From df4a071a0f631b67a326eb73e724e3aefdf3e80e Mon Sep 17 00:00:00 2001 From: Raffson Date: Sat, 6 May 2023 17:08:48 +0200 Subject: [PATCH] Adjust Strike formation before and after bombing task --- game/missiongenerator/aircraft/waypoints/strikeingress.py | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/game/missiongenerator/aircraft/waypoints/strikeingress.py b/game/missiongenerator/aircraft/waypoints/strikeingress.py index 1c49527a..386263d2 100644 --- a/game/missiongenerator/aircraft/waypoints/strikeingress.py +++ b/game/missiongenerator/aircraft/waypoints/strikeingress.py @@ -13,12 +13,13 @@ class StrikeIngressBuilder(PydcsWaypointBuilder): def add_tasks(self, waypoint: MovingPoint) -> None: bomber = self.group.units[0].unit_type in [B_17G, Tu_22M3] bomber_guided = self.group.units[0].unit_type in [B_1B, B_52H] - waypoint.tasks.append(OptFormation.trail_open()) + waypoint.tasks.append(OptFormation.finger_four_open()) if bomber_guided or not bomber: self.add_strike_tasks(waypoint, WeaponType.Guided) waypoint.tasks.append(OptFormation.ww2_bomber_element_close()) self.add_bombing_tasks(waypoint) + waypoint.tasks.append(OptFormation.finger_four_open()) def add_bombing_tasks(self, waypoint: MovingPoint) -> None: targets = self.waypoint.targets