,
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min=2,
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max=12,
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detail=(
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"A higher number will force the autoplanner to generate less recovery tankers."
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),
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)
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oca_target_autoplanner_min_aircraft_count: int = bounded_int_option(
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"Minimum number of aircraft (at vulnerable airfields) for auto-planner to plan OCA packages against",
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page=CAMPAIGN_DOCTRINE_PAGE,
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