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reworked the skynet group name generation
- added information about the role of the aa site - moved handling of ground name from tgo to the sam generator to make the tgo cleaner - adjusted the skynet-config lua to the changes
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@@ -483,7 +483,7 @@ class Game:
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self.current_unit_id += 1
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return self.current_unit_id
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def next_group_id(self):
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def next_group_id(self) -> int:
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"""
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Next unit id for pre-generated units
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"""
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