From df642fe7a199581271913a8d07ee66b8ef731155 Mon Sep 17 00:00:00 2001 From: Raffson Date: Mon, 2 Jan 2023 18:58:45 +0100 Subject: [PATCH] Set altitude for assault waypoint if Hercules --- game/ato/flightplans/airassault.py | 1 + 1 file changed, 1 insertion(+) diff --git a/game/ato/flightplans/airassault.py b/game/ato/flightplans/airassault.py index aa381741..5e66d7cd 100644 --- a/game/ato/flightplans/airassault.py +++ b/game/ato/flightplans/airassault.py @@ -121,6 +121,7 @@ class Builder(IBuilder[AirAssaultFlightPlan, AirAssaultLayout]): heading = self.package.target.position.heading_between_point(pickup_position) if self.flight.is_hercules: assault_area.only_for_player = False + assault_area.alt = feet(1000) # TODO we can not gurantee a safe LZ for DropOff. See comment above. drop_off_zone = MissionTarget(