diff --git a/.github/workflows/build.yml b/.github/workflows/build.yml
index 48e79b89..8e04aa8f 100644
--- a/.github/workflows/build.yml
+++ b/.github/workflows/build.yml
@@ -27,12 +27,24 @@ jobs:
# For some reason the shiboken2.abi3.dll is not found properly, so I copy it instead
Copy-Item .\venv\Lib\site-packages\shiboken2\shiboken2.abi3.dll .\venv\Lib\site-packages\PySide2\ -Force
- - name: Build binaries
+ - name: mypy game
run: |
./venv/scripts/activate
mypy game
+
+ - name: mypy gen
+ run: |
+ ./venv/scripts/activate
mypy gen
+
+ - name: mypy theater
+ run: |
+ ./venv/scripts/activate
mypy theater
+
+ - name: Build binaries
+ run: |
+ ./venv/scripts/activate
$env:PYTHONPATH=".;./pydcs"
pyinstaller pyinstaller.spec
diff --git a/.github/workflows/release.yml b/.github/workflows/release.yml
index 33d78ae3..559d19a5 100644
--- a/.github/workflows/release.yml
+++ b/.github/workflows/release.yml
@@ -29,12 +29,24 @@ jobs:
# For some reason the shiboken2.abi3.dll is not found properly, so I copy it instead
Copy-Item .\venv\Lib\site-packages\shiboken2\shiboken2.abi3.dll .\venv\Lib\site-packages\PySide2\ -Force
- - name: Build binaries
+ - name: mypy game
run: |
./venv/scripts/activate
mypy game
+
+ - name: mypy gen
+ run: |
+ ./venv/scripts/activate
mypy gen
+
+ - name: mypy theater
+ run: |
+ ./venv/scripts/activate
mypy theater
+
+ - name: Build binaries
+ run: |
+ ./venv/scripts/activate
$env:PYTHONPATH=".;./pydcs"
pyinstaller pyinstaller.spec
diff --git a/.gitignore b/.gitignore
index 26831339..e53921ce 100644
--- a/.gitignore
+++ b/.gitignore
@@ -8,7 +8,6 @@ logs.txt
dist/**
a.py
resources/tools/a.miz
-tests/**
# User-specific stuff
.idea/
diff --git a/game/db.py b/game/db.py
index bc221df2..948a37ac 100644
--- a/game/db.py
+++ b/game/db.py
@@ -1,6 +1,6 @@
from datetime import datetime
from enum import Enum
-from typing import Any, Dict, List, Optional, Tuple, Type, Union
+from typing import Dict, List, Optional, Tuple, Type, Union
from dcs.countries import country_dict
from dcs.helicopters import (
@@ -153,71 +153,9 @@ from dcs.vehicles import (
)
import pydcs_extensions.frenchpack.frenchpack as frenchpack
-from game.factions.australia_2005 import Australia_2005
-from game.factions.bluefor_coldwar import BLUEFOR_COLDWAR
-from game.factions.bluefor_coldwar_a4 import BLUEFOR_COLDWAR_A4
-from game.factions.bluefor_coldwar_mods import BLUEFOR_COLDWAR_MODS
-from game.factions.bluefor_modern import BLUEFOR_MODERN
-from game.factions.canada_2005 import Canada_2005
-from game.factions.china_2010 import China_2010
-from game.factions.france_1995 import France_1995
-from game.factions.france_2005 import France_2005
-from game.factions.france_modded import France_2005_Modded
-from game.factions.germany_1944 import Germany_1944
-from game.factions.germany_1944_easy import Germany_1944_Easy
-from game.factions.germany_1990 import Germany_1990
-from game.factions.india_2010 import India_2010
-from game.factions.insurgent import Insurgent
-from game.factions.insurgent_modded import Insurgent_modded
-from game.factions.iran_2015 import Iran_2015
-from game.factions.israel_1948 import Israel_1948
-from game.factions.israel_1973 import (
- Israel_1973,
- Israel_1973_NO_WW2_UNITS,
- Israel_1982,
-)
-from game.factions.israel_2000 import Israel_2000
-from game.factions.italy_1990 import Italy_1990
-from game.factions.italy_1990_mb339 import Italy_1990_MB339
-from game.factions.japan_2005 import Japan_2005
-from game.factions.libya_2011 import Libya_2011
-from game.factions.netherlands_1990 import Netherlands_1990
-from game.factions.north_korea_2000 import NorthKorea_2000
-from game.factions.pakistan_2015 import Pakistan_2015
-from game.factions.private_miltary_companies import (
- PMC_RUSSIAN,
- PMC_WESTERN_A,
- PMC_WESTERN_B,
-)
-from game.factions.russia_1955 import Russia_1955
-from game.factions.russia_1965 import Russia_1965
-from game.factions.russia_1975 import Russia_1975
-from game.factions.russia_1990 import Russia_1990
-from game.factions.russia_2010 import Russia_2010
-from game.factions.russia_2020 import Russia_2020
-from game.factions.spain_1990 import Spain_1990
-from game.factions.sweden_1990 import Sweden_1990
-from game.factions.syria import (
- Arab_Armies_1948,
- Syria_1967,
- Syria_1967_WW2_Weapons,
- Syria_1973,
- Syria_1982,
- Syria_2011,
-)
-from game.factions.turkey_2005 import Turkey_2005
-from game.factions.uae_2005 import UAE_2005
-from game.factions.uk_1944 import UK_1944
-from game.factions.uk_1990 import UnitedKingdom_1990
-from game.factions.ukraine_2010 import Ukraine_2010
-from game.factions.us_aggressors import US_Aggressors
-from game.factions.usa_1944 import ALLIES_1944, USA_1944
-from game.factions.usa_1955 import USA_1955
-from game.factions.usa_1960 import USA_1960
-from game.factions.usa_1965 import USA_1965
-from game.factions.usa_1990 import USA_1990
-from game.factions.usa_2005 import USA_2005
+from game.factions.faction import Faction
# PATCH pydcs data with MODS
+from game.factions.faction_loader import FactionLoader
from pydcs_extensions.a4ec.a4ec import A_4E_C
from pydcs_extensions.mb339.mb339 import MB_339PAN
from pydcs_extensions.rafale.rafale import Rafale_A_S, Rafale_M
@@ -973,99 +911,7 @@ CARRIER_TAKEOFF_BAN: List[Type[FlyingType]] = [
Units separated by country.
country : DCS Country name
"""
-FACTIONS: Dict[str, Dict[str, Any]] = {
-
- "Bluefor Modern": BLUEFOR_MODERN,
- "Bluefor Cold War 1970s": BLUEFOR_COLDWAR,
- "Bluefor Cold War (with A-4)": BLUEFOR_COLDWAR_A4,
- "Bluefor Cold War (with A-4 and MB339)": BLUEFOR_COLDWAR_MODS,
-
- "USA 1955 (WW2 Pack)": USA_1955,
- "USA 1960": USA_1960,
- "USA 1965": USA_1965,
- "USA 1990": USA_1990,
- "USA 2005": USA_2005,
- "USA Aggressors 2005": US_Aggressors,
-
- "Russia 1955": Russia_1955,
- "Russia 1965": Russia_1965,
- "Russia 1975": Russia_1975,
- "Russia 1990": Russia_1990,
- "Russia 2010": Russia_2010,
- "Russia 2020 (Modded)": Russia_2020,
-
- "France 1995": France_1995,
- "France 2005": France_2005,
- "France 2005 (Modded)": France_2005_Modded,
-
- "Germany 1990": Germany_1990,
-
- "Netherlands 1990": Netherlands_1990,
-
- "United Kingdom 1990": UnitedKingdom_1990,
-
- "Spain 1990": Spain_1990,
-
- "Italy 1990": Italy_1990,
- "Italy 1990 (With MB339)": Italy_1990_MB339,
-
- "Israel 2000": Israel_2000,
- "Israel 1982": Israel_1982,
- "Israel 1973 (WW2 Pack)": Israel_1973,
- "Israel 1973": Israel_1973_NO_WW2_UNITS,
- "Israel 1948": Israel_1948,
-
- "Arab Armies 1982": Syria_1982,
- "Arab Armies 1973": Syria_1973,
- "Arab Armies 1967 (WW2 Pack)": Syria_1967_WW2_Weapons,
- "Arab Armies 1967": Syria_1967,
- "Arab League 1948": Arab_Armies_1948,
-
- "China 2010": China_2010,
-
- "Sweden 1990": Sweden_1990,
-
- "Australia 2005": Australia_2005,
-
- "Canada 2005": Canada_2005,
-
- "Japan 2005": Japan_2005,
-
- "Turkey 2005": Turkey_2005,
-
- "United Arab Emirates 2005": UAE_2005,
-
- "Ukraine 2010": Ukraine_2010,
-
- "India 2010": India_2010,
-
- "Libya 2011": Libya_2011,
-
- "Syria 2011": Syria_2011,
-
-
- "Pakistan 2015": Pakistan_2015,
-
- "Iran 2015": Iran_2015,
-
- "North Korea 2000": NorthKorea_2000,
-
- "Insurgent": Insurgent,
- "Insurgent (Modded)": Insurgent_modded,
-
- "PMC (American)": PMC_WESTERN_A,
- "PMC (American) - MB339": PMC_WESTERN_B,
- "PMC (Russian)": PMC_RUSSIAN,
-
- "Allies 1944 (WW2 Pack)": USA_1944,
- "USA 1944 (WW2 Pack)": ALLIES_1944,
- "UK 1944 (WW2 Pack)": UK_1944,
-
- "Germany 1944 (WW2 Pack)": Germany_1944,
- "Germany 1944 Easy (WW2 Pack)": Germany_1944_Easy,
-
-}
-
+FACTIONS: Dict[str, Faction] = FactionLoader.load_factions()
CARRIER_TYPE_BY_PLANE = {
FA_18C_hornet: CVN_74_John_C__Stennis,
@@ -1295,6 +1141,7 @@ CARRIER_CAPABLE = [
AV8BNA,
Su_33,
A_4E_C,
+ Rafale_M,
UH_1H,
Mi_8MT,
@@ -1358,6 +1205,7 @@ def upgrade_to_supercarrier(unit, name: str):
else:
return unit
+
def unit_task(unit: UnitType) -> Optional[Task]:
for task, units in UNIT_BY_TASK.items():
if unit in units:
@@ -1369,8 +1217,10 @@ def unit_task(unit: UnitType) -> Optional[Task]:
print(unit.name + " cause issue")
return None
+
def find_unittype(for_task: Task, country_name: str) -> List[UnitType]:
- return [x for x in UNIT_BY_TASK[for_task] if x in FACTIONS[country_name]["units"]]
+ return [x for x in UNIT_BY_TASK[for_task] if x in FACTIONS[country_name].units]
+
def find_infantry(country_name: str) -> List[UnitType]:
inf = [
@@ -1387,14 +1237,17 @@ def find_infantry(country_name: str) -> List[UnitType]:
Infantry.Infantry_M1_Garand, Infantry.Infantry_M1_Garand, Infantry.Infantry_M1_Garand,
Infantry.Infantry_Soldier_Insurgents, Infantry.Infantry_Soldier_Insurgents, Infantry.Infantry_Soldier_Insurgents
]
- return [x for x in inf if x in FACTIONS[country_name]["units"]]
+ return [x for x in inf if x in FACTIONS[country_name].infantry_units]
+
def unit_type_name(unit_type) -> str:
return unit_type.id and unit_type.id or unit_type.name
+
def unit_type_name_2(unit_type) -> str:
return unit_type.name and unit_type.name or unit_type.id
+
def unit_type_from_name(name: str) -> Optional[UnitType]:
if name in vehicle_map:
return vehicle_map[name]
diff --git a/game/event/event.py b/game/event/event.py
index 8f7ac1b8..e6b7d142 100644
--- a/game/event/event.py
+++ b/game/event/event.py
@@ -195,29 +195,19 @@ class Event:
if cp.id == id:
if cp.captured and new_owner_coalition != coalition:
- cp.captured = False
+ for_player = False
info = Information(cp.name + " lost !", "The ennemy took control of " + cp.name + "\nShame on us !", self.game.turn)
self.game.informations.append(info)
- pname = self.game.enemy_name
captured_cps.append(cp)
elif not(cp.captured) and new_owner_coalition == coalition:
- cp.captured = True
+ for_player = True
info = Information(cp.name + " captured !", "We took control of " + cp.name + "! Great job !", self.game.turn)
self.game.informations.append(info)
- pname = self.game.player_name
captured_cps.append(cp)
else:
continue
- cp.base.aircraft = {}
- cp.base.armor = {}
-
- airbase_def_id = 0
- for g in cp.ground_objects:
- g.groups = []
- if g.airbase_group and pname != "":
- generate_airbase_defense_group(airbase_def_id, g, pname, self.game, cp)
- airbase_def_id = airbase_def_id + 1
+ cp.capture(self.game, for_player)
for cp in captured_cps:
logging.info("Will run redeploy for " + cp.name)
diff --git a/game/factions/australia_2005.py b/game/factions/australia_2005.py
deleted file mode 100644
index c9cfb320..00000000
--- a/game/factions/australia_2005.py
+++ /dev/null
@@ -1,70 +0,0 @@
-from dcs.helicopters import (
- AH_1W,
- UH_1H,
-)
-from dcs.planes import (
- C_130,
- E_3A,
- FA_18C_hornet,
- KC130,
- KC_135,
-)
-from dcs.ships import (
- Armed_speedboat,
- CVN_74_John_C__Stennis,
- LHA_1_Tarawa,
- Ticonderoga_class,
- USS_Arleigh_Burke_IIa,
-)
-from dcs.vehicles import (
- AirDefence,
- Armor,
- Infantry,
- Unarmed,
-)
-
-Australia_2005 = {
- "country": "Australia",
- "side": "blue",
- "units": [
- FA_18C_hornet,
-
- KC_135,
- KC130,
- C_130,
- E_3A,
-
- Armor.MBT_M1A2_Abrams,
- Armor.MBT_Leopard_1A3,
- Armor.APC_M113,
- Armor.IFV_LAV_25,
- Armor.IFV_MCV_80,
-
- UH_1H,
- AH_1W, # Standing as EC Tiger
-
- Unarmed.Transport_M818,
- Infantry.Infantry_M4,
- Infantry.Soldier_M249,
-
- AirDefence.SAM_Hawk_PCP,
- AirDefence.Rapier_FSA_Launcher,
-
- CVN_74_John_C__Stennis,
- LHA_1_Tarawa,
- Armed_speedboat,
- ], "shorad": [
- AirDefence.Rapier_FSA_Launcher,
- ], "helicopter_carrier": [
- LHA_1_Tarawa,
- ], "destroyer": [
- USS_Arleigh_Burke_IIa,
- ], "cruiser": [
- Ticonderoga_class,
- ], "lhanames": [
- "HMAS Canberra",
- "HMAS Adelaide"
- ], "boat":[
- "ArleighBurkeGroupGenerator"
- ], "has_jtac": True
-}
diff --git a/game/factions/bluefor_coldwar.py b/game/factions/bluefor_coldwar.py
deleted file mode 100644
index b2a4a494..00000000
--- a/game/factions/bluefor_coldwar.py
+++ /dev/null
@@ -1,84 +0,0 @@
-from dcs.helicopters import (
- SA342L,
- SA342M,
- UH_1H,
-)
-from dcs.planes import (
- AJS37,
- A_10A,
- B_52H,
- C_130,
- E_3A,
- F_14B,
- F_4E,
- F_5E_3,
- KC130,
- KC_135,
-)
-from dcs.ships import (
- Armed_speedboat,
- CVN_74_John_C__Stennis,
- LHA_1_Tarawa,
-)
-from dcs.vehicles import (
- AirDefence,
- Armor,
- Infantry,
- Unarmed,
-)
-
-BLUEFOR_COLDWAR = {
- "country": "Combined Joint Task Forces Blue",
- "side": "blue",
- "units": [
-
- F_14B,
- F_4E,
- F_5E_3,
- A_10A,
- AJS37,
-
- B_52H,
-
- KC_135,
- KC130,
- C_130,
- E_3A,
-
- UH_1H,
- SA342M,
- SA342L,
-
- Armor.MBT_M60A3_Patton,
- Armor.APC_M113,
-
- Unarmed.Transport_M818,
- Infantry.Infantry_M4,
- Infantry.Soldier_M249,
-
- AirDefence.SAM_Hawk_PCP,
- AirDefence.SAM_Chaparral_M48,
-
- CVN_74_John_C__Stennis,
- LHA_1_Tarawa,
- Armed_speedboat,
- ], "shorad": [
- AirDefence.AAA_Vulcan_M163,
- ], "aircraft_carrier": [
- CVN_74_John_C__Stennis,
- ], "helicopter_carrier": [
- LHA_1_Tarawa,
- ], "carrier_names": [
- "CVN-71 Theodore Roosevelt",
- "CVN-72 Abraham Lincoln",
- "CVN-73 George Washington",
- "CVN-74 John C. Stennis",
- ], "lhanames": [
- "LHA-1 Tarawa",
- "LHA-2 Saipan",
- "LHA-3 Belleau Wood",
- "LHA-4 Nassau",
- "LHA-5 Peleliu"
- ], "boat": [
- ], "has_jtac": True
-}
diff --git a/game/factions/bluefor_coldwar_a4.py b/game/factions/bluefor_coldwar_a4.py
deleted file mode 100644
index 1244ffbd..00000000
--- a/game/factions/bluefor_coldwar_a4.py
+++ /dev/null
@@ -1,92 +0,0 @@
-from dcs.helicopters import (
- SA342L,
- SA342M,
- UH_1H,
-)
-from dcs.planes import (
- AJS37,
- A_10A,
- B_52H,
- C_130,
- E_3A,
- F_14B,
- F_4E,
- F_5E_3,
- KC130,
- KC_135,
-)
-from dcs.ships import (
- Armed_speedboat,
- CVN_74_John_C__Stennis,
- LHA_1_Tarawa,
- Ticonderoga_class,
-)
-from dcs.vehicles import (
- AirDefence,
- Armor,
- Infantry,
- Unarmed,
-)
-
-from pydcs_extensions.a4ec.a4ec import A_4E_C
-
-BLUEFOR_COLDWAR_A4 = {
- "country": "Combined Joint Task Forces Blue",
- "side": "blue",
- "units": [
-
- F_14B,
- F_4E,
- F_5E_3,
- A_10A,
- AJS37,
- A_4E_C,
-
- B_52H,
-
- KC_135,
- KC130,
- C_130,
- E_3A,
-
- UH_1H,
- SA342M,
- SA342L,
-
- Armor.MBT_M60A3_Patton,
- Armor.APC_M113,
-
- Unarmed.Transport_M818,
- Infantry.Infantry_M4,
- Infantry.Soldier_M249,
-
- AirDefence.SAM_Hawk_PCP,
- AirDefence.SAM_Chaparral_M48,
-
- CVN_74_John_C__Stennis,
- LHA_1_Tarawa,
- Armed_speedboat,
- ], "shorad": [
- AirDefence.AAA_Vulcan_M163,
- ], "aircraft_carrier": [
- CVN_74_John_C__Stennis,
- ], "helicopter_carrier": [
- LHA_1_Tarawa,
- ], "cruiser": [
- Ticonderoga_class,
- ], "carrier_names": [
- "CVN-71 Theodore Roosevelt",
- "CVN-72 Abraham Lincoln",
- "CVN-73 George Washington",
- "CVN-74 John C. Stennis",
- ], "lhanames": [
- "LHA-1 Tarawa",
- "LHA-2 Saipan",
- "LHA-3 Belleau Wood",
- "LHA-4 Nassau",
- "LHA-5 Peleliu"
- ], "boat": [
- ], "requirements": {
- "Community A-4E": "https://heclak.github.io/community-a4e-c/",
- }, "has_jtac": True
-}
diff --git a/game/factions/bluefor_coldwar_mods.py b/game/factions/bluefor_coldwar_mods.py
deleted file mode 100644
index 2eed5f31..00000000
--- a/game/factions/bluefor_coldwar_mods.py
+++ /dev/null
@@ -1,95 +0,0 @@
-from dcs.helicopters import (
- SA342L,
- SA342M,
- UH_1H,
-)
-from dcs.planes import (
- AJS37,
- A_10A,
- B_52H,
- C_130,
- E_3A,
- F_14B,
- F_4E,
- F_5E_3,
- KC130,
- KC_135,
-)
-from dcs.ships import (
- Armed_speedboat,
- CVN_74_John_C__Stennis,
- LHA_1_Tarawa,
- Ticonderoga_class,
-)
-from dcs.vehicles import (
- AirDefence,
- Armor,
- Infantry,
- Unarmed,
-)
-
-from pydcs_extensions.a4ec.a4ec import A_4E_C
-from pydcs_extensions.mb339.mb339 import MB_339PAN
-
-BLUEFOR_COLDWAR_MODS = {
- "country": "USA",
- "side": "blue",
- "units": [
-
- F_14B,
- F_4E,
- F_5E_3,
- A_10A,
- AJS37,
- A_4E_C,
- MB_339PAN,
-
- B_52H,
-
- KC_135,
- KC130,
- C_130,
- E_3A,
-
- UH_1H,
- SA342M,
- SA342L,
-
- Armor.MBT_M60A3_Patton,
- Armor.APC_M113,
-
- Unarmed.Transport_M818,
- Infantry.Infantry_M4,
- Infantry.Soldier_M249,
-
- AirDefence.SAM_Hawk_PCP,
- AirDefence.SAM_Chaparral_M48,
-
- CVN_74_John_C__Stennis,
- LHA_1_Tarawa,
- Armed_speedboat,
- ], "shorad": [
- AirDefence.AAA_Vulcan_M163,
- ], "aircraft_carrier": [
- CVN_74_John_C__Stennis,
- ], "helicopter_carrier": [
- LHA_1_Tarawa,
- ], "cruiser": [
- Ticonderoga_class,
- ], "carrier_names": [
- "CVN-71 Theodore Roosevelt",
- "CVN-72 Abraham Lincoln",
- "CVN-73 George Washington",
- "CVN-74 John C. Stennis",
- ], "lhanames": [
- "LHA-1 Tarawa",
- "LHA-2 Saipan",
- "LHA-3 Belleau Wood",
- "LHA-4 Nassau",
- "LHA-5 Peleliu"
- ], "boat": [
- ], "requirements": {
- "MB-339A": "http://www.freccetricolorivirtuali.net/",
- "Community A-4E": "https://heclak.github.io/community-a4e-c/",
- }, "has_jtac": True
-}
diff --git a/game/factions/bluefor_modern.py b/game/factions/bluefor_modern.py
deleted file mode 100644
index 0798f02f..00000000
--- a/game/factions/bluefor_modern.py
+++ /dev/null
@@ -1,128 +0,0 @@
-from dcs.helicopters import (
- AH_64D,
- Ka_50,
- SA342L,
- SA342M,
- UH_1H,
-)
-from dcs.planes import (
- AJS37,
- AV8BNA,
- A_10A,
- A_10C,
- A_10C_2,
- B_1B,
- B_52H,
- C_130,
- E_3A,
- FA_18C_hornet,
- F_14B,
- F_15C,
- F_15E,
- F_16C_50,
- F_5E_3,
- JF_17,
- KC130,
- KC_135,
- M_2000C,
- Su_25T,
- Su_27,
-)
-from dcs.ships import (
- Armed_speedboat,
- CVN_74_John_C__Stennis,
- LHA_1_Tarawa,
- Oliver_Hazzard_Perry_class,
- Ticonderoga_class,
- USS_Arleigh_Burke_IIa,
-)
-from dcs.vehicles import (
- AirDefence,
- Armor,
- Artillery,
- Infantry,
- Unarmed,
-)
-
-BLUEFOR_MODERN = {
- "country": "Combined Joint Task Forces Blue",
- "side": "blue",
- "units": [
-
- F_15C,
- F_15E,
- F_14B,
- FA_18C_hornet,
- F_16C_50,
- JF_17,
- M_2000C,
- F_5E_3,
- Su_27,
-
- Su_25T,
- A_10A,
- A_10C,
- A_10C_2,
- AV8BNA,
- AJS37,
-
- B_1B,
- B_52H,
-
- KC_135,
- KC130,
- C_130,
- E_3A,
-
- UH_1H,
- AH_64D,
- Ka_50,
- SA342M,
- SA342L,
-
- Armor.MBT_M1A2_Abrams,
- Armor.MBT_Leopard_2,
- Armor.ATGM_M1134_Stryker,
- Armor.IFV_M2A2_Bradley,
- Armor.IFV_Marder,
- Armor.APC_M1043_HMMWV_Armament,
-
- Artillery.MLRS_M270,
- Artillery.SPH_M109_Paladin,
-
- Unarmed.Transport_M818,
- Infantry.Infantry_M4,
- Infantry.Soldier_M249,
-
- AirDefence.SAM_Hawk_PCP,
- AirDefence.SAM_Patriot_EPP_III,
-
- CVN_74_John_C__Stennis,
- LHA_1_Tarawa,
- Armed_speedboat,
- ], "shorad": [
- AirDefence.SAM_Avenger_M1097,
- ], "aircraft_carrier": [
- CVN_74_John_C__Stennis,
- ], "helicopter_carrier": [
- LHA_1_Tarawa,
- ], "destroyer": [
- Oliver_Hazzard_Perry_class,
- USS_Arleigh_Burke_IIa,
- ], "cruiser": [
- Ticonderoga_class,
- ], "carrier_names": [
- "CVN-71 Theodore Roosevelt",
- "CVN-72 Abraham Lincoln",
- "CVN-73 George Washington",
- "CVN-74 John C. Stennis",
- ], "lhanames": [
- "LHA-1 Tarawa",
- "LHA-2 Saipan",
- "LHA-3 Belleau Wood",
- "LHA-4 Nassau",
- "LHA-5 Peleliu"
- ], "boat":[
- "ArleighBurkeGroupGenerator", "OliverHazardPerryGroupGenerator"
- ], "has_jtac": True
-}
diff --git a/game/factions/canada_2005.py b/game/factions/canada_2005.py
deleted file mode 100644
index 7a664709..00000000
--- a/game/factions/canada_2005.py
+++ /dev/null
@@ -1,62 +0,0 @@
-from dcs.helicopters import (
- UH_1H,
-)
-from dcs.planes import (
- C_130,
- E_3A,
- FA_18C_hornet,
- KC130,
- KC_135,
-)
-from dcs.ships import (
- Armed_speedboat,
- CVN_74_John_C__Stennis,
- LHA_1_Tarawa,
- Ticonderoga_class,
- USS_Arleigh_Burke_IIa,
-)
-from dcs.vehicles import (
- AirDefence,
- Armor,
- Infantry,
- Unarmed,
-)
-
-Canada_2005 = {
- "country": "Canada",
- "side": "blue",
- "units": [
- FA_18C_hornet,
-
- KC_135,
- KC130,
- C_130,
- E_3A,
-
- Armor.MBT_Leopard_1A3,
- Armor.MBT_Leopard_2,
- Armor.IFV_LAV_25,
- Armor.APC_M113,
- Armor.IFV_MCV_80,
-
- UH_1H,
-
- Unarmed.Transport_M818,
- Infantry.Infantry_M4,
- Infantry.Soldier_M249,
-
- AirDefence.SAM_Avenger_M1097,
-
- CVN_74_John_C__Stennis,
- LHA_1_Tarawa,
- Armed_speedboat,
- ], "shorad": [
- AirDefence.SAM_Avenger_M1097,
- ], "destroyer": [
- USS_Arleigh_Burke_IIa,
- ], "cruiser": [
- Ticonderoga_class,
- ], "boat":[
- "ArleighBurkeGroupGenerator"
- ], "has_jtac": True
-}
diff --git a/game/factions/china_2010.py b/game/factions/china_2010.py
deleted file mode 100644
index 577fb33d..00000000
--- a/game/factions/china_2010.py
+++ /dev/null
@@ -1,111 +0,0 @@
-from dcs.helicopters import (
- Mi_28N,
- Mi_8MT,
-)
-from dcs.planes import (
- An_26B,
- An_30M,
- IL_76MD,
- IL_78M,
- JF_17,
- J_11A,
- KJ_2000,
- MiG_21Bis,
- Su_30,
- Su_33,
- WingLoong_I,
- Yak_40,
-)
-from dcs.ships import (
- Bulk_cargo_ship_Yakushev,
- CV_1143_5_Admiral_Kuznetsov,
- Dry_cargo_ship_Ivanov,
- Tanker_Elnya_160,
- Type_052B_Destroyer,
- Type_052C_Destroyer,
- Type_054A_Frigate,
- Type_071_Amphibious_Transport_Dock,
-)
-from dcs.vehicles import (
- AirDefence,
- Armor,
- Artillery,
- Infantry,
- Unarmed,
-)
-
-China_2010 = {
- "country": "China",
- "side": "red",
- "units": [
-
- MiG_21Bis, # Standing as J-7
- Su_30,
- Su_33,
- J_11A,
- JF_17,
-
- IL_76MD,
- IL_78M,
- An_26B,
- An_30M,
- Yak_40,
-
- KJ_2000,
-
- Mi_8MT,
- Mi_28N,
-
- AirDefence.SAM_SA_10_S_300PS_LN_5P85C, # Standing as HQ-9+
- AirDefence.SAM_SA_6_Kub_LN_2P25,
- AirDefence.HQ_7_Self_Propelled_LN,
-
- Armor.ZTZ_96B,
- Armor.MBT_T_55,
- Armor.ZBD_04A,
- Armor.IFV_BMP_1,
- Artillery.MLRS_9A52_Smerch,
- Artillery.SPH_2S9_Nona,
-
- Unarmed.Transport_Ural_375,
- Unarmed.Transport_UAZ_469,
-
- Infantry.Paratrooper_AKS,
- Infantry.Infantry_Soldier_Rus,
- Infantry.Paratrooper_RPG_16,
-
- CV_1143_5_Admiral_Kuznetsov,
- Bulk_cargo_ship_Yakushev,
- Dry_cargo_ship_Ivanov,
- Tanker_Elnya_160
- ],
- "shorad":[
- AirDefence.SPAAA_ZSU_23_4_Shilka,
- AirDefence.Rapier_FSA_Launcher, # Standing as PL-9C Shorad
- AirDefence.HQ_7_Self_Propelled_LN
- ], "aircraft_carrier": [
- CV_1143_5_Admiral_Kuznetsov,
- ], "destroyer": [
- Type_052B_Destroyer,
- Type_052C_Destroyer
- ], "cruiser": [
- Type_054A_Frigate,
- ], "helicopter_carrier": [
- Type_071_Amphibious_Transport_Dock,
- ], "lhanames": [
- "Kunlun Shan",
- "Jinggang Shan",
- "Changbai Shan",
- "Yimeng Shan",
- "Longhu Shan",
- "Wuzhi Shan",
- "Wudang Shan"
- ], "carrier_names": [
- "001 Liaoning",
- "002 Shandong",
- ], "boat":[
- "Type54GroupGenerator"
- ],
- "has_jtac": True,
- "jtac_unit": WingLoong_I
-}
\ No newline at end of file
diff --git a/game/factions/faction.py b/game/factions/faction.py
new file mode 100644
index 00000000..1ecb20fd
--- /dev/null
+++ b/game/factions/faction.py
@@ -0,0 +1,252 @@
+from __future__ import annotations
+
+import logging
+from dataclasses import dataclass, field
+from typing import Optional, Dict, Type, List, Any, cast
+
+import dcs
+from dcs.countries import country_dict
+from dcs.planes import plane_map
+from dcs.unittype import FlyingType, ShipType, VehicleType, UnitType
+from dcs.vehicles import Armor, Unarmed, Infantry, Artillery, AirDefence
+
+from game.data.building_data import WW2_ALLIES_BUILDINGS, DEFAULT_AVAILABLE_BUILDINGS, WW2_GERMANY_BUILDINGS
+from game.data.doctrine import Doctrine, MODERN_DOCTRINE, COLDWAR_DOCTRINE, WWII_DOCTRINE
+from pydcs_extensions.mod_units import MODDED_VEHICLES, MODDED_AIRPLANES
+
+
+@dataclass
+class Faction:
+
+ # Country used by this faction
+ country: str = field(default="")
+
+ # Nice name of the faction
+ name: str = field(default="")
+
+ # List of faction file authors
+ authors: str = field(default="")
+
+ # A description of the faction
+ description: str = field(default="")
+
+ # Available aircraft
+ aircrafts: List[UnitType] = field(default_factory=list)
+
+ # Available awacs aircraft
+ awacs: List[UnitType] = field(default_factory=list)
+
+ # Available tanker aircraft
+ tankers: List[UnitType] = field(default_factory=list)
+
+ # Available frontline units
+ frontline_units: List[VehicleType] = field(default_factory=list)
+
+ # Available artillery units
+ artillery_units: List[VehicleType] = field(default_factory=list)
+
+ # Infantry units used
+ infantry_units: List[VehicleType] = field(default_factory=list)
+
+ # Logistics units used
+ logistics_units: List[VehicleType] = field(default_factory=list)
+
+ # List of units that can be deployed as SHORAD
+ shorads: List[str] = field(default_factory=list)
+
+ # Possible SAMS site generators for this faction
+ sams: List[str] = field(default_factory=list)
+
+ # Possible Missile site generators for this faction
+ missiles: List[str] = field(default_factory=list)
+
+ # Required mods or asset packs
+ requirements: Dict[str, str] = field(default_factory=dict)
+
+ # possible aircraft carrier units
+ aircraft_carrier: List[UnitType] = field(default_factory=list)
+
+ # possible helicopter carrier units
+ helicopter_carrier: List[UnitType] = field(default_factory=list)
+
+ # Possible carrier names
+ carrier_names: List[str] = field(default_factory=list)
+
+ # Possible helicopter carrier names
+ helicopter_carrier_names: List[str] = field(default_factory=list)
+
+ # Navy group generators
+ navy_generators: List[str] = field(default_factory=list)
+
+ # Available destroyers
+ destroyers: List[str] = field(default_factory=list)
+
+ # Available cruisers
+ cruisers: List[str] = field(default_factory=list)
+
+ # How many navy group should we try to generate per CP on startup for this faction
+ navy_group_count: int = field(default=1)
+
+ # How many missiles group should we try to generate per CP on startup for this faction
+ missiles_group_count: int = field(default=1)
+
+ # Whether this faction has JTAC access
+ has_jtac: bool = field(default=False)
+
+ # Unit to use as JTAC for this faction
+ jtac_unit: Optional[FlyingType] = field(default=None)
+
+ # doctrine
+ doctrine: Doctrine = field(default=MODERN_DOCTRINE)
+
+ # List of available buildings for this faction
+ building_set: List[str] = field(default_factory=list)
+
+ @classmethod
+ def from_json(cls: Type[Faction], json: Dict[str, Any]) -> Faction:
+
+ faction = Faction()
+
+ faction.country = json.get("country", "/")
+ if faction.country not in [c.name for c in country_dict.values()]:
+ raise AssertionError("Faction's country (\"{}\") is not a valid DCS country ID".format(faction.country))
+
+ faction.name = json.get("name", "")
+ if not faction.name:
+ raise AssertionError("Faction has no valid name")
+
+ faction.authors = json.get("authors", "")
+ faction.description = json.get("description", "")
+
+ faction.aircrafts = load_all_aircraft(json.get("aircrafts", []))
+ faction.awacs = load_all_aircraft(json.get("awacs", []))
+ faction.tankers = load_all_aircraft(json.get("tankers", []))
+
+ faction.frontline_units = load_all_vehicles(
+ json.get("frontline_units", []))
+ faction.artillery_units = load_all_vehicles(
+ json.get("artillery_units", []))
+ faction.infantry_units = load_all_vehicles(
+ json.get("infantry_units", []))
+ faction.logistics_units = load_all_vehicles(
+ json.get("logistics_units", []))
+
+ faction.sams = json.get("sams", [])
+ faction.shorads = json.get("shorads", [])
+ faction.missiles = json.get("missiles", [])
+ faction.requirements = json.get("requirements", {})
+
+ faction.carrier_names = json.get("carrier_names", [])
+ faction.helicopter_carrier_names = json.get(
+ "helicopter_carrier_names", [])
+ faction.navy_generators = json.get("navy_generators", [])
+ faction.aircraft_carrier = load_all_ships(
+ json.get("aircraft_carrier", []))
+ faction.helicopter_carrier = load_all_ships(
+ json.get("helicopter_carrier", []))
+ faction.destroyers = load_all_ships(json.get("destroyers", []))
+ faction.cruisers = load_all_ships(json.get("cruisers", []))
+ faction.has_jtac = json.get("has_jtac", False)
+ jtac_name = json.get("jtac_unit", None)
+ if jtac_name is not None:
+ faction.jtac_unit = load_aircraft(jtac_name)
+ else:
+ faction.jtac_unit = None
+ faction.navy_group_count = int(json.get("navy_group_count", 1))
+ faction.missiles_group_count = int(json.get("missiles_group_count", 0))
+
+ # Load doctrine
+ doctrine = json.get("doctrine", "modern")
+ if doctrine == "modern":
+ faction.doctrine = MODERN_DOCTRINE
+ elif doctrine == "coldwar":
+ faction.doctrine = COLDWAR_DOCTRINE
+ elif doctrine == "ww2":
+ faction.doctrine = WWII_DOCTRINE
+ else:
+ faction.doctrine = MODERN_DOCTRINE
+
+ # Load the building set
+ building_set = json.get("building_set", "default")
+ if building_set == "default":
+ faction.building_set = DEFAULT_AVAILABLE_BUILDINGS
+ elif building_set == "ww2ally":
+ faction.building_set = WW2_ALLIES_BUILDINGS
+ elif building_set == "ww2germany":
+ faction.building_set = WW2_GERMANY_BUILDINGS
+ else:
+ faction.building_set = DEFAULT_AVAILABLE_BUILDINGS
+
+ return faction
+
+ @property
+ def units(self) -> List[UnitType]:
+ return (self.infantry_units + self.aircrafts + self.awacs +
+ self.artillery_units + self.frontline_units +
+ self.tankers + self.logistics_units)
+
+
+def unit_loader(unit: str, class_repository: List[Any]) -> Optional[UnitType]:
+ """
+ Find unit by name
+ :param unit: Unit name as string
+ :param class_repository: Repository of classes (Either a module, a class, or a list of classes)
+ :return: The unit as a PyDCS type
+ """
+ if unit is None:
+ return None
+ elif unit in plane_map.keys():
+ return plane_map[unit]
+ else:
+ for mother_class in class_repository:
+ if getattr(mother_class, unit, None) is not None:
+ return getattr(mother_class, unit)
+ if type(mother_class) is list:
+ for m in mother_class:
+ if m.__name__ == unit:
+ return m
+ logging.error(f"FACTION ERROR : Unable to find {unit} in pydcs")
+ return None
+
+
+def load_aircraft(name: str) -> Optional[FlyingType]:
+ return cast(Optional[FlyingType], unit_loader(
+ name, [dcs.planes, dcs.helicopters, MODDED_AIRPLANES]
+ ))
+
+
+def load_all_aircraft(data) -> List[FlyingType]:
+ items = []
+ for name in data:
+ item = load_aircraft(name)
+ if item is not None:
+ items.append(item)
+ return items
+
+
+def load_vehicle(name: str) -> Optional[VehicleType]:
+ return cast(Optional[FlyingType], unit_loader(
+ name, [Infantry, Unarmed, Armor, AirDefence, Artillery, MODDED_VEHICLES]
+ ))
+
+
+def load_all_vehicles(data) -> List[VehicleType]:
+ items = []
+ for name in data:
+ item = load_vehicle(name)
+ if item is not None:
+ items.append(item)
+ return items
+
+
+def load_ship(name: str) -> Optional[ShipType]:
+ return cast(Optional[FlyingType], unit_loader(name, [dcs.ships]))
+
+
+def load_all_ships(data) -> List[ShipType]:
+ items = []
+ for name in data:
+ item = load_ship(name)
+ if item is not None:
+ items.append(item)
+ return items
diff --git a/game/factions/faction_loader.py b/game/factions/faction_loader.py
new file mode 100644
index 00000000..f20f5a68
--- /dev/null
+++ b/game/factions/faction_loader.py
@@ -0,0 +1,28 @@
+from __future__ import annotations
+import json
+import logging
+from pathlib import Path
+from typing import Dict, Type
+
+from game.factions.faction import Faction
+
+FACTION_DIRECTORY = Path("./resources/factions/")
+
+
+class FactionLoader:
+
+ @classmethod
+ def load_factions(cls: Type[FactionLoader]) -> Dict[str, Faction]:
+ files = [f for f in FACTION_DIRECTORY.glob("*.json") if f.is_file()]
+ factions = {}
+
+ for f in files:
+ try:
+ with f.open("r", encoding="utf-8") as fdata:
+ data = json.load(fdata, encoding="utf-8")
+ factions[data["name"]] = Faction.from_json(data)
+ logging.info("Loaded faction : " + str(f))
+ except Exception:
+ logging.exception(f"Unable to load faction : {f}")
+
+ return factions
diff --git a/game/factions/france_1995.py b/game/factions/france_1995.py
deleted file mode 100644
index a14f24e5..00000000
--- a/game/factions/france_1995.py
+++ /dev/null
@@ -1,68 +0,0 @@
-from dcs.helicopters import (
- SA342L,
- SA342M,
- SA342Mistral,
-)
-from dcs.planes import (
- C_130,
- E_3A,
- KC130,
- KC_135,
- M_2000C,
- Mirage_2000_5,
-)
-from dcs.ships import (
- Armed_speedboat,
- CVN_74_John_C__Stennis,
- LHA_1_Tarawa,
-)
-from dcs.vehicles import (
- AirDefence,
- Armor,
- Artillery,
- Infantry,
- Unarmed,
-)
-
-France_1995 = {
- "country": "France",
- "side": "blue",
- "units": [
- M_2000C,
- Mirage_2000_5,
-
- KC_135,
- KC130,
- C_130,
- E_3A,
-
- SA342M,
- SA342L,
- SA342Mistral,
-
- Armor.MBT_Leclerc,
- Armor.TPz_Fuchs, # Standing as VAB
- Armor.APC_Cobra, # Standing as VBL
- Armor.ATGM_M1134_Stryker, # Standing as VAB Mephisto
- Artillery.SPH_M109_Paladin, # Standing as AMX30 AuF1
- Artillery.MLRS_M270,
-
- Unarmed.Transport_M818,
- Infantry.Infantry_M4,
- Infantry.Soldier_M249,
-
- AirDefence.SAM_Roland_ADS,
- AirDefence.SAM_Hawk_PCP,
- AirDefence.HQ_7_Self_Propelled_LN, # Standing as Crotale
-
- CVN_74_John_C__Stennis,
- LHA_1_Tarawa,
- Armed_speedboat,
-
- ], "shorad": [
- AirDefence.HQ_7_Self_Propelled_LN,
- AirDefence.SAM_Roland_ADS
- ], "boat":[
- "ArleighBurkeGroupGenerator", "OliverHazardPerryGroupGenerator"
- ], "has_jtac": True
-}
\ No newline at end of file
diff --git a/game/factions/france_2005.py b/game/factions/france_2005.py
deleted file mode 100644
index 28c00ae4..00000000
--- a/game/factions/france_2005.py
+++ /dev/null
@@ -1,86 +0,0 @@
-from dcs.helicopters import (
- SA342L,
- SA342M,
- SA342Mistral,
-)
-from dcs.planes import (
- C_130,
- E_3A,
- FA_18C_hornet,
- KC130,
- KC_135,
- M_2000C,
- Mirage_2000_5,
-)
-from dcs.ships import (
- Armed_speedboat,
- CVN_74_John_C__Stennis,
- LHA_1_Tarawa,
- Oliver_Hazzard_Perry_class,
- Ticonderoga_class,
-)
-from dcs.vehicles import (
- AirDefence,
- Armor,
- Artillery,
- Infantry,
- Unarmed,
-)
-
-France_2005 = {
- "country": "France",
- "side": "blue",
- "units":[
- M_2000C,
- Mirage_2000_5,
- FA_18C_hornet, # Standing as Rafale M
-
- KC_135,
- KC130,
- C_130,
- E_3A,
-
- SA342M,
- SA342L,
- SA342Mistral,
-
- Armor.MBT_Leclerc,
- Armor.TPz_Fuchs, # Standing as VAB
- Armor.APC_Cobra, # Standing as VBL
- Armor.ATGM_M1134_Stryker, # Standing as VAB Mephisto
- Artillery.SPH_M109_Paladin, # Standing as AMX30 AuF1
- Artillery.MLRS_M270,
-
- Unarmed.Transport_M818,
- Infantry.Infantry_M4,
- Infantry.Soldier_M249,
-
- AirDefence.SAM_Roland_ADS,
- AirDefence.SAM_Hawk_PCP,
- AirDefence.HQ_7_Self_Propelled_LN, # Standing as Crotale
-
- CVN_74_John_C__Stennis,
- LHA_1_Tarawa,
- Armed_speedboat,
-
- ], "shorad":[
- AirDefence.HQ_7_Self_Propelled_LN,
- AirDefence.SAM_Roland_ADS
- ], "aircraft_carrier": [
- CVN_74_John_C__Stennis, # Standing as CDG Aircraft Carrier
- ], "helicopter_carrier": [
- LHA_1_Tarawa, # Standing as Mistral Class
- ], "destroyer": [
- Oliver_Hazzard_Perry_class,
- ], "cruiser": [
- Ticonderoga_class,
- ], "carrier_names": [
- "PA Charles de Gaulle",
- ], "lhanames": [
- "L9013 Mistral",
- "L9014 Tonerre",
- "L9015 Dixmude"
- ], "boat":[
- "ArleighBurkeGroupGenerator", "OliverHazardPerryGroupGenerator"
- ], "has_jtac": True
-}
\ No newline at end of file
diff --git a/game/factions/france_modded.py b/game/factions/france_modded.py
deleted file mode 100644
index 8283d090..00000000
--- a/game/factions/france_modded.py
+++ /dev/null
@@ -1,103 +0,0 @@
-from dcs.helicopters import (
- SA342L,
- SA342M,
- SA342Mistral,
-)
-from dcs.planes import (
- C_130,
- E_3A,
- KC130,
- KC_135,
- M_2000C,
- Mirage_2000_5,
-)
-from dcs.ships import (
- Armed_speedboat,
- CVN_74_John_C__Stennis,
- LHA_1_Tarawa,
- Oliver_Hazzard_Perry_class,
- Ticonderoga_class,
-)
-from dcs.vehicles import (
- AirDefence,
- Armor,
- Artillery,
- Infantry,
- Unarmed,
-)
-
-import pydcs_extensions.frenchpack.frenchpack as frenchpack
-from pydcs_extensions.rafale.rafale import Rafale_A_S, Rafale_M
-
-France_2005_Modded = {
- "country": "France",
- "side": "blue",
- "units": [
- M_2000C,
- Mirage_2000_5,
- Rafale_M,
- Rafale_A_S,
-
- KC_135,
- KC130,
- C_130,
- E_3A,
-
- SA342M,
- SA342L,
- SA342Mistral,
-
- Armor.MBT_Leclerc,
- Artillery.SPH_M109_Paladin, # Standing as AMX30 AuF1
- Artillery.MLRS_M270,
-
- frenchpack.AMX_10RCR,
- frenchpack.AMX_10RCR_SEPAR,
- frenchpack.ERC_90,
- frenchpack.TRM_2000_PAMELA,
- frenchpack.VAB__50,
- frenchpack.VAB_MEPHISTO,
- frenchpack.VAB_T20_13,
- frenchpack.VBL__50,
- frenchpack.VBL_AANF1,
- frenchpack.VBAE_CRAB,
- frenchpack.VBAE_CRAB_MMP,
- frenchpack.AMX_30B2,
- frenchpack.Leclerc_Serie_XXI,
-
- Unarmed.Transport_M818,
- Infantry.Infantry_M4,
- Infantry.Soldier_M249,
-
- AirDefence.SAM_Roland_ADS,
- AirDefence.SAM_Hawk_PCP,
- AirDefence.HQ_7_Self_Propelled_LN, # Standing as Crotale
-
- CVN_74_John_C__Stennis,
- LHA_1_Tarawa,
- Armed_speedboat,
-
- ], "shorad": [
- AirDefence.HQ_7_Self_Propelled_LN,
- AirDefence.SAM_Roland_ADS
- ], "aircraft_carrier": [
- CVN_74_John_C__Stennis, # Standing as CDG Aircraft Carrier
- ], "helicopter_carrier": [
- LHA_1_Tarawa, # Standing as Mistral Class
- ], "destroyer": [
- Oliver_Hazzard_Perry_class,
- ], "cruiser": [
- Ticonderoga_class,
- ], "carrier_names": [
- "PA Charles de Gaulle",
- ], "lhanames": [
- "L9013 Mistral",
- "L9014 Tonerre",
- "L9015 Dixmude"
- ], "boat": [
- "ArleighBurkeGroupGenerator", "OliverHazardPerryGroupGenerator"
- ], "requirements": {
- "frenchpack V3.5": "https://forums.eagle.ru/showthread.php?t=279974",
- "RAFALE 2.5.5": "https://www.digitalcombatsimulator.com/fr/files/3307478/",
- }, "has_jtac": True
-}
\ No newline at end of file
diff --git a/game/factions/germany_1944.py b/game/factions/germany_1944.py
deleted file mode 100644
index c63f88f4..00000000
--- a/game/factions/germany_1944.py
+++ /dev/null
@@ -1,58 +0,0 @@
-from dcs.planes import (
- Bf_109K_4,
- FW_190A8,
- FW_190D9,
- Ju_88A4,
-)
-from dcs.vehicles import (
- AirDefence,
- Armor,
- Artillery,
- Infantry,
- Unarmed,
-)
-
-from game.data.building_data import WW2_GERMANY_BUILDINGS
-from game.data.doctrine import WWII_DOCTRINE
-
-Germany_1944 = {
- "country": "Third Reich",
- "side": "red",
- "units": [
-
- FW_190A8,
- FW_190D9,
- Bf_109K_4,
- Ju_88A4,
-
- Armor.MT_Pz_Kpfw_V_Panther_Ausf_G,
- Armor.MT_Pz_Kpfw_IV_Ausf_H,
- Armor.HT_Pz_Kpfw_VI_Tiger_I,
- Armor.HT_Pz_Kpfw_VI_Ausf__B__Tiger_II,
- Armor.APC_Sd_Kfz_251,
- Armor.IFV_Sd_Kfz_234_2_Puma,
- Armor.Sd_Kfz_184_Elefant,
- Armor.TD_Jagdpanther_G1,
- Armor.TD_Jagdpanzer_IV,
-
- Artillery.Sturmpanzer_IV_Brummbär,
-
- Unarmed.Sd_Kfz_2,
- Unarmed.Sd_Kfz_7,
- Unarmed.Kübelwagen_82,
-
- Infantry.Infantry_Mauser_98,
- AirDefence.AAA_8_8cm_Flak_36,
- ],"requirements":{
- "WW2 Asset Pack": "https://www.digitalcombatsimulator.com/en/products/other/wwii_assets_pack/",
- },
- "shorad": [
- AirDefence.AAA_8_8cm_Flak_36,
- ],
- "objects": WW2_GERMANY_BUILDINGS,
- "doctrine": WWII_DOCTRINE,
- "boat": ["UBoatGroupGenerator", "SchnellbootGroupGenerator"],
- "boat_count": 2,
- "missiles": ["V1GroupGenerator"],
- "missiles_count": 1
-}
\ No newline at end of file
diff --git a/game/factions/germany_1944_easy.py b/game/factions/germany_1944_easy.py
deleted file mode 100644
index 8be93457..00000000
--- a/game/factions/germany_1944_easy.py
+++ /dev/null
@@ -1,51 +0,0 @@
-from dcs.planes import (
- Bf_109K_4,
- FW_190A8,
- FW_190D9,
- Ju_88A4,
-)
-from dcs.vehicles import (
- AirDefence,
- Armor,
- Artillery,
- Infantry,
- Unarmed,
-)
-
-from game.data.building_data import WW2_GERMANY_BUILDINGS
-from game.data.doctrine import WWII_DOCTRINE
-
-Germany_1944_Easy = {
- "country": "Third Reich",
- "side": "red",
- "units": [
-
- FW_190A8,
- FW_190D9,
- Bf_109K_4,
- Ju_88A4,
-
- Armor.MT_Pz_Kpfw_IV_Ausf_H,
- Armor.APC_Sd_Kfz_251,
- Armor.IFV_Sd_Kfz_234_2_Puma,
- Artillery.Sturmpanzer_IV_Brummbär,
-
- Unarmed.Sd_Kfz_2,
- Unarmed.Sd_Kfz_7,
- Unarmed.Kübelwagen_82,
-
- Infantry.Infantry_Mauser_98,
- AirDefence.AAA_8_8cm_Flak_36,
- ],"requirements":{
- "WW2 Asset Pack": "https://www.digitalcombatsimulator.com/en/products/other/wwii_assets_pack/",
- },
- "shorad":[
- AirDefence.AAA_8_8cm_Flak_36,
- ],
- "objects": WW2_GERMANY_BUILDINGS,
- "doctrine": WWII_DOCTRINE,
- "boat": ["UBoatGroupGenerator", "SchnellbootGroupGenerator"],
- "boat_count": 1,
- "missiles": ["V1GroupGenerator"],
- "missiles_count": 1
-}
\ No newline at end of file
diff --git a/game/factions/germany_1990.py b/game/factions/germany_1990.py
deleted file mode 100644
index 54432ef4..00000000
--- a/game/factions/germany_1990.py
+++ /dev/null
@@ -1,66 +0,0 @@
-from dcs.helicopters import (
- SA342L,
- SA342M,
- UH_1H,
-)
-from dcs.planes import (
- C_130,
- E_3A,
- F_4E,
- KC130,
- KC_135,
- MiG_29G,
- Tornado_IDS,
-)
-from dcs.ships import (
- Armed_speedboat,
- CVN_74_John_C__Stennis,
- LHA_1_Tarawa,
-)
-from dcs.vehicles import (
- AirDefence,
- Armor,
- Infantry,
- Unarmed,
-)
-
-Germany_1990 = {
- "country": "Germany",
- "side": "blue",
- "units":[
- MiG_29G,
- Tornado_IDS,
- F_4E,
-
- KC_135,
- KC130,
- C_130,
- E_3A,
-
- UH_1H,
- SA342M,
- SA342L,
-
- Armor.TPz_Fuchs,
- Armor.MBT_Leopard_1A3,
- Armor.MBT_Leopard_2,
- Armor.IFV_Marder,
-
- Unarmed.Transport_M818,
- Infantry.Infantry_M4,
- Infantry.Soldier_M249,
-
- AirDefence.SAM_Roland_ADS,
- AirDefence.SAM_Hawk_PCP,
-
- CVN_74_John_C__Stennis,
- LHA_1_Tarawa,
- Armed_speedboat,
- ],
- "shorad":[
- AirDefence.SPAAA_Gepard,
- AirDefence.SAM_Roland_ADS,
- ], "boat":[
- "OliverHazardPerryGroupGenerator"
- ]
-}
\ No newline at end of file
diff --git a/game/factions/india_2010.py b/game/factions/india_2010.py
deleted file mode 100644
index 756faa23..00000000
--- a/game/factions/india_2010.py
+++ /dev/null
@@ -1,80 +0,0 @@
-from dcs.helicopters import (
- AH_64A,
- Mi_8MT,
-)
-from dcs.planes import (
- C_130,
- E_3A,
- KC130,
- KC_135,
- M_2000C,
- MiG_21Bis,
- MiG_27K,
- MiG_29S,
- Mirage_2000_5,
- Su_30,
-)
-from dcs.ships import (
- Armed_speedboat,
- CVN_74_John_C__Stennis,
- CV_1143_5_Admiral_Kuznetsov,
- FSG_1241_1MP_Molniya,
- LHA_1_Tarawa,
-)
-from dcs.vehicles import (
- AirDefence,
- Armor,
- Infantry,
- Unarmed,
-)
-
-India_2010 = {
- "country": "India",
- "side": "blue",
- "units": [
- Mirage_2000_5,
- M_2000C,
- MiG_27K,
- MiG_21Bis,
- MiG_29S,
- Su_30,
-
- KC_135,
- KC130,
- C_130,
- E_3A,
-
- AH_64A,
- Mi_8MT,
-
- Armor.MBT_T_90,
- Armor.MBT_T_72B,
- Armor.IFV_BMP_2,
-
- Unarmed.Transport_M818,
- Infantry.Infantry_M4,
-
- AirDefence.SAM_SA_6_Kub_LN_2P25,
- AirDefence.SAM_SA_3_S_125_LN_5P73,
-
- CVN_74_John_C__Stennis,
- LHA_1_Tarawa,
- Armed_speedboat,
- ],
- "shorad":[
- AirDefence.SAM_SA_8_Osa_9A33,
- AirDefence.AAA_ZU_23_Emplacement,
- AirDefence.SPAAA_ZSU_23_4_Shilka,
- AirDefence.SAM_SA_13_Strela_10M3_9A35M3,
- AirDefence.SAM_SA_8_Osa_9A33,
- AirDefence.SAM_SA_19_Tunguska_2S6
- ], "aircraft_carrier": [
- CV_1143_5_Admiral_Kuznetsov,
- ], "destroyer": [
- FSG_1241_1MP_Molniya,
- ], "carrier_names": [
- "INS Vikramaditya"
- ], "boat":[
- "ArleighBurkeGroupGenerator", "OliverHazardPerryGroupGenerator", "MolniyaGroupGenerator"
- ], "has_jtac": True
-}
\ No newline at end of file
diff --git a/game/factions/insurgent.py b/game/factions/insurgent.py
deleted file mode 100644
index 66ae3459..00000000
--- a/game/factions/insurgent.py
+++ /dev/null
@@ -1,34 +0,0 @@
-from dcs.ships import (
- Bulk_cargo_ship_Yakushev,
- Dry_cargo_ship_Ivanov,
- Tanker_Elnya_160,
-)
-from dcs.vehicles import (
- AirDefence,
- Armor,
- Infantry,
- Unarmed,
-)
-
-Insurgent = {
- "country": "Insurgents",
- "side": "red",
- "units": [
-
- AirDefence.AAA_ZU_23_Insurgent_Closed,
- AirDefence.AAA_ZU_23_Insurgent_on_Ural_375,
-
- Armor.APC_Cobra,
- Armor.APC_MTLB,
- Armor.ARV_BRDM_2,
-
- Unarmed.Transport_Ural_375,
- Unarmed.Transport_UAZ_469,
- Infantry.Infantry_Soldier_Insurgents,
- Infantry.Soldier_RPG,
-
- Bulk_cargo_ship_Yakushev,
- Dry_cargo_ship_Ivanov,
- Tanker_Elnya_160
- ]
-}
\ No newline at end of file
diff --git a/game/factions/insurgent_modded.py b/game/factions/insurgent_modded.py
deleted file mode 100644
index b19b4344..00000000
--- a/game/factions/insurgent_modded.py
+++ /dev/null
@@ -1,46 +0,0 @@
-from dcs.ships import (
- Bulk_cargo_ship_Yakushev,
- Dry_cargo_ship_Ivanov,
- Tanker_Elnya_160,
-)
-from dcs.vehicles import (
- AirDefence,
- Armor,
- Infantry,
- Unarmed,
-)
-
-from pydcs_extensions.frenchpack.frenchpack import (
- DIM__KAMIKAZE,
- DIM__TOYOTA_BLUE,
- DIM__TOYOTA_DESERT,
- DIM__TOYOTA_GREEN,
-)
-
-Insurgent_modded = {
- "country": "Insurgents",
- "side": "red",
- "units": [
-
- AirDefence.AAA_ZU_23_Insurgent_Closed,
- AirDefence.AAA_ZU_23_Insurgent_on_Ural_375,
-
- DIM__TOYOTA_BLUE,
- DIM__TOYOTA_DESERT,
- DIM__TOYOTA_GREEN,
- DIM__KAMIKAZE,
- Armor.ARV_BRDM_2,
- Armor.APC_Cobra,
-
- Unarmed.Transport_Ural_375,
- Unarmed.Transport_UAZ_469,
- Infantry.Soldier_AK,
- Infantry.Infantry_Soldier_Insurgents,
-
- Bulk_cargo_ship_Yakushev,
- Dry_cargo_ship_Ivanov,
- Tanker_Elnya_160
- ], "requirements": {
- "frenchpack V3.5": "https://forums.eagle.ru/showthread.php?t=279974",
- }
-}
\ No newline at end of file
diff --git a/game/factions/iran_2015.py b/game/factions/iran_2015.py
deleted file mode 100644
index 53f20dd6..00000000
--- a/game/factions/iran_2015.py
+++ /dev/null
@@ -1,86 +0,0 @@
-from dcs.helicopters import (
- Mi_24V,
- Mi_28N,
-)
-from dcs.planes import (
- A_50,
- An_26B,
- An_30M,
- F_14B,
- F_4E,
- F_5E_3,
- IL_76MD,
- IL_78M,
- MiG_21Bis,
- MiG_29A,
- Su_17M4,
- Su_24M,
- Su_25,
- Yak_40,
-)
-from dcs.ships import (
- Bulk_cargo_ship_Yakushev,
- CV_1143_5_Admiral_Kuznetsov,
- Dry_cargo_ship_Ivanov,
- Tanker_Elnya_160,
-)
-from dcs.vehicles import (
- AirDefence,
- Armor,
- Infantry,
- Unarmed,
-)
-
-Iran_2015 = {
- "country": "Iran",
- "side": "red",
- "units": [
-
- MiG_29A,
- F_4E,
- F_14B,
- F_5E_3,
-
- MiG_21Bis,
- Su_24M,
- Su_25,
- Su_17M4,
-
- IL_76MD,
- IL_78M,
- An_26B,
- An_30M,
- Yak_40,
-
- A_50,
-
- Mi_28N,
- Mi_24V,
-
- AirDefence.SAM_Hawk_PCP,
- AirDefence.SAM_SA_2_LN_SM_90,
- AirDefence.SAM_SA_6_Kub_LN_2P25,
- AirDefence.HQ_7_Self_Propelled_LN,
- AirDefence.SAM_SA_11_Buk_LN_9A310M1,
-
- Armor.APC_M113,
- Armor.APC_BTR_80,
- Armor.MBT_M60A3_Patton,
- Armor.MBT_T_72B,
-
- Unarmed.Transport_Ural_375,
- Unarmed.Transport_UAZ_469,
- Infantry.Soldier_AK,
-
- CV_1143_5_Admiral_Kuznetsov,
- Bulk_cargo_ship_Yakushev,
- Dry_cargo_ship_Ivanov,
- Tanker_Elnya_160
- ],
- "shorad":[
- AirDefence.HQ_7_Self_Propelled_LN,
- AirDefence.AAA_ZU_23_Insurgent_Closed
- ], "boat":[
- "GrishaGroupGenerator", "MolniyaGroupGenerator", "KiloSubGroupGenerator"
- ]
-}
\ No newline at end of file
diff --git a/game/factions/israel_1948.py b/game/factions/israel_1948.py
deleted file mode 100644
index bc3b615c..00000000
--- a/game/factions/israel_1948.py
+++ /dev/null
@@ -1,47 +0,0 @@
-from dcs.planes import (
- B_17G,
- Bf_109K_4,
- P_51D,
- P_51D_30_NA,
- SpitfireLFMkIX,
- SpitfireLFMkIXCW,
-)
-from dcs.ships import (
- Armed_speedboat,
-)
-from dcs.vehicles import (
- AirDefence,
- Armor,
- Infantry,
- Unarmed,
-)
-
-Israel_1948 = {
- "country": "Israel",
- "side": "blue",
- "units":[
- SpitfireLFMkIXCW,
- SpitfireLFMkIX,
- P_51D,
- P_51D_30_NA,
- Bf_109K_4, # Standing as Avia S-199
- B_17G,
-
- Armor.MT_M4A4_Sherman_Firefly,
- Armor.APC_M2A1,
- Armor.MT_M4_Sherman,
- Armor.LAC_M8_Greyhound,
-
- Unarmed.Transport_M818,
- Infantry.Infantry_SMLE_No_4_Mk_1,
-
- AirDefence.AAA_Bofors_40mm,
- Armed_speedboat,
- ],"requirements":{
- "WW2 Asset Pack": "https://www.digitalcombatsimulator.com/en/products/other/wwii_assets_pack/",
- },
- "shorad": [
- AirDefence.AAA_Bofors_40mm
- ], "boat": [
- ], "has_jtac": False
-}
\ No newline at end of file
diff --git a/game/factions/israel_1973.py b/game/factions/israel_1973.py
deleted file mode 100644
index 3bfa5d15..00000000
--- a/game/factions/israel_1973.py
+++ /dev/null
@@ -1,131 +0,0 @@
-from dcs.helicopters import (
- AH_1W,
- UH_1H,
-)
-from dcs.planes import (
- C_130,
- E_3A,
- F_15C,
- F_16A,
- F_16C_50,
- F_4E,
- KC130,
- KC_135,
-)
-from dcs.ships import (
- Armed_speedboat,
-)
-from dcs.vehicles import (
- AirDefence,
- Armor,
- Infantry,
- Unarmed,
-)
-
-from pydcs_extensions.a4ec.a4ec import A_4E_C
-
-Israel_1973 = {
- "country": "Israel",
- "side": "blue",
- "units":[
- F_4E,
- A_4E_C,
-
- KC_135,
- KC130,
- C_130,
- E_3A,
-
- UH_1H,
-
- Armor.MT_M4A4_Sherman_Firefly,
- Armor.APC_M2A1,
- Armor.MBT_M60A3_Patton,
- Armor.APC_M113,
-
- Unarmed.Transport_M818,
- Infantry.Infantry_M4,
-
- AirDefence.SAM_Hawk_PCP,
- AirDefence.AAA_Bofors_40mm,
- AirDefence.SAM_Chaparral_M48,
-
- Armed_speedboat,
- ], "requirements": {
- "Community A-4E": "https://heclak.github.io/community-a4e-c/",
- "WW2 Asset Pack": "https://www.digitalcombatsimulator.com/en/products/other/wwii_assets_pack/",
- }, "shorad": [
- AirDefence.SAM_Chaparral_M48,
- AirDefence.AAA_Bofors_40mm
- ], "boat": [
- ], "has_jtac": True
-}
-
-Israel_1973_NO_WW2_UNITS = {
- "country": "Israel",
- "side": "blue",
- "units":[
- F_4E,
- A_4E_C,
-
- KC_135,
- KC130,
- C_130,
- E_3A,
-
- UH_1H,
-
- Armor.MBT_M60A3_Patton,
- Armor.APC_M113,
-
- Unarmed.Transport_M818,
- Infantry.Infantry_M4,
-
- AirDefence.SAM_Hawk_PCP,
- AirDefence.SAM_Chaparral_M48,
-
- Armed_speedboat,
- ], "requirements": {
- "Community A-4E": "https://heclak.github.io/community-a4e-c/",
- }, "shorad": [
- AirDefence.SAM_Chaparral_M48,
- ], "boat": [
- ], "has_jtac": True
-}
-
-Israel_1982 = {
- "country": "Israel",
- "side": "blue",
- "units":[
- F_4E,
- A_4E_C,
- F_15C,
- F_16A,
- F_16C_50,
-
- KC_135,
- KC130,
- C_130,
- E_3A,
-
- UH_1H,
- AH_1W,
-
- Armor.APC_M113,
- Armor.MBT_M60A3_Patton,
- Armor.MBT_Merkava_Mk__4,
-
- Unarmed.Transport_M818,
- Infantry.Infantry_M4,
-
- AirDefence.SAM_Hawk_PCP,
- AirDefence.SAM_Chaparral_M48,
-
- Armed_speedboat,
- ], "requirements": {
- "Community A-4E": "https://heclak.github.io/community-a4e-c/",
- }, "shorad": [
- AirDefence.SAM_Chaparral_M48,
- ], "boat": [
- ], "has_jtac": True
-}
\ No newline at end of file
diff --git a/game/factions/israel_2000.py b/game/factions/israel_2000.py
deleted file mode 100644
index d87460f9..00000000
--- a/game/factions/israel_2000.py
+++ /dev/null
@@ -1,66 +0,0 @@
-from dcs.helicopters import (
- AH_1W,
- AH_64D,
-)
-from dcs.planes import (
- C_130,
- E_3A,
- F_15C,
- F_15E,
- F_16C_50,
- F_4E,
- KC130,
- KC_135,
-)
-from dcs.ships import (
- Armed_speedboat,
- CVN_74_John_C__Stennis,
- LHA_1_Tarawa,
-)
-from dcs.vehicles import (
- AirDefence,
- Armor,
- Artillery,
- Infantry,
- Unarmed,
-)
-
-Israel_2000 = {
- "country": "Israel",
- "side": "blue",
- "units":[
- F_16C_50,
- F_15C,
- F_15E,
- F_4E,
-
- KC_135,
- KC130,
- C_130,
- E_3A,
-
- AH_1W,
- AH_64D,
-
- Armor.MBT_Merkava_Mk__4,
- Armor.APC_M113,
- Armor.APC_M1043_HMMWV_Armament,
- Armor.ATGM_M1045_HMMWV_TOW,
- Artillery.SPH_M109_Paladin,
- Artillery.MLRS_M270,
-
- Unarmed.Transport_M818,
- Infantry.Infantry_M4,
-
- AirDefence.SAM_Patriot_EPP_III,
-
- CVN_74_John_C__Stennis,
- LHA_1_Tarawa,
- Armed_speedboat,
- ],
- "shorad": [
- AirDefence.SAM_Avenger_M1097
- ], "boat": [
- "ArleighBurkeGroupGenerator"
- ], "has_jtac": True
-}
\ No newline at end of file
diff --git a/game/factions/italy_1990.py b/game/factions/italy_1990.py
deleted file mode 100644
index 267cd611..00000000
--- a/game/factions/italy_1990.py
+++ /dev/null
@@ -1,69 +0,0 @@
-from dcs.helicopters import (
- AH_1W,
- UH_1H,
-)
-from dcs.planes import (
- AV8BNA,
- C_130,
- E_3A,
- KC_135,
- S_3B_Tanker,
- Tornado_IDS,
-)
-from dcs.ships import (
- Armed_speedboat,
- CVN_74_John_C__Stennis,
- LHA_1_Tarawa,
- Oliver_Hazzard_Perry_class,
- Ticonderoga_class,
-)
-from dcs.vehicles import (
- AirDefence,
- Armor,
- Infantry,
- Unarmed,
-)
-
-Italy_1990 = {
- "country": "Italy",
- "side": "blue",
- "units": [
- Tornado_IDS,
- AV8BNA,
- # MB339,
-
- KC_135,
- S_3B_Tanker,
- C_130,
- E_3A,
-
- AH_1W,
- UH_1H,
-
- Armor.MBT_Leopard_1A3, # OF-40 MBT
- Armor.APC_M113,
-
- Unarmed.Transport_M818,
- Infantry.Infantry_M4,
-
- AirDefence.SAM_Hawk_PCP,
- AirDefence.SAM_Avenger_M1097,
-
- CVN_74_John_C__Stennis,
- LHA_1_Tarawa,
- Armed_speedboat,
- ], "shorad":[
- AirDefence.SAM_Avenger_M1097,
- ], "helicopter_carrier": [
- LHA_1_Tarawa,
- ], "destroyer": [
- Oliver_Hazzard_Perry_class,
- ], "cruiser": [
- Ticonderoga_class,
- ], "lhanames": [
- "Giuseppe Garibaldi",
- "Cavour",
- ], "boat":[
- "OliverHazardPerryGroupGenerator"
- ], "has_jtac": True
-}
diff --git a/game/factions/italy_1990_mb339.py b/game/factions/italy_1990_mb339.py
deleted file mode 100644
index 9d594817..00000000
--- a/game/factions/italy_1990_mb339.py
+++ /dev/null
@@ -1,73 +0,0 @@
-from dcs.helicopters import (
- AH_1W,
- UH_1H,
-)
-from dcs.planes import (
- AV8BNA,
- C_130,
- E_3A,
- KC_135,
- S_3B_Tanker,
- Tornado_IDS,
-)
-from dcs.ships import (
- Armed_speedboat,
- CVN_74_John_C__Stennis,
- LHA_1_Tarawa,
- Oliver_Hazzard_Perry_class,
- Ticonderoga_class,
-)
-from dcs.vehicles import (
- AirDefence,
- Armor,
- Infantry,
- Unarmed,
-)
-
-from pydcs_extensions.mb339.mb339 import MB_339PAN
-
-Italy_1990_MB339 = {
- "country": "Italy",
- "side": "blue",
- "units": [
- Tornado_IDS,
- AV8BNA,
- MB_339PAN,
-
- KC_135,
- S_3B_Tanker,
- C_130,
- E_3A,
-
- AH_1W,
- UH_1H,
-
- Armor.MBT_Leopard_1A3, # OF-40 MBT
- Armor.APC_M113,
-
- Unarmed.Transport_M818,
- Infantry.Infantry_M4,
-
- AirDefence.SAM_Hawk_PCP,
- AirDefence.SAM_Avenger_M1097,
-
- CVN_74_John_C__Stennis,
- LHA_1_Tarawa,
- Armed_speedboat,
- ], "shorad":[
- AirDefence.SAM_Avenger_M1097,
- ], "helicopter_carrier": [
- LHA_1_Tarawa,
- ], "destroyer": [
- Oliver_Hazzard_Perry_class,
- ], "cruiser": [
- Ticonderoga_class,
- ], "lhanames": [
- "Giuseppe Garibaldi",
- "Cavour",
- ], "boat": [
- "OliverHazardPerryGroupGenerator"
- ], "requirements": {
- "MB-339A": "http://www.freccetricolorivirtuali.net/",
- }, "has_jtac": True
-}
diff --git a/game/factions/japan_2005.py b/game/factions/japan_2005.py
deleted file mode 100644
index d33800ff..00000000
--- a/game/factions/japan_2005.py
+++ /dev/null
@@ -1,71 +0,0 @@
-from dcs.helicopters import (
- AH_1W,
- AH_64D,
-)
-from dcs.planes import (
- C_130,
- E_3A,
- F_15C,
- F_16C_50,
- F_4E,
- KC130,
- KC_135,
-)
-from dcs.ships import LHA_1_Tarawa, Ticonderoga_class, USS_Arleigh_Burke_IIa
-from dcs.vehicles import (
- AirDefence,
- Armor,
- Artillery,
- Infantry,
- Unarmed,
-)
-
-Japan_2005 = {
- "country": "Japan",
- "side": "blue",
- "units": [
- F_15C, # F-15J/DJ
- F_16C_50, # F-2A/B
- F_4E, # F-4EJ
-
- KC_135,
- KC130,
- C_130,
- E_3A,
-
- AH_1W,
- AH_64D,
-
- Armor.MBT_Merkava_Mk__4, # Standing as Type 10 MBT
- Armor.MBT_M1A2_Abrams, # Standing as Type 90 MBT
- Armor.IFV_Marder, # Standing as Type 89 IFV
- Armor.TPz_Fuchs, # Standing as Type 96 APC
- Armor.IFV_LAV_25, # Standing as Type 16 or Type 87
- Armor.APC_M1043_HMMWV_Armament,
-
- Artillery.MLRS_M270,
- Artillery.SPH_M109_Paladin, # Standing as Type 99 SPH
-
- Unarmed.Transport_M818,
- Infantry.Infantry_M4,
- Infantry.Soldier_M249,
-
- AirDefence.SAM_Hawk_PCP,
- AirDefence.SAM_Patriot_EPP_III,
-
- LHA_1_Tarawa,
- ], "shorad": [
- AirDefence.SPAAA_Gepard, # Type 87 SPAG
- ], "helicopter_carrier": [
- LHA_1_Tarawa, # Standing as Hyuga-class helicopter carrier
- ], "destroyer": [
- USS_Arleigh_Burke_IIa,
- ], "cruiser": [
- Ticonderoga_class,
- ], "lhanames": [
- "Hyuga",
- "Ise",
- ], "boat":[
- "ArleighBurkeGroupGenerator"
- ], "has_jtac": True
-}
diff --git a/game/factions/libya_2011.py b/game/factions/libya_2011.py
deleted file mode 100644
index 4de5b42c..00000000
--- a/game/factions/libya_2011.py
+++ /dev/null
@@ -1,68 +0,0 @@
-from dcs.helicopters import (
- Mi_24V,
-)
-from dcs.planes import (
- A_50,
- An_26B,
- An_30M,
- IL_76MD,
- IL_78M,
- MiG_21Bis,
- MiG_23MLD,
- Su_17M4,
- Su_24M,
- Yak_40,
-)
-from dcs.vehicles import (
- AirDefence,
- Armor,
- Artillery,
- Infantry,
- Unarmed,
-)
-
-Libya_2011 = {
- "country": "Libya",
- "side": "red",
- "units": [
-
- MiG_21Bis,
- MiG_23MLD,
- Su_24M,
- Su_17M4,
- Mi_24V,
-
- IL_76MD,
- IL_78M,
- An_26B,
- An_30M,
- Yak_40,
- A_50,
-
- AirDefence.SAM_SA_8_Osa_9A33,
- AirDefence.SAM_SA_2_LN_SM_90,
- AirDefence.SAM_SA_3_S_125_LN_5P73,
- AirDefence.SAM_SA_6_Kub_LN_2P25,
- AirDefence.HQ_7_Self_Propelled_LN,
-
- Armor.IFV_BMP_1,
- Armor.FDDM_Grad,
- Armor.ARV_BRDM_2,
- Armor.MBT_T_55,
- Armor.MBT_T_72B,
- Artillery.MLRS_BM_21_Grad,
-
- Unarmed.Transport_Ural_375,
- Unarmed.Transport_UAZ_469,
-
- Infantry.Paratrooper_RPG_16,
- Infantry.Infantry_Soldier_Insurgents
-
- ],
- "shorad":[
- AirDefence.HQ_7_Self_Propelled_LN,
- AirDefence.SAM_SA_8_Osa_9A33,
- ], "boat": [
- "GrishaGroupGenerator", "MolniyaGroupGenerator"
- ]
-}
\ No newline at end of file
diff --git a/game/factions/netherlands_1990.py b/game/factions/netherlands_1990.py
deleted file mode 100644
index 48c916bd..00000000
--- a/game/factions/netherlands_1990.py
+++ /dev/null
@@ -1,56 +0,0 @@
-from dcs.helicopters import (
- AH_64A,
-)
-from dcs.planes import (
- C_130,
- E_3A,
- F_16C_50,
- F_5E_3,
- KC130,
- KC_135,
-)
-from dcs.ships import (
- Armed_speedboat,
- CVN_74_John_C__Stennis,
- LHA_1_Tarawa,
-)
-from dcs.vehicles import (
- AirDefence,
- Armor,
- Infantry,
- Unarmed,
-)
-
-Netherlands_1990 = {
- "country": "The Netherlands",
- "side": "blue",
- "units": [
- F_16C_50,
- F_5E_3,
-
- KC_135,
- KC130,
- C_130,
- E_3A,
-
- AH_64A,
-
- Armor.APC_M113,
- Armor.MBT_Leopard_1A3,
-
- Unarmed.Transport_M818,
- Infantry.Infantry_M4,
-
- AirDefence.SAM_Hawk_PCP,
- AirDefence.SAM_Avenger_M1097,
-
- CVN_74_John_C__Stennis,
- LHA_1_Tarawa,
- Armed_speedboat,
- ],
- "shorad": [
- AirDefence.SAM_Avenger_M1097
- ], "boat": [
- "OliverHazardPerryGroupGenerator"
- ], "has_jtac": True
-}
diff --git a/game/factions/north_korea_2000.py b/game/factions/north_korea_2000.py
deleted file mode 100644
index 15d1f587..00000000
--- a/game/factions/north_korea_2000.py
+++ /dev/null
@@ -1,79 +0,0 @@
-from dcs.helicopters import (
- Mi_24V,
- Mi_8MT,
-)
-from dcs.planes import (
- A_50,
- An_26B,
- An_30M,
- IL_76MD,
- IL_78M,
- MiG_15bis,
- MiG_19P,
- MiG_21Bis,
- MiG_23MLD,
- MiG_29A,
- Su_25,
- Yak_40,
-)
-from dcs.ships import (
- Bulk_cargo_ship_Yakushev,
- CV_1143_5_Admiral_Kuznetsov,
- Dry_cargo_ship_Ivanov,
- Tanker_Elnya_160,
-)
-from dcs.vehicles import (
- AirDefence,
- Armor,
- Infantry,
- Unarmed,
-)
-
-NorthKorea_2000 = {
- "country": "North Korea",
- "side": "red",
- "units":[
- MiG_29A,
- Su_25,
- MiG_15bis,
- MiG_21Bis,
- MiG_23MLD,
- MiG_19P,
-
- IL_76MD,
- IL_78M,
- An_26B,
- An_30M,
- Yak_40,
-
- A_50,
-
- Mi_8MT,
- Mi_24V,
-
- Armor.MBT_T_55,
- Armor.MBT_T_72B,
- Armor.MBT_T_80U,
- Armor.IFV_BMP_1,
- Armor.APC_BTR_80,
- Armor.ARV_BRDM_2,
-
- Unarmed.Transport_M818,
- Infantry.Soldier_AK,
-
- AirDefence.SAM_SA_2_LN_SM_90,
- AirDefence.SAM_SA_3_S_125_LN_5P73,
-
- CV_1143_5_Admiral_Kuznetsov,
- Bulk_cargo_ship_Yakushev,
- Dry_cargo_ship_Ivanov,
- Tanker_Elnya_160
- ],
- "shorad":[
- AirDefence.AAA_ZU_23_Emplacement,
- AirDefence.SPAAA_ZSU_23_4_Shilka
- ],
- "boat": [
- "GrishaGroupGenerator", "MolniyaGroupGenerator"
- ]
-}
\ No newline at end of file
diff --git a/game/factions/pakistan_2015.py b/game/factions/pakistan_2015.py
deleted file mode 100644
index 8d7c6190..00000000
--- a/game/factions/pakistan_2015.py
+++ /dev/null
@@ -1,60 +0,0 @@
-from dcs.helicopters import (
- AH_1W,
- UH_1H,
-)
-from dcs.planes import (
- E_3A,
- F_16C_50,
- IL_78M,
- JF_17,
- MiG_19P,
- MiG_21Bis,
- WingLoong_I,
-)
-from dcs.ships import (
- Armed_speedboat,
-)
-from dcs.vehicles import (
- AirDefence,
- Armor,
- Infantry,
- Unarmed,
-)
-
-Pakistan_2015 = {
- "country": "Pakistan",
- "side": "blue",
- "units": [
- JF_17,
- F_16C_50,
- MiG_21Bis, # Standing as J-7
- MiG_19P, # Standing as J-6
- IL_78M,
- E_3A,
-
- UH_1H,
- AH_1W,
-
- Armor.MBT_T_80U,
- Armor.MBT_T_55, # Standing as Al-Zarrar / Type 59 MBT
- Armor.ZBD_04A,
- Armor.APC_BTR_80,
- Armor.APC_M113,
-
- Unarmed.Transport_M818,
- Infantry.Infantry_M4,
-
- AirDefence.SAM_SA_2_LN_SM_90, # Standing as HQ-2
- AirDefence.SAM_SA_10_S_300PS_LN_5P85C, # Standing as HQ-9
-
- Armed_speedboat,
- ], "shorad": [
- AirDefence.HQ_7_Self_Propelled_LN,
- AirDefence.AAA_ZU_23_Insurgent_on_Ural_375,
- AirDefence.AAA_ZU_23_Closed
- ], "boat": [
- "Type54GroupGenerator", "OliverHazardPerryGroupGenerator"
- ],
- "has_jtac": True,
- "jtac_unit": WingLoong_I
-}
diff --git a/game/factions/private_miltary_companies.py b/game/factions/private_miltary_companies.py
deleted file mode 100644
index 23fbcbdd..00000000
--- a/game/factions/private_miltary_companies.py
+++ /dev/null
@@ -1,109 +0,0 @@
-from dcs.helicopters import (
- Ka_50,
- Mi_24V,
- Mi_8MT,
- OH_58D,
- SA342M,
- UH_1H,
-)
-from dcs.planes import (
- C_101CC,
- L_39C,
- L_39ZA,
-)
-from dcs.ships import (
- Armed_speedboat,
-)
-from dcs.vehicles import (
- AirDefence,
- Armor,
- Infantry,
- Unarmed,
-)
-
-from pydcs_extensions.mb339.mb339 import MB_339PAN
-
-PMC_WESTERN_A = {
- "country": "USA",
- "side": "blue",
- "units": [
- C_101CC,
-
- UH_1H,
- Mi_8MT,
- OH_58D,
- SA342M,
-
- Armor.APC_M1043_HMMWV_Armament,
- Armor.IFV_MCV_80,
-
- Unarmed.Transport_M818,
- Infantry.Infantry_M4,
- Infantry.Soldier_M249,
-
- AirDefence.SAM_Avenger_M1097,
-
- Armed_speedboat,
- ], "shorad":[
- AirDefence.SAM_Avenger_M1097,
- ], "has_jtac": True
-}
-
-PMC_WESTERN_B = {
- "country": "USA",
- "side": "blue",
- "units": [
- MB_339PAN,
- C_101CC,
-
- UH_1H,
- Mi_8MT,
- OH_58D,
- SA342M,
-
- Armor.APC_M1043_HMMWV_Armament,
- Armor.IFV_MCV_80,
-
- Unarmed.Transport_M818,
- Infantry.Infantry_M4,
- Infantry.Soldier_M249,
-
- AirDefence.SAM_Avenger_M1097,
-
- Armed_speedboat,
- ], "shorad":[
- AirDefence.SAM_Avenger_M1097,
- ], "has_jtac": True,
- "requirements": {
- "MB-339A": "http://www.freccetricolorivirtuali.net/",
- }
-}
-
-PMC_RUSSIAN = {
- "country": "Russia",
- "side": "blue",
- "units": [
- L_39C,
- L_39ZA,
-
- Mi_8MT,
- Mi_24V,
- Ka_50,
-
- Armor.APC_Cobra,
- Armor.APC_BTR_80,
- Armor.ARV_BRDM_2,
-
- Unarmed.Transport_Ural_375,
- Infantry.Paratrooper_AKS,
- Infantry.Paratrooper_RPG_16,
-
- AirDefence.AAA_ZU_23_on_Ural_375,
-
- Armed_speedboat,
- ], "shorad":[
- AirDefence.AAA_ZU_23_on_Ural_375,
- AirDefence.AAA_ZU_23_Closed,
- ], "has_jtac": True
-}
-
diff --git a/game/factions/russia_1955.py b/game/factions/russia_1955.py
deleted file mode 100644
index 98624ad5..00000000
--- a/game/factions/russia_1955.py
+++ /dev/null
@@ -1,53 +0,0 @@
-from dcs.planes import (
- An_26B,
- An_30M,
- IL_76MD,
- IL_78M,
- MiG_15bis,
- Tu_95MS,
- Yak_40,
-)
-from dcs.ships import (
- Bulk_cargo_ship_Yakushev,
- CV_1143_5_Admiral_Kuznetsov,
- Dry_cargo_ship_Ivanov,
- Tanker_Elnya_160,
-)
-from dcs.vehicles import AirDefence, Armor, Artillery, Infantry, Unarmed
-
-Russia_1955 = {
- "country": "Russia",
- "side": "red",
- "units": [
- MiG_15bis,
-
- IL_76MD,
- IL_78M,
- An_26B,
- An_30M,
- Yak_40,
-
- Tu_95MS,
-
- AirDefence.AAA_ZU_23_Closed,
- AirDefence.AAA_ZU_23_on_Ural_375,
- Armor.ARV_BRDM_2,
- Armor.FDDM_Grad,
- Armor.APC_MTLB,
- Armor.MBT_T_55,
- Artillery.MLRS_BM_21_Grad,
-
- Unarmed.Transport_Ural_375,
- Unarmed.Transport_UAZ_469,
-
- CV_1143_5_Admiral_Kuznetsov,
- Bulk_cargo_ship_Yakushev,
- Dry_cargo_ship_Ivanov,
- Tanker_Elnya_160,
-
- # Infantry squad
- Infantry.Paratrooper_AKS,
- Infantry.Infantry_Soldier_Rus,
- Infantry.Paratrooper_RPG_16,
- ]
-}
\ No newline at end of file
diff --git a/game/factions/russia_1965.py b/game/factions/russia_1965.py
deleted file mode 100644
index cb5d298a..00000000
--- a/game/factions/russia_1965.py
+++ /dev/null
@@ -1,73 +0,0 @@
-from dcs.helicopters import Mi_8MT
-from dcs.planes import (
- A_50,
- An_26B,
- An_30M,
- IL_76MD,
- IL_78M,
- MiG_15bis,
- MiG_19P,
- MiG_21Bis,
- Tu_95MS,
- Yak_40,
-)
-from dcs.ships import (
- Bulk_cargo_ship_Yakushev,
- CV_1143_5_Admiral_Kuznetsov,
- Dry_cargo_ship_Ivanov,
- Tanker_Elnya_160,
-)
-from dcs.vehicles import AirDefence, Armor, Artillery, Infantry, Unarmed
-
-Russia_1965 = {
- "country": "Russia",
- "side": "red",
- "units": [
- MiG_15bis,
- MiG_19P,
- MiG_21Bis,
-
- IL_76MD,
- IL_78M,
- An_26B,
- An_30M,
- Yak_40,
-
- Tu_95MS,
-
- A_50,
-
- Mi_8MT,
-
- AirDefence.SAM_SA_6_Kub_LN_2P25,
- AirDefence.SAM_SA_2_LN_SM_90,
- AirDefence.SAM_SA_3_S_125_LN_5P73,
-
- Armor.ARV_BRDM_2,
- Armor.APC_BTR_80,
- Armor.ARV_BTR_RD,
- Armor.IFV_BMD_1,
- Armor.IFV_BMP_1,
- Armor.MBT_T_55,
- Artillery.MLRS_BM_21_Grad,
-
- Unarmed.Transport_Ural_375,
- Unarmed.Transport_UAZ_469,
-
- CV_1143_5_Admiral_Kuznetsov,
- Bulk_cargo_ship_Yakushev,
- Dry_cargo_ship_Ivanov,
- Tanker_Elnya_160,
-
- # Infantry squad
- Infantry.Paratrooper_AKS,
- Infantry.Infantry_Soldier_Rus,
- Infantry.Paratrooper_RPG_16,
-
- ],
- "shorad":[
- AirDefence.AAA_ZU_23_Closed
- ], "boat": [
- "GrishaGroupGenerator"
- ]
-}
\ No newline at end of file
diff --git a/game/factions/russia_1975.py b/game/factions/russia_1975.py
deleted file mode 100644
index b12d28d4..00000000
--- a/game/factions/russia_1975.py
+++ /dev/null
@@ -1,99 +0,0 @@
-from dcs.helicopters import (
- Mi_24V,
- Mi_8MT,
-)
-from dcs.planes import (
- A_50,
- An_26B,
- An_30M,
- IL_76MD,
- IL_78M,
- MiG_21Bis,
- MiG_23MLD,
- MiG_25PD,
- MiG_29A,
- Su_17M4,
- Su_24M,
- Su_25,
- Tu_22M3,
- Tu_95MS,
- Yak_40,
-)
-from dcs.ships import (
- Bulk_cargo_ship_Yakushev,
- CGN_1144_2_Pyotr_Velikiy,
- CV_1143_5_Admiral_Kuznetsov,
- Dry_cargo_ship_Ivanov,
- FF_1135M_Rezky,
- Tanker_Elnya_160,
-)
-from dcs.vehicles import AirDefence, Armor, Artillery, Infantry, Unarmed
-
-Russia_1975 = {
- "country": "Russia",
- "side": "red",
- "units": [
-
- MiG_21Bis,
- MiG_23MLD,
- MiG_25PD,
- MiG_29A,
-
- Su_17M4,
- Su_24M,
- Su_25,
-
- Tu_22M3,
- Tu_95MS,
-
- IL_76MD,
- IL_78M,
- An_26B,
- An_30M,
- Yak_40,
-
- A_50,
-
- Mi_8MT,
- Mi_24V,
-
- AirDefence.AAA_ZU_23_Closed,
- AirDefence.SAM_SA_6_Kub_LN_2P25,
- AirDefence.SAM_SA_3_S_125_LN_5P73,
-
- Armor.ARV_BRDM_2,
- Armor.APC_BTR_80,
- Armor.IFV_BMD_1,
- Armor.IFV_BMP_1,
- Armor.MBT_T_55,
-
- Artillery.SPH_2S9_Nona,
- Artillery.SPH_2S1_Gvozdika,
-
- Unarmed.Transport_Ural_375,
- Unarmed.Transport_UAZ_469,
-
- CV_1143_5_Admiral_Kuznetsov,
- Bulk_cargo_ship_Yakushev,
- Dry_cargo_ship_Ivanov,
- Tanker_Elnya_160,
-
- # Infantry squad
- Infantry.Paratrooper_AKS,
- Infantry.Infantry_Soldier_Rus,
- Infantry.Paratrooper_RPG_16,
-
- ],
- "shorad": [
- AirDefence.AAA_ZU_23_Emplacement,
- AirDefence.SPAAA_ZSU_23_4_Shilka
- ], "aircraft_carrier": [
- CV_1143_5_Admiral_Kuznetsov,
- ], "destroyer": [
- FF_1135M_Rezky,
- ], "cruiser": [
- CGN_1144_2_Pyotr_Velikiy,
- ], "boat": [
- "RussianNavyGroupGenerator", "KiloSubGroupGenerator", "MolniyaGroupGenerator"
- ]
-}
\ No newline at end of file
diff --git a/game/factions/russia_1990.py b/game/factions/russia_1990.py
deleted file mode 100644
index 71e4c494..00000000
--- a/game/factions/russia_1990.py
+++ /dev/null
@@ -1,113 +0,0 @@
-from dcs.helicopters import (
- Ka_50,
- Mi_24V,
- Mi_8MT,
-)
-from dcs.planes import (
- A_50,
- An_26B,
- An_30M,
- IL_76MD,
- IL_78M,
- MiG_23MLD,
- MiG_25PD,
- MiG_29A,
- MiG_29S,
- MiG_31,
- Su_24M,
- Su_25,
- Su_27,
- Tu_160,
- Tu_22M3,
- Tu_95MS,
- Yak_40,
-)
-from dcs.ships import (
- Bulk_cargo_ship_Yakushev,
- CV_1143_5_Admiral_Kuznetsov,
- Dry_cargo_ship_Ivanov,
- FF_1135M_Rezky,
- FSG_1241_1MP_Molniya,
- Tanker_Elnya_160,
-)
-from dcs.vehicles import (
- AirDefence,
- Armor,
- Artillery,
- Infantry,
- Unarmed,
-)
-
-Russia_1990 = {
- "country": "Russia",
- "side": "red",
- "units": [
-
- MiG_23MLD,
- MiG_25PD,
- MiG_29A,
- MiG_29S,
- MiG_31,
- Su_27,
-
- Su_24M,
- Su_25,
- Ka_50,
-
- Tu_160,
- Tu_22M3,
- Tu_95MS,
-
- IL_76MD,
- IL_78M,
- An_26B,
- An_30M,
- Yak_40,
-
- A_50,
-
- Mi_8MT,
- Mi_24V,
-
- AirDefence.AAA_ZU_23_Closed,
- AirDefence.SAM_SA_6_Kub_LN_2P25,
- AirDefence.SAM_SA_3_S_125_LN_5P73,
-
- Armor.ARV_BRDM_2,
- Armor.APC_BTR_80,
- Armor.IFV_BMD_1,
- Armor.IFV_BMP_1,
- Armor.MBT_T_55,
- Artillery.MLRS_9K57_Uragan_BM_27,
- Artillery.SPH_2S19_Msta,
-
- Unarmed.Transport_Ural_375,
- Unarmed.Transport_UAZ_469,
-
- CV_1143_5_Admiral_Kuznetsov,
- Bulk_cargo_ship_Yakushev,
- Dry_cargo_ship_Ivanov,
- Tanker_Elnya_160,
-
- # Infantry squad
- Infantry.Paratrooper_AKS,
- Infantry.Infantry_Soldier_Rus,
- Infantry.Paratrooper_RPG_16,
- ],
- "shorad":[
- AirDefence.SAM_SA_9_Strela_1_9P31,
- AirDefence.SAM_SA_13_Strela_10M3_9A35M3,
- AirDefence.SPAAA_ZSU_23_4_Shilka
- ], "carrier_names": [
- "Admiral Kuznetov",
- "Admiral Gorshkov"
- ], "aircraft_carrier": [
- CV_1143_5_Admiral_Kuznetsov,
- ], "destroyer": [
- FF_1135M_Rezky,
- ], "cruiser": [
- FSG_1241_1MP_Molniya,
- ], "boat":[
- "RussianNavyGroupGenerator", "KiloSubGroupGenerator"
- ]
-}
\ No newline at end of file
diff --git a/game/factions/russia_2010.py b/game/factions/russia_2010.py
deleted file mode 100644
index 852871f6..00000000
--- a/game/factions/russia_2010.py
+++ /dev/null
@@ -1,119 +0,0 @@
-from dcs.helicopters import (
- Ka_50,
- Mi_24V,
- Mi_28N,
- Mi_8MT,
-)
-from dcs.planes import (
- A_50,
- An_26B,
- An_30M,
- IL_76MD,
- IL_78M,
- L_39ZA,
- MiG_29S,
- MiG_31,
- Su_24M,
- Su_25,
- Su_25T,
- Su_27,
- Su_30,
- Su_33,
- Su_34,
- Tu_160,
- Tu_22M3,
- Tu_95MS,
- Yak_40,
-)
-from dcs.ships import (
- Bulk_cargo_ship_Yakushev,
- CV_1143_5_Admiral_Kuznetsov,
- Dry_cargo_ship_Ivanov,
- FF_1135M_Rezky,
- FSG_1241_1MP_Molniya,
- Tanker_Elnya_160,
-)
-from dcs.vehicles import (
- AirDefence,
- Armor,
- Artillery,
- Infantry,
- Unarmed,
-)
-
-Russia_2010 = {
- "country": "Russia",
- "side": "red",
- "units": [
-
- Su_27,
- Su_30,
- Su_33,
- MiG_29S,
- MiG_31,
-
- Su_25,
- Su_25T,
- Su_34,
- Su_24M,
- L_39ZA,
-
- Tu_160,
- Tu_22M3,
- Tu_95MS,
-
- IL_76MD,
- IL_78M,
- An_26B,
- An_30M,
- Yak_40,
- A_50,
-
- Ka_50,
- Mi_8MT,
- Mi_24V,
- Mi_28N,
-
- AirDefence.SAM_SA_19_Tunguska_2S6,
- AirDefence.SAM_SA_11_Buk_LN_9A310M1,
- AirDefence.SAM_SA_10_S_300PS_LN_5P85C,
-
- Armor.APC_BTR_80,
- Armor.MBT_T_90,
- Armor.MBT_T_80U,
- Armor.MBT_T_72B,
- Armor.IFV_BMP_1,
- Armor.IFV_BMP_2,
- Armor.IFV_BMP_3,
-
- Artillery.MLRS_9K57_Uragan_BM_27,
- Artillery.SPH_2S19_Msta,
-
- Unarmed.Transport_Ural_375,
- Unarmed.Transport_UAZ_469,
-
- CV_1143_5_Admiral_Kuznetsov,
- Bulk_cargo_ship_Yakushev,
- Dry_cargo_ship_Ivanov,
- Tanker_Elnya_160,
-
- # Infantry squad
- Infantry.Paratrooper_AKS,
- Infantry.Infantry_Soldier_Rus,
- Infantry.Paratrooper_RPG_16,
- ],
- "shorad":[
- AirDefence.SAM_SA_19_Tunguska_2S6,
- AirDefence.SAM_SA_13_Strela_10M3_9A35M3
- ], "aircraft_carrier": [
- CV_1143_5_Admiral_Kuznetsov,
- ], "carrier_names": [
- "Admiral Kuznetov"
- ], "destroyer": [
- FF_1135M_Rezky,
- ], "cruiser": [
- FSG_1241_1MP_Molniya,
- ], "boat": [
- "RussianNavyGroupGenerator", "KiloSubGroupGenerator"
- ]
-}
diff --git a/game/factions/russia_2020.py b/game/factions/russia_2020.py
deleted file mode 100644
index 5df17da7..00000000
--- a/game/factions/russia_2020.py
+++ /dev/null
@@ -1,124 +0,0 @@
-from dcs.helicopters import (
- Ka_50,
- Mi_24V,
- Mi_28N,
- Mi_8MT,
-)
-from dcs.planes import (
- A_50,
- An_26B,
- An_30M,
- IL_76MD,
- IL_78M,
- L_39ZA,
- MiG_29S,
- MiG_31,
- Su_24M,
- Su_25,
- Su_25T,
- Su_27,
- Su_30,
- Su_33,
- Su_34,
- Tu_160,
- Tu_22M3,
- Tu_95MS,
- Yak_40,
-)
-from dcs.ships import (
- Bulk_cargo_ship_Yakushev,
- CV_1143_5_Admiral_Kuznetsov,
- Dry_cargo_ship_Ivanov,
- FF_1135M_Rezky,
- FSG_1241_1MP_Molniya,
- Tanker_Elnya_160,
-)
-from dcs.vehicles import (
- AirDefence,
- Armor,
- Artillery,
- Infantry,
- Unarmed,
-)
-
-from pydcs_extensions.su57.su57 import Su_57
-
-Russia_2020 = {
- "country": "Russia",
- "side": "red",
- "units": [
-
- Su_27,
- Su_30,
- Su_33,
- MiG_29S,
- MiG_31,
- Su_57,
-
- Su_25,
- Su_25T,
- Su_34,
- Su_24M,
- L_39ZA,
-
- Tu_160,
- Tu_22M3,
- Tu_95MS,
-
- IL_76MD,
- IL_78M,
- An_26B,
- An_30M,
- Yak_40,
- A_50,
-
- Ka_50,
- Mi_8MT,
- Mi_24V,
- Mi_28N,
-
- AirDefence.SAM_SA_19_Tunguska_2S6,
- AirDefence.SAM_SA_11_Buk_LN_9A310M1,
- AirDefence.SAM_SA_10_S_300PS_LN_5P85C,
-
- Armor.APC_BTR_80,
- Armor.MBT_T_90,
- Armor.MBT_T_80U,
- Armor.MBT_T_72B,
- Armor.IFV_BMP_1,
- Armor.IFV_BMP_2,
- Armor.IFV_BMP_3,
-
- Artillery.MLRS_9K57_Uragan_BM_27,
- Artillery.SPH_2S19_Msta,
-
- Unarmed.Transport_Ural_375,
- Unarmed.Transport_UAZ_469,
-
- CV_1143_5_Admiral_Kuznetsov,
- Bulk_cargo_ship_Yakushev,
- Dry_cargo_ship_Ivanov,
- Tanker_Elnya_160,
-
- # Infantry squad
- Infantry.Paratrooper_AKS,
- Infantry.Infantry_Soldier_Rus,
- Infantry.Paratrooper_RPG_16,
- ],
- "shorad":[
- AirDefence.SAM_SA_19_Tunguska_2S6,
- AirDefence.SAM_SA_13_Strela_10M3_9A35M3
- ], "aircraft_carrier": [
- CV_1143_5_Admiral_Kuznetsov,
- ], "carrier_names": [
- "Admiral Kuznetov"
- ], "destroyer": [
- FF_1135M_Rezky,
- ], "cruiser": [
- FSG_1241_1MP_Molniya,
- ], "boat": [
- "RussianNavyGroupGenerator", "KiloSubGroupGenerator"
- ], "requirements": {
- "SU-57 Felon By CubanAce Simulations": "https://www.digitalcombatsimulator.com/fr/files/2539621/"
- }
-}
diff --git a/game/factions/spain_1990.py b/game/factions/spain_1990.py
deleted file mode 100644
index 246484a4..00000000
--- a/game/factions/spain_1990.py
+++ /dev/null
@@ -1,70 +0,0 @@
-from dcs.planes import (
- AV8BNA,
- C_101CC,
- C_130,
- E_3A,
- FA_18C_hornet,
- F_5E_3,
- KC130,
- KC_135,
-)
-from dcs.ships import (
- Armed_speedboat,
- CVN_74_John_C__Stennis,
- LHA_1_Tarawa,
- Oliver_Hazzard_Perry_class,
- Ticonderoga_class,
-)
-from dcs.vehicles import (
- AirDefence,
- Armor,
- Infantry,
- Unarmed,
-)
-
-Spain_1990 = {
- "country": "Spain",
- "side": "blue",
- "units": [
- FA_18C_hornet,
- AV8BNA,
- F_5E_3,
- C_101CC,
-
- KC_135,
- KC130,
- C_130,
- E_3A,
-
- Armor.MBT_M60A3_Patton,
- Armor.MBT_Leopard_2,
- Armor.APC_M113,
-
- Unarmed.Transport_M818,
- Infantry.Infantry_M4,
- Infantry.Soldier_M249,
-
- AirDefence.SAM_Hawk_PCP,
- AirDefence.SAM_Avenger_M1097,
-
- CVN_74_John_C__Stennis,
- LHA_1_Tarawa,
- Armed_speedboat,
- ], "shorad":[
- AirDefence.SAM_Avenger_M1097,
- ], "aircraft_carrier": [
- CVN_74_John_C__Stennis, # Standing as Principe de Asturias
- ], "helicopter_carrier": [
- LHA_1_Tarawa, # Standing as Juan Carlos
- ], "destroyer": [
- Oliver_Hazzard_Perry_class,
- ], "cruiser": [
- Ticonderoga_class,
- ], "carrier_names": [
- "Principe de Asturias",
- ], "lhanames": [
- "Juan Carlos I",
- ], "boat":[
- "OliverHazardPerryGroupGenerator"
- ], "has_jtac": True
-}
\ No newline at end of file
diff --git a/game/factions/sweden_1990.py b/game/factions/sweden_1990.py
deleted file mode 100644
index 058f1478..00000000
--- a/game/factions/sweden_1990.py
+++ /dev/null
@@ -1,45 +0,0 @@
-from dcs.helicopters import (
- UH_1H,
-)
-from dcs.planes import (
- AJS37,
-)
-from dcs.ships import (
- Bulk_cargo_ship_Yakushev,
- CV_1143_5_Admiral_Kuznetsov,
- Dry_cargo_ship_Ivanov,
- Tanker_Elnya_160,
-)
-from dcs.vehicles import (
- AirDefence,
- Armor,
- Infantry,
- Unarmed,
-)
-
-Sweden_1990 = {
- "country": "Sweden",
- "side": "blue",
- "units": [
- AJS37,
-
- UH_1H,
-
- AirDefence.SAM_Hawk_PCP,
-
- Armor.IFV_MCV_80, # Standing as Strf 90
- Armor.MBT_Leopard_2,
- Armor.APC_M1126_Stryker_ICV, # Closest thing available
-
- Unarmed.Transport_Ural_375,
- Unarmed.Transport_UAZ_469,
- Infantry.Soldier_AK,
- CV_1143_5_Admiral_Kuznetsov,
- Bulk_cargo_ship_Yakushev,
- Dry_cargo_ship_Ivanov,
- Tanker_Elnya_160,
- ],
- "shorad": [
- AirDefence.SAM_Avenger_M1097
- ], "has_jtac": True
-}
\ No newline at end of file
diff --git a/game/factions/syria.py b/game/factions/syria.py
deleted file mode 100644
index f7017e86..00000000
--- a/game/factions/syria.py
+++ /dev/null
@@ -1,296 +0,0 @@
-from dcs.helicopters import (
- Mi_24V,
- Mi_8MT,
- SA342L,
- SA342M,
-)
-from dcs.planes import (
- A_50,
- An_26B,
- An_30M,
- IL_76MD,
- IL_78M,
- L_39ZA,
- MiG_15bis,
- MiG_19P,
- MiG_21Bis,
- MiG_23MLD,
- MiG_25PD,
- MiG_29S,
- SpitfireLFMkIX,
- SpitfireLFMkIXCW,
- Su_17M4,
- Su_24M,
- Yak_40,
-)
-from dcs.vehicles import (
- AirDefence,
- Armor,
- Artillery,
- Infantry,
- Unarmed,
-)
-
-Syria_2011 = {
- "country": "Syria",
- "side": "red",
- "units": [
-
- MiG_21Bis,
- MiG_23MLD,
- MiG_25PD,
- MiG_29S,
-
- Su_17M4,
- Su_24M,
-
- L_39ZA,
-
- Mi_24V,
- Mi_8MT,
- SA342M,
- SA342L,
-
- IL_76MD,
- IL_78M,
- An_26B,
- An_30M,
- Yak_40,
- A_50,
-
- AirDefence.SAM_SA_6_Kub_LN_2P25,
- AirDefence.SAM_SA_3_S_125_LN_5P73,
- AirDefence.SAM_SA_2_LN_SM_90,
- AirDefence.SAM_SA_8_Osa_9A33,
- AirDefence.SAM_SA_11_Buk_LN_9A310M1,
- AirDefence.SAM_SA_10_S_300PS_LN_5P85C,
-
- Armor.IFV_BMP_1,
- Armor.IFV_BMP_2,
- Armor.APC_BTR_80,
- Armor.ARV_BRDM_2,
- Armor.APC_MTLB,
- Armor.APC_Cobra,
- Armor.MBT_T_55,
- Armor.MBT_T_72B,
- Armor.MBT_T_90,
- Artillery.MLRS_BM_21_Grad,
- Artillery.MLRS_9K57_Uragan_BM_27,
- Artillery.SPH_2S1_Gvozdika,
- Artillery.SPH_2S9_Nona,
-
- Unarmed.Transport_Ural_375,
- Unarmed.Transport_UAZ_469,
-
- Infantry.Paratrooper_RPG_16,
- Infantry.Soldier_AK
-
- ],
- "shorad": [
- AirDefence.SAM_SA_8_Osa_9A33,
- AirDefence.SAM_SA_13_Strela_10M3_9A35M3,
- AirDefence.SAM_SA_9_Strela_1_9P31,
- AirDefence.SAM_SA_19_Tunguska_2S6,
- AirDefence.AAA_ZU_23_on_Ural_375,
- ], "boat": [
- "GrishaGroupGenerator", "MolniyaGroupGenerator"
- ]
-}
-
-Syria_1973 = {
- "country": "Syria",
- "side": "red",
- "units": [
-
- MiG_21Bis,
- MiG_19P,
- MiG_15bis, # Standing as Mig-17
-
- Su_17M4, # Standing as Su-7
- Mi_8MT,
-
- IL_76MD,
- IL_78M,
- An_26B,
- An_30M,
- Yak_40,
-
- AirDefence.SAM_SA_6_Kub_LN_2P25,
- AirDefence.SAM_SA_3_S_125_LN_5P73,
- AirDefence.SAM_SA_2_LN_SM_90,
-
- Armor.IFV_BMP_1,
- Armor.APC_MTLB,
- Armor.MBT_T_55,
- Artillery.MLRS_BM_21_Grad,
-
- Unarmed.Transport_Ural_375,
- Unarmed.Transport_UAZ_469,
-
- Infantry.Paratrooper_RPG_16,
- Infantry.Soldier_AK
-
- ],
- "shorad": [
- AirDefence.AAA_ZU_23_on_Ural_375,
- ], "boat": [
- "GrishaGroupGenerator"
- ]
-}
-
-
-Syria_1982 = {
- "country": "Syria",
- "side": "red",
- "units": [
-
- MiG_21Bis,
- MiG_23MLD,
- MiG_25PD,
- MiG_19P,
-
- Su_17M4, # Standing as Su-7
- Mi_8MT,
-
- IL_76MD,
- IL_78M,
- An_26B,
- An_30M,
- Yak_40,
-
- AirDefence.SAM_SA_6_Kub_LN_2P25,
- AirDefence.SAM_SA_3_S_125_LN_5P73,
- AirDefence.SAM_SA_2_LN_SM_90,
-
- Armor.IFV_BMP_1,
- Armor.APC_MTLB,
- Armor.MBT_T_55,
- Armor.MBT_T_72B,
- Artillery.MLRS_BM_21_Grad,
-
- Unarmed.Transport_Ural_375,
- Unarmed.Transport_UAZ_469,
-
- Infantry.Paratrooper_RPG_16,
- Infantry.Soldier_AK
-
- ],
- "shorad": [
- AirDefence.AAA_ZU_23_on_Ural_375,
- ], "boat": [
- "GrishaGroupGenerator"
- ]
-}
-
-
-Syria_1967 = {
- "country": "Syria",
- "side": "red",
- "units": [
-
- MiG_21Bis,
- MiG_19P,
- MiG_15bis, # Standing as Mig-17
-
- Su_17M4, # Standing as Su-7
- Mi_8MT,
-
- IL_76MD,
- IL_78M,
- An_26B,
- An_30M,
- Yak_40,
-
- AirDefence.SAM_SA_2_LN_SM_90,
-
- Armor.ARV_BRDM_2,
- Armor.MBT_T_55,
- Artillery.MLRS_BM_21_Grad,
-
- Unarmed.Transport_Ural_375,
- Unarmed.Transport_UAZ_469,
-
- Infantry.Paratrooper_RPG_16,
- Infantry.Soldier_AK
-
- ],
- "shorad": [
- AirDefence.AAA_ZU_23_on_Ural_375,
- ], "boat": [
- "GrishaGroupGenerator"
- ]
-}
-
-Syria_1967_WW2_Weapons = {
- "country": "Syria",
- "side": "red",
- "units": [
-
- MiG_21Bis,
- MiG_19P,
- MiG_15bis, # Standing as Mig-17
-
- Su_17M4, # Standing as Su-7
- Mi_8MT,
-
- IL_76MD,
- IL_78M,
- An_26B,
- An_30M,
- Yak_40,
-
- AirDefence.SAM_SA_2_LN_SM_90,
-
- Armor.ARV_BRDM_2,
- Armor.MBT_T_55,
- Armor.MT_Pz_Kpfw_IV_Ausf_H,
- Armor.StuG_III_Ausf__G,
- Armor.TD_Jagdpanzer_IV,
- Artillery.MLRS_BM_21_Grad,
-
- Unarmed.Transport_Ural_375,
- Unarmed.Transport_UAZ_469,
-
- Infantry.Soldier_RPG,
- Infantry.Soldier_AK
-
- ], "requirements": {
- "WW2 Asset Pack": "https://www.digitalcombatsimulator.com/en/products/other/wwii_assets_pack/",
- },
- "shorad": [
- AirDefence.AAA_ZU_23_on_Ural_375,
- ], "boat": [
- "GrishaGroupGenerator"
- ]
-}
-
-Arab_Armies_1948 = {
- "country": "Syria",
- "side": "red",
- "units": [
- SpitfireLFMkIX,
- SpitfireLFMkIXCW,
-
- AirDefence.SAM_SA_2_LN_SM_90,
-
- Armor.MT_M4_Sherman,
- Armor.MT_Pz_Kpfw_IV_Ausf_H,
- Armor.APC_Sd_Kfz_251,
- Armor.IFV_Sd_Kfz_234_2_Puma,
-
- Unarmed.Transport_Ural_375,
- Unarmed.Transport_UAZ_469,
-
- Infantry.Infantry_SMLE_No_4_Mk_1,
-
- AirDefence.AAA_8_8cm_Flak_36,
-
- ], "requirements": {
- "WW2 Asset Pack": "https://www.digitalcombatsimulator.com/en/products/other/wwii_assets_pack/",
- },
- "shorad": [
- AirDefence.AAA_8_8cm_Flak_36,
- ], "boat": [
- "GrishaGroupGenerator"
- ]
-}
diff --git a/game/factions/turkey_2005.py b/game/factions/turkey_2005.py
deleted file mode 100644
index be68334c..00000000
--- a/game/factions/turkey_2005.py
+++ /dev/null
@@ -1,60 +0,0 @@
-from dcs.helicopters import (
- AH_1W,
- UH_1H,
-)
-from dcs.planes import (
- C_130,
- E_3A,
- F_16C_50,
- F_4E,
- KC130,
- KC_135,
-)
-from dcs.ships import (
- Armed_speedboat,
- CVN_74_John_C__Stennis,
- LHA_1_Tarawa,
-)
-from dcs.vehicles import (
- AirDefence,
- Armor,
- Infantry,
- Unarmed,
-)
-
-Turkey_2005 = {
- "country": "Turkey",
- "side": "blue",
- "units":[
- F_16C_50,
- F_4E,
-
- KC_135,
- KC130,
- C_130,
- E_3A,
-
- UH_1H,
- AH_1W,
-
- Armor.MBT_Leopard_2,
- Armor.MBT_Leopard_1A3,
- Armor.MBT_M60A3_Patton,
- Armor.APC_Cobra,
- Armor.APC_BTR_80,
-
- Unarmed.Transport_M818,
- Infantry.Infantry_M4,
-
- AirDefence.SAM_Avenger_M1097,
-
- CVN_74_John_C__Stennis,
- LHA_1_Tarawa,
- Armed_speedboat,
- ], "shorad":[
- AirDefence.AAA_ZU_23_Emplacement,
- AirDefence.SPAAA_ZSU_23_4_Shilka
- ], "boat":[
- "OliverHazardPerryGroupGenerator"
- ], "has_jtac": True
-}
\ No newline at end of file
diff --git a/game/factions/uae_2005.py b/game/factions/uae_2005.py
deleted file mode 100644
index d6240332..00000000
--- a/game/factions/uae_2005.py
+++ /dev/null
@@ -1,58 +0,0 @@
-from dcs.helicopters import (
- AH_64D,
-)
-from dcs.planes import (
- C_130,
- E_3A,
- F_16C_50,
- KC130,
- KC_135,
- M_2000C,
- Mirage_2000_5,
- WingLoong_I,
-)
-from dcs.ships import (
- Armed_speedboat,
- CVN_74_John_C__Stennis,
- LHA_1_Tarawa,
-)
-from dcs.vehicles import (
- AirDefence,
- Armor,
- Infantry,
- Unarmed,
-)
-
-UAE_2005 = {
- "country": "United Arab Emirates",
- "side": "blue",
- "units":[
- M_2000C,
- Mirage_2000_5,
- F_16C_50,
-
- KC_135,
- KC130,
- C_130,
- E_3A,
-
- AH_64D,
-
- Armor.MBT_Leclerc,
- Armor.IFV_BMP_3,
- Armor.TPz_Fuchs,
-
- Unarmed.Transport_M818,
- Infantry.Infantry_M4,
-
- AirDefence.Rapier_FSA_Launcher,
-
- CVN_74_John_C__Stennis,
- LHA_1_Tarawa,
- Armed_speedboat,
- ], "boat":[
- "OliverHazardPerryGroupGenerator"
- ],
- "has_jtac": True,
- "jtac_unit": WingLoong_I
-}
\ No newline at end of file
diff --git a/game/factions/uk_1944.py b/game/factions/uk_1944.py
deleted file mode 100644
index 2620fc86..00000000
--- a/game/factions/uk_1944.py
+++ /dev/null
@@ -1,57 +0,0 @@
-from dcs.planes import (
- A_20G,
- B_17G,
- P_47D_30,
- P_51D,
- P_51D_30_NA,
- SpitfireLFMkIX,
- SpitfireLFMkIXCW,
-)
-from dcs.ships import LCVP__Higgins_boat, LST_Mk_II, LS_Samuel_Chase
-from dcs.vehicles import (
- AirDefence,
- Armor,
- Infantry,
- Unarmed,
-)
-
-from game.data.building_data import WW2_ALLIES_BUILDINGS
-from game.data.doctrine import WWII_DOCTRINE
-
-UK_1944 = {
- "country": "UK",
- "side": "blue",
- "units": [
- P_51D,
- P_51D_30_NA,
- P_47D_30,
- SpitfireLFMkIX,
- SpitfireLFMkIXCW,
- A_20G,
- B_17G,
-
- Armor.MT_M4A4_Sherman_Firefly,
- Armor.MT_M4_Sherman,
- Armor.APC_M2A1,
- Armor.CT_Cromwell_IV,
- Armor.ST_Centaur_IV,
- Armor.HIT_Churchill_VII,
-
- Infantry.Infantry_SMLE_No_4_Mk_1,
-
- LS_Samuel_Chase,
- LST_Mk_II,
- LCVP__Higgins_boat,
-
- Unarmed.CCKW_353,
- AirDefence.AAA_Bofors_40mm,
- ], "shorad":[
- AirDefence.AAA_Bofors_40mm,
- ],"requirements":{
- "WW2 Asset Pack": "https://www.digitalcombatsimulator.com/en/products/other/wwii_assets_pack/",
- },
- "objects": WW2_ALLIES_BUILDINGS,
- "doctrine": WWII_DOCTRINE,
- "boat": ["WW2LSTGroupGenerator"],
- "boat_count": 1
-}
\ No newline at end of file
diff --git a/game/factions/uk_1990.py b/game/factions/uk_1990.py
deleted file mode 100644
index 4855059d..00000000
--- a/game/factions/uk_1990.py
+++ /dev/null
@@ -1,74 +0,0 @@
-from dcs.helicopters import (
- AH_64A,
- SA342M,
-)
-from dcs.planes import (
- AV8BNA,
- C_130,
- E_3A,
- F_4E,
- KC130,
- KC_135,
- Tornado_GR4,
-)
-from dcs.ships import (
- Armed_speedboat,
- CVN_74_John_C__Stennis,
- LHA_1_Tarawa,
- Oliver_Hazzard_Perry_class,
- Ticonderoga_class,
-)
-from dcs.vehicles import (
- AirDefence,
- Armor,
- Infantry,
- Unarmed,
-)
-
-UnitedKingdom_1990 = {
- "country": "UK",
- "side": "blue",
- "units":[
- AV8BNA, # Standing as BAE Harrier 2
- Tornado_GR4,
- F_4E,
-
- KC_135,
- KC130,
- C_130,
- E_3A,
-
- SA342M,
- AH_64A,
-
- Armor.MBT_Challenger_II,
- Armor.IFV_MCV_80,
- Armor.APC_M1043_HMMWV_Armament,
- Armor.ATGM_M1045_HMMWV_TOW,
-
- Unarmed.Transport_M818,
- Infantry.Infantry_M4,
- Infantry.Soldier_M249,
-
- AirDefence.Rapier_FSA_Launcher,
- AirDefence.SAM_Avenger_M1097, # Standing as Starstreak
-
- CVN_74_John_C__Stennis,
- LHA_1_Tarawa,
- Armed_speedboat,
- ], "shorad":[
- AirDefence.SAM_Avenger_M1097,
- ], "helicopter_carrier": [
- LHA_1_Tarawa,
- ], "destroyer": [
- Oliver_Hazzard_Perry_class,
- ], "cruiser": [
- Ticonderoga_class,
- ], "lhanames": [
- "HMS Invincible",
- "HMS Illustrious",
- "HMS Ark Royal",
- ], "boat":[
- "ArleighBurkeGroupGenerator", "OliverHazardPerryGroupGenerator"
- ], "has_jtac": True
-}
\ No newline at end of file
diff --git a/game/factions/ukraine_2010.py b/game/factions/ukraine_2010.py
deleted file mode 100644
index de030137..00000000
--- a/game/factions/ukraine_2010.py
+++ /dev/null
@@ -1,79 +0,0 @@
-from dcs.helicopters import (
- Mi_24V,
- Mi_8MT,
-)
-from dcs.planes import (
- A_50,
- An_26B,
- An_30M,
- IL_76MD,
- IL_78M,
- L_39ZA,
- MiG_29S,
- Su_24M,
- Su_25,
- Su_25T,
- Su_27,
- Yak_40,
-)
-from dcs.ships import (
- Bulk_cargo_ship_Yakushev,
- CV_1143_5_Admiral_Kuznetsov,
- Dry_cargo_ship_Ivanov,
- Tanker_Elnya_160,
-)
-from dcs.vehicles import (
- AirDefence,
- Armor,
- Infantry,
- Unarmed,
-)
-
-Ukraine_2010 = {
- "country": "Ukraine",
- "side": "blue",
- "units": [
- Su_25,
- Su_25T,
- Su_24M,
- Su_27,
- MiG_29S,
- L_39ZA,
-
- IL_76MD,
- IL_78M,
- An_26B,
- An_30M,
- Yak_40,
- A_50,
-
- Mi_8MT,
- Mi_24V,
-
- AirDefence.SAM_SA_3_S_125_LN_5P73,
- AirDefence.SAM_SA_11_Buk_LN_9A310M1,
- AirDefence.SAM_SA_10_S_300PS_LN_5P85C,
-
- Armor.APC_M1043_HMMWV_Armament,
- Armor.IFV_BMP_3,
- Armor.IFV_BMP_2,
- Armor.APC_BTR_80,
- Armor.MBT_T_80U,
- Armor.MBT_T_72B,
-
- Unarmed.Transport_Ural_375,
- Unarmed.Transport_UAZ_469,
- Infantry.Soldier_AK,
- CV_1143_5_Admiral_Kuznetsov,
- Bulk_cargo_ship_Yakushev,
- Dry_cargo_ship_Ivanov,
- Tanker_Elnya_160,
- ],
- "shorad":[
- AirDefence.SAM_SA_19_Tunguska_2S6,
- AirDefence.SAM_SA_13_Strela_10M3_9A35M3,
- AirDefence.AAA_ZU_23_on_Ural_375
- ], "boat":[
- "GrishaGroupGenerator"
- ]
-}
\ No newline at end of file
diff --git a/game/factions/us_aggressors.py b/game/factions/us_aggressors.py
deleted file mode 100644
index 4e2cce11..00000000
--- a/game/factions/us_aggressors.py
+++ /dev/null
@@ -1,108 +0,0 @@
-from dcs.helicopters import (
- AH_64D,
- Ka_50,
- SA342L,
- SA342M,
- UH_1H,
-)
-from dcs.planes import (
- B_1B,
- B_52H,
- C_130,
- E_3A,
- FA_18C_hornet,
- F_15C,
- F_15E,
- F_16C_50,
- F_5E_3,
- KC130,
- KC_135,
- Su_27,
-)
-from dcs.ships import (
- Armed_speedboat,
- CVN_74_John_C__Stennis,
- LHA_1_Tarawa,
- Oliver_Hazzard_Perry_class,
- Ticonderoga_class,
- USS_Arleigh_Burke_IIa,
-)
-from dcs.vehicles import (
- AirDefence,
- Armor,
- Artillery,
- Infantry,
- Unarmed,
-)
-
-US_Aggressors = {
- "country": "USAF Aggressors",
- "side": "red",
- "units": [
-
- F_15C,
- F_15E,
- F_5E_3,
- FA_18C_hornet,
- F_16C_50,
- Su_27,
-
- B_1B,
- B_52H,
-
- KC_135,
- KC130,
- C_130,
- E_3A,
-
- UH_1H,
- AH_64D,
- Ka_50,
- SA342M,
- SA342L,
-
- Armor.MBT_M1A2_Abrams,
- Armor.MBT_Leopard_2,
- Armor.ATGM_M1134_Stryker,
- Armor.IFV_M2A2_Bradley,
- Armor.APC_M1043_HMMWV_Armament,
-
- Artillery.MLRS_M270,
- Artillery.SPH_M109_Paladin,
-
- Unarmed.Transport_M818,
- Infantry.Infantry_M4,
- Infantry.Soldier_M249,
-
- AirDefence.SAM_Hawk_PCP,
- AirDefence.SAM_Patriot_EPP_III,
-
- CVN_74_John_C__Stennis,
- LHA_1_Tarawa,
- Armed_speedboat,
- ], "shorad": [
- AirDefence.SAM_Avenger_M1097,
- ], "aircraft_carrier": [
- CVN_74_John_C__Stennis,
- ], "helicopter_carrier": [
- LHA_1_Tarawa,
- ], "destroyer": [
- Oliver_Hazzard_Perry_class,
- USS_Arleigh_Burke_IIa,
- ], "cruiser": [
- Ticonderoga_class,
- ], "carrier_names": [
- "CVN-71 Theodore Roosevelt",
- "CVN-72 Abraham Lincoln",
- "CVN-73 George Washington",
- "CVN-74 John C. Stennis",
- ], "lhanames": [
- "LHA-1 Tarawa",
- "LHA-2 Saipan",
- "LHA-3 Belleau Wood",
- "LHA-4 Nassau",
- "LHA-5 Peleliu"
- ], "boat":[
- "ArleighBurkeGroupGenerator", "OliverHazardPerryGroupGenerator"
- ]
-}
diff --git a/game/factions/usa_1944.py b/game/factions/usa_1944.py
deleted file mode 100644
index 7b99bd42..00000000
--- a/game/factions/usa_1944.py
+++ /dev/null
@@ -1,100 +0,0 @@
-from dcs.planes import (
- A_20G,
- B_17G,
- P_47D_30,
- P_51D,
- P_51D_30_NA,
- SpitfireLFMkIX,
- SpitfireLFMkIXCW,
-)
-from dcs.ships import LCVP__Higgins_boat, LST_Mk_II, LS_Samuel_Chase
-from dcs.vehicles import (
- AirDefence,
- Armor,
- Artillery,
- Infantry,
- Unarmed,
-)
-
-from game.data.building_data import WW2_ALLIES_BUILDINGS
-from game.data.doctrine import WWII_DOCTRINE
-
-USA_1944 = {
- "country": "USA",
- "side": "blue",
- "units": [
- P_51D,
- P_51D_30_NA,
- P_47D_30,
- A_20G,
- B_17G,
-
- Armor.MT_M4_Sherman,
- Armor.M30_Cargo_Carrier,
- Armor.APC_M2A1,
- Armor.LAC_M8_Greyhound,
- Armor.TD_M10_GMC,
- Artillery.M12_GMC,
-
- Infantry.Infantry_M1_Garand,
-
- LS_Samuel_Chase,
- LST_Mk_II,
- LCVP__Higgins_boat,
-
- Unarmed.CCKW_353,
- AirDefence.AAA_Bofors_40mm,
- ], "shorad":[
- AirDefence.AAA_Bofors_40mm,
- ],"requirements":{
- "WW2 Asset Pack": "https://www.digitalcombatsimulator.com/en/products/other/wwii_assets_pack/",
- },
- "objects": WW2_ALLIES_BUILDINGS,
- "doctrine": WWII_DOCTRINE,
- "boat": ["WW2LSTGroupGenerator"],
- "boat_count": 2
-}
-
-ALLIES_1944 = {
- "country": "USA",
- "side": "blue",
- "units": [
- P_51D,
- P_51D_30_NA,
- P_47D_30,
- SpitfireLFMkIX,
- SpitfireLFMkIXCW,
- A_20G,
- B_17G,
-
- Armor.MT_M4_Sherman,
- Armor.MT_M4A4_Sherman_Firefly,
- Armor.CT_Cromwell_IV,
- Armor.M30_Cargo_Carrier,
- Armor.APC_M2A1,
- Armor.CT_Cromwell_IV,
- Armor.ST_Centaur_IV,
- Armor.HIT_Churchill_VII,
- Armor.LAC_M8_Greyhound,
- Armor.TD_M10_GMC,
- Artillery.M12_GMC,
-
- Infantry.Infantry_M1_Garand,
- Infantry.Infantry_SMLE_No_4_Mk_1,
-
- LS_Samuel_Chase,
- LST_Mk_II,
- LCVP__Higgins_boat,
-
- Unarmed.CCKW_353,
- AirDefence.AAA_Bofors_40mm,
- ], "shorad":[
- AirDefence.AAA_Bofors_40mm,
- ],"requirements":{
- "WW2 Asset Pack": "https://www.digitalcombatsimulator.com/en/products/other/wwii_assets_pack/",
- },
- "objects": WW2_ALLIES_BUILDINGS,
- "doctrine": WWII_DOCTRINE,
- "boat": ["WW2LSTGroupGenerator"],
- "boat_count": 2
-}
\ No newline at end of file
diff --git a/game/factions/usa_1955.py b/game/factions/usa_1955.py
deleted file mode 100644
index bbafc9c4..00000000
--- a/game/factions/usa_1955.py
+++ /dev/null
@@ -1,51 +0,0 @@
-from dcs.planes import (
- B_52H,
- C_130,
- E_3A,
- F_86F_Sabre,
- KC130,
- KC_135,
- P_51D,
-)
-from dcs.ships import (
- Armed_speedboat,
- CVN_74_John_C__Stennis,
- LHA_1_Tarawa,
-)
-from dcs.vehicles import (
- AirDefence,
- Armor,
- Infantry,
- Unarmed,
-)
-
-USA_1955 = {
- "country": "USA",
- "side": "blue",
- "units": [
- F_86F_Sabre,
- P_51D,
-
- B_52H,
-
- KC_135,
- KC130,
- C_130,
- E_3A,
-
- Armor.MT_M4A4_Sherman_Firefly,
- Armor.MT_M4_Sherman,
- Armor.MBT_M60A3_Patton,
- Armor.APC_M2A1,
- Armor.M30_Cargo_Carrier,
-
- Unarmed.Transport_M818,
- Infantry.Infantry_M4,
-
- AirDefence.AAA_Bofors_40mm,
-
- CVN_74_John_C__Stennis,
- LHA_1_Tarawa,
- Armed_speedboat,
- ]
-}
\ No newline at end of file
diff --git a/game/factions/usa_1960.py b/game/factions/usa_1960.py
deleted file mode 100644
index b87ec470..00000000
--- a/game/factions/usa_1960.py
+++ /dev/null
@@ -1,57 +0,0 @@
-from dcs.helicopters import (
- UH_1H,
-)
-from dcs.planes import (
- B_52H,
- C_130,
- E_3A,
- F_86F_Sabre,
- KC130,
- KC_135,
- P_51D,
-)
-from dcs.ships import (
- Armed_speedboat,
- CVN_74_John_C__Stennis,
- LHA_1_Tarawa,
-)
-from dcs.vehicles import (
- AirDefence,
- Armor,
- Infantry,
- Unarmed,
-)
-
-USA_1960 = {
- "country": "USA",
- "side": "blue",
- "units": [
- F_86F_Sabre,
- P_51D,
-
- B_52H,
-
- KC_135,
- KC130,
- C_130,
- E_3A,
-
- UH_1H,
-
- Armor.MBT_M60A3_Patton,
- Armor.APC_M113,
-
- Unarmed.Transport_M818,
- Infantry.Infantry_M4,
- Infantry.Soldier_M249,
-
- AirDefence.AAA_Vulcan_M163,
-
- CVN_74_John_C__Stennis,
- LHA_1_Tarawa,
- Armed_speedboat,
- ],
- "shorad":[
- AirDefence.AAA_Vulcan_M163
- ]
-}
\ No newline at end of file
diff --git a/game/factions/usa_1965.py b/game/factions/usa_1965.py
deleted file mode 100644
index cba61391..00000000
--- a/game/factions/usa_1965.py
+++ /dev/null
@@ -1,60 +0,0 @@
-from dcs.helicopters import (
- UH_1H,
-)
-from dcs.planes import (
- B_52H,
- C_130,
- E_3A,
- F_4E,
- F_5E_3,
- KC130,
- KC_135,
-)
-from dcs.ships import (
- Armed_speedboat,
- CVN_74_John_C__Stennis,
- LHA_1_Tarawa,
-)
-from dcs.vehicles import (
- AirDefence,
- Armor,
- Infantry,
- Unarmed,
-)
-
-USA_1965 = {
- "country": "USA",
- "side": "blue",
- "units": [
-
- F_5E_3,
- F_4E,
-
- KC_135,
- KC130,
- C_130,
- E_3A,
-
- B_52H,
-
- UH_1H,
-
- Armor.MBT_M60A3_Patton,
- Armor.APC_M113,
- Unarmed.Transport_M818,
- Infantry.Infantry_M4,
- Infantry.Soldier_M249,
-
- AirDefence.SAM_Chaparral_M48,
- AirDefence.SAM_Hawk_PCP,
-
- CVN_74_John_C__Stennis,
- LHA_1_Tarawa,
- Armed_speedboat,
- ],
- "shorad":[
- AirDefence.AAA_Vulcan_M163,
- AirDefence.SAM_Chaparral_M48
- ], "boat":[
- ]
-}
\ No newline at end of file
diff --git a/game/factions/usa_1990.py b/game/factions/usa_1990.py
deleted file mode 100644
index 7413d956..00000000
--- a/game/factions/usa_1990.py
+++ /dev/null
@@ -1,99 +0,0 @@
-from dcs.helicopters import (
- AH_64A,
- UH_1H,
-)
-from dcs.planes import (
- AV8BNA,
- A_10A,
- B_1B,
- B_52H,
- C_130,
- E_3A,
- FA_18C_hornet,
- F_117A,
- F_14B,
- F_15C,
- F_15E,
- F_16C_50,
- KC130,
- KC_135,
-)
-from dcs.ships import (
- Armed_speedboat,
- CVN_74_John_C__Stennis,
- LHA_1_Tarawa,
- Oliver_Hazzard_Perry_class,
- Ticonderoga_class,
- USS_Arleigh_Burke_IIa,
-)
-from dcs.vehicles import (
- AirDefence,
- Armor,
- Infantry,
- Unarmed,
-)
-
-USA_1990 = {
- "country": "USA",
- "side": "blue",
- "units": [
- F_15C,
- F_15E,
- F_14B,
- FA_18C_hornet,
- F_16C_50,
-
- A_10A,
- AV8BNA,
-
- B_1B,
- B_52H,
- F_117A,
-
- KC_135,
- KC130,
- C_130,
- E_3A,
-
- UH_1H,
- AH_64A,
-
- Armor.MBT_M1A2_Abrams,
- Armor.IFV_LAV_25,
- Armor.APC_M1043_HMMWV_Armament,
- Armor.ATGM_M1045_HMMWV_TOW,
- Armor.ATGM_M1134_Stryker,
- Unarmed.Transport_M818,
- Infantry.Infantry_M4,
- Infantry.Soldier_M249,
-
- AirDefence.SAM_Hawk_PCP,
-
- CVN_74_John_C__Stennis,
- LHA_1_Tarawa,
- Armed_speedboat,
- ], "shorad":[
- AirDefence.SAM_Avenger_M1097,
- ], "aircraft_carrier": [
- CVN_74_John_C__Stennis,
- ], "helicopter_carrier": [
- LHA_1_Tarawa,
- ], "destroyer": [
- Oliver_Hazzard_Perry_class,
- USS_Arleigh_Burke_IIa,
- ], "cruiser": [
- Ticonderoga_class,
- ], "carrier_names": [
- "CVN-72 Abraham Lincoln",
- "CVN-73 Georges Washington",
- "CVN-74 John C. Stennis",
- ], "lhanames": [
- "LHA-1 Tarawa",
- "LHA-2 Saipan",
- "LHA-3 Belleau Wood",
- "LHA-4 Nassau",
- "LHA-5 Peleliu"
- ], "boat":[
- "ArleighBurkeGroupGenerator", "OliverHazardPerryGroupGenerator"
- ], "has_jtac": True
-}
\ No newline at end of file
diff --git a/game/factions/usa_2005.py b/game/factions/usa_2005.py
deleted file mode 100644
index 5a40aa8b..00000000
--- a/game/factions/usa_2005.py
+++ /dev/null
@@ -1,109 +0,0 @@
-from dcs.helicopters import (
- AH_64D,
- UH_1H,
-)
-from dcs.planes import (
- AV8BNA,
- A_10C,
- A_10C_2,
- B_1B,
- B_52H,
- C_130,
- E_3A,
- FA_18C_hornet,
- F_117A,
- F_14B,
- F_15C,
- F_15E,
- F_16C_50,
- KC130,
- KC_135,
- MQ_9_Reaper,
-)
-from dcs.ships import (
- Armed_speedboat,
- CVN_74_John_C__Stennis,
- LHA_1_Tarawa,
- Ticonderoga_class,
- USS_Arleigh_Burke_IIa,
-)
-from dcs.vehicles import (
- AirDefence,
- Armor,
- Artillery,
- Infantry,
- Unarmed,
-)
-
-USA_2005 = {
- "country": "USA",
- "side": "blue",
- "units": [
- F_15C,
- F_15E,
- F_14B,
- FA_18C_hornet,
- F_16C_50,
- A_10C,
- A_10C_2,
- AV8BNA,
- MQ_9_Reaper,
-
- B_1B,
- B_52H,
- F_117A,
-
- KC_135,
- KC130,
- C_130,
- E_3A,
-
- UH_1H,
- AH_64D,
-
- Armor.MBT_M1A2_Abrams,
- Armor.ATGM_M1134_Stryker,
- Armor.APC_M1126_Stryker_ICV,
- Armor.IFV_M2A2_Bradley,
- Armor.IFV_LAV_25,
- Armor.APC_M1043_HMMWV_Armament,
- Armor.ATGM_M1045_HMMWV_TOW,
-
- Artillery.MLRS_M270,
- Artillery.SPH_M109_Paladin,
-
- Unarmed.Transport_M818,
- Infantry.Infantry_M4,
- Infantry.Soldier_M249,
-
- AirDefence.SAM_Hawk_PCP,
- AirDefence.SAM_Patriot_EPP_III,
-
- CVN_74_John_C__Stennis,
- LHA_1_Tarawa,
- Armed_speedboat,
- ], "shorad": [
- AirDefence.SAM_Avenger_M1097,
- ], "aircraft_carrier": [
- CVN_74_John_C__Stennis,
- ], "helicopter_carrier": [
- LHA_1_Tarawa,
- ], "destroyer": [
- USS_Arleigh_Burke_IIa,
- ], "cruiser": [
- Ticonderoga_class,
- ], "carrier_names": [
- "CVN-71 Theodore Roosevelt",
- "CVN-72 Abraham Lincoln",
- "CVN-73 George Washington",
- "CVN-74 John C. Stennis",
- ], "lhanames": [
- "LHA-1 Tarawa",
- "LHA-2 Saipan",
- "LHA-3 Belleau Wood",
- "LHA-4 Nassau",
- "LHA-5 Peleliu"
- ], "boat":[
- "ArleighBurkeGroupGenerator"
- ], "has_jtac": True
-}
diff --git a/game/game.py b/game/game.py
index bd0f68f7..0d7b1f28 100644
--- a/game/game.py
+++ b/game/game.py
@@ -26,6 +26,7 @@ from . import persistency
from .debriefing import Debriefing
from .event.event import Event, UnitsDeliveryEvent
from .event.frontlineattack import FrontlineAttackEvent
+from .factions.faction import Faction
from .infos.information import Information
from .settings import Settings
from plugin import LuaPluginManager
@@ -76,9 +77,9 @@ class Game:
self.events: List[Event] = []
self.theater = theater
self.player_name = player_name
- self.player_country = db.FACTIONS[player_name]["country"]
+ self.player_country = db.FACTIONS[player_name].country
self.enemy_name = enemy_name
- self.enemy_country = db.FACTIONS[enemy_name]["country"]
+ self.enemy_country = db.FACTIONS[enemy_name].country
self.turn = 0
self.date = date(start_date.year, start_date.month, start_date.day)
self.game_stats = GameStats()
@@ -123,11 +124,11 @@ class Game:
self.enemy_country = "Russia"
@property
- def player_faction(self) -> Dict[str, Any]:
+ def player_faction(self) -> Faction:
return db.FACTIONS[self.player_name]
@property
- def enemy_faction(self) -> Dict[str, Any]:
+ def enemy_faction(self) -> Faction:
return db.FACTIONS[self.enemy_name]
def _roll(self, prob, mult):
@@ -141,8 +142,10 @@ class Game:
self.events.append(event_class(self, player_cp, enemy_cp, enemy_cp.position, self.player_name, self.enemy_name))
def _generate_events(self):
- for player_cp, enemy_cp in self.theater.conflicts(True):
- self._generate_player_event(FrontlineAttackEvent, player_cp, enemy_cp)
+ for front_line in self.theater.conflicts(True):
+ self._generate_player_event(FrontlineAttackEvent,
+ front_line.control_point_a,
+ front_line.control_point_b)
def commision_unit_types(self, cp: ControlPoint, for_task: Task) -> List[UnitType]:
importance_factor = (cp.importance - IMPORTANCE_LOW) / (IMPORTANCE_HIGH - IMPORTANCE_LOW)
@@ -235,10 +238,10 @@ class Game:
if not hasattr(self, "conditions"):
self.conditions = self.generate_conditions()
- def pass_turn(self, no_action=False):
+ def pass_turn(self, no_action: bool = False) -> None:
logging.info("Pass turn")
self.informations.append(Information("End of turn #" + str(self.turn), "-" * 40, 0))
- self.turn = self.turn + 1
+ self.turn += 1
for event in self.events:
if self.settings.version == "dev":
@@ -259,6 +262,14 @@ class Game:
if not cp.is_carrier and not cp.is_lha:
cp.base.affect_strength(-PLAYER_BASE_STRENGTH_RECOVERY)
+ self.conditions = self.generate_conditions()
+
+ self.initialize_turn()
+
+ # Autosave progress
+ persistency.autosave(self)
+
+ def initialize_turn(self) -> None:
self.events = []
self._generate_events()
@@ -269,8 +280,6 @@ class Game:
for cp in self.theater.controlpoints:
self.aircraft_inventory.set_from_control_point(cp)
- self.conditions = self.generate_conditions()
-
# Plan flights & combat for next turn
self.__culling_points = self.compute_conflicts_position()
self.ground_planners = {}
@@ -284,9 +293,6 @@ class Game:
gplanner.plan_groundwar()
self.ground_planners[cp.id] = gplanner
- # Autosave progress
- persistency.autosave(self)
-
def _enemy_reinforcement(self):
"""
Compute and commision reinforcement for enemy bases
@@ -314,7 +320,7 @@ class Game:
potential_cp_armor = self.theater.enemy_points()
i = 0
- potential_units = [u for u in db.FACTIONS[self.enemy_name]["units"] if u in db.UNIT_BY_TASK[PinpointStrike]]
+ potential_units = db.FACTIONS[self.enemy_name].frontline_units
print("Enemy Recruiting")
print(potential_cp_armor)
@@ -340,8 +346,9 @@ class Game:
if budget_for_armored_units > 0:
budget_for_aircraft += budget_for_armored_units
- potential_units = [u for u in db.FACTIONS[self.enemy_name]["units"] if
- u in db.UNIT_BY_TASK[CAS] or u in db.UNIT_BY_TASK[CAP]]
+ potential_units = [u for u in db.FACTIONS[self.enemy_name].aircrafts
+ if u in db.UNIT_BY_TASK[CAS] or u in db.UNIT_BY_TASK[CAP]]
+
if len(potential_units) > 0 and len(potential_cp_armor) > 0:
while budget_for_aircraft > 0:
i = i + 1
@@ -388,10 +395,13 @@ class Game:
points = []
# By default, use the existing frontline conflict position
- for conflict in self.theater.conflicts():
- points.append(Conflict.frontline_position(self.theater, conflict[0], conflict[1])[0])
- points.append(conflict[0].position)
- points.append(conflict[1].position)
+ for front_line in self.theater.conflicts():
+ position = Conflict.frontline_position(self.theater,
+ front_line.control_point_a,
+ front_line.control_point_b)
+ points.append(position[0])
+ points.append(front_line.control_point_a.position)
+ points.append(front_line.control_point_b.position)
# If there is no conflict take the center point between the two nearest opposing bases
if len(points) == 0:
diff --git a/game/operation/operation.py b/game/operation/operation.py
index 3c32210c..43883625 100644
--- a/game/operation/operation.py
+++ b/game/operation/operation.py
@@ -67,9 +67,9 @@ class Operation:
to_cp: ControlPoint):
self.game = game
self.attacker_name = attacker_name
- self.attacker_country = db.FACTIONS[attacker_name]["country"]
+ self.attacker_country = db.FACTIONS[attacker_name].country
self.defender_name = defender_name
- self.defender_country = db.FACTIONS[defender_name]["country"]
+ self.defender_country = db.FACTIONS[defender_name].country
print(self.defender_country, self.attacker_country)
self.from_cp = from_cp
self.departure_cp = departure_cp
@@ -253,7 +253,9 @@ class Operation:
# Generate ground units on frontline everywhere
jtacs: List[JtacInfo] = []
- for player_cp, enemy_cp in self.game.theater.conflicts(True):
+ for front_line in self.game.theater.conflicts(True):
+ player_cp = front_line.control_point_a
+ enemy_cp = front_line.control_point_b
conflict = Conflict.frontline_cas_conflict(self.attacker_name, self.defender_name,
self.current_mission.country(self.attacker_country),
self.current_mission.country(self.defender_country),
diff --git a/gen/armor.py b/gen/armor.py
index 2873002a..a717b677 100644
--- a/gen/armor.py
+++ b/gen/armor.py
@@ -142,13 +142,13 @@ class GroundConflictGenerator:
# Add JTAC
jtacPlugin = LuaPluginManager().getPlugin("jtacautolase")
useJTAC = jtacPlugin and jtacPlugin.isEnabled()
- if "has_jtac" in self.game.player_faction and self.game.player_faction["has_jtac"] and useJTAC:
+ if self.game.player_faction.has_jtac and useJTAC:
n = "JTAC" + str(self.conflict.from_cp.id) + str(self.conflict.to_cp.id)
code = 1688 - len(self.jtacs)
utype = MQ_9_Reaper
- if "jtac_unit" in self.game.player_faction:
- utype = self.game.player_faction["jtac_unit"]
+ if self.game.player_faction.jtac_unit is not None:
+ utype = self.game.player_faction.jtac_unit
jtac = self.mission.flight_group(country=self.mission.country(self.game.player_country),
name=n,
diff --git a/gen/briefinggen.py b/gen/briefinggen.py
index 63f29396..bd9acf0d 100644
--- a/gen/briefinggen.py
+++ b/gen/briefinggen.py
@@ -194,14 +194,10 @@ class BriefingGenerator(MissionInfoGenerator):
conflict_number = 0
- for c in self.game.theater.conflicts():
+ for front_line in self.game.theater.conflicts(from_player=True):
conflict_number = conflict_number + 1
- if c[0].captured:
- player_base = c[0]
- enemy_base = c[1]
- else:
- player_base = c[1]
- enemy_base = c[0]
+ player_base = front_line.control_point_a
+ enemy_base = front_line.control_point_b
has_numerical_superiority = player_base.base.total_armor > enemy_base.base.total_armor
self.description += self.__random_frontline_sentence(player_base.name, enemy_base.name)
diff --git a/gen/defenses/armor_group_generator.py b/gen/defenses/armor_group_generator.py
index 7b772e31..c8bc472c 100644
--- a/gen/defenses/armor_group_generator.py
+++ b/gen/defenses/armor_group_generator.py
@@ -11,8 +11,7 @@ def generate_armor_group(faction:str, game, ground_object):
This generate a group of ground units
:return: Generated group
"""
-
- possible_unit = [u for u in db.FACTIONS[faction]["units"] if u in Armor.__dict__.values()]
+ possible_unit = [u for u in db.FACTIONS[faction].frontline_units if u in Armor.__dict__.values()]
if len(possible_unit) > 0:
unit_type = random.choice(possible_unit)
return generate_armor_group_of_type(game, ground_object, unit_type)
diff --git a/gen/fleet/carrier_group.py b/gen/fleet/carrier_group.py
index 119bc2d4..bc7a712c 100644
--- a/gen/fleet/carrier_group.py
+++ b/gen/fleet/carrier_group.py
@@ -12,19 +12,15 @@ class CarrierGroupGenerator(GroupGenerator):
def generate(self):
# Add carrier
- if "aircraft_carrier" in self.faction.keys():
-
- if "supercarrier" in self.faction.keys() and self.game.settings.supercarrier:
- carrier_type = random.choice(self.faction["supercarrier"])
- else:
- carrier_type = random.choice(self.faction["aircraft_carrier"])
+ if len(self.faction.aircraft_carrier) > 0:
+ carrier_type = random.choice(self.faction.aircraft_carrier)
self.add_unit(carrier_type, "Carrier", self.position.x, self.position.y, self.heading)
else:
return
# Add destroyers escort
- if "destroyer" in self.faction.keys():
- dd_type = random.choice(self.faction["destroyer"])
+ if len(self.faction.destroyers) > 0:
+ dd_type = random.choice(self.faction.destroyers)
self.add_unit(dd_type, "DD1", self.position.x + 2500, self.position.y + 4500, self.heading)
self.add_unit(dd_type, "DD2", self.position.x + 2500, self.position.y - 4500, self.heading)
diff --git a/gen/fleet/lha_group.py b/gen/fleet/lha_group.py
index 8945c8f2..6fbf23ac 100644
--- a/gen/fleet/lha_group.py
+++ b/gen/fleet/lha_group.py
@@ -12,13 +12,13 @@ class LHAGroupGenerator(GroupGenerator):
def generate(self):
# Add carrier
- if "helicopter_carrier" in self.faction.keys():
- carrier_type = random.choice(self.faction["helicopter_carrier"])
+ if len(self.faction.helicopter_carrier) > 0:
+ carrier_type = random.choice(self.faction.helicopter_carrier)
self.add_unit(carrier_type, "LHA", self.position.x, self.position.y, self.heading)
# Add destroyers escort
- if "destroyer" in self.faction.keys():
- dd_type = random.choice(self.faction["destroyer"])
+ if len(self.faction.destroyers) > 0:
+ dd_type = random.choice(self.faction.destroyers)
self.add_unit(dd_type, "DD1", self.position.x + 1250, self.position.y + 1450, self.heading)
self.add_unit(dd_type, "DD2", self.position.x + 1250, self.position.y - 1450, self.heading)
diff --git a/gen/fleet/ship_group_generator.py b/gen/fleet/ship_group_generator.py
index db974d6c..b60746b7 100644
--- a/gen/fleet/ship_group_generator.py
+++ b/gen/fleet/ship_group_generator.py
@@ -34,16 +34,14 @@ def generate_ship_group(game, ground_object, faction_name: str):
:return: Nothing, but put the group reference inside the ground object
"""
faction = db.FACTIONS[faction_name]
- if "boat" in faction:
- generators = faction["boat"]
- if len(generators) > 0:
- gen = random.choice(generators)
- if gen in SHIP_MAP.keys():
- generator = SHIP_MAP[gen](game, ground_object, faction)
- generator.generate()
- return generator.get_generated_group()
- else:
- logging.info("Unable to generate ship group, generator : " + str(gen) + "does not exists")
+ if len(faction.navy_generators) > 0:
+ gen = random.choice(faction.navy_generators)
+ if gen in SHIP_MAP.keys():
+ generator = SHIP_MAP[gen](game, ground_object, faction)
+ generator.generate()
+ return generator.get_generated_group()
+ else:
+ logging.info("Unable to generate ship group, generator : " + str(gen) + "does not exists")
return None
diff --git a/gen/flights/flightplan.py b/gen/flights/flightplan.py
index e7bbb1b0..3141707b 100644
--- a/gen/flights/flightplan.py
+++ b/gen/flights/flightplan.py
@@ -46,7 +46,7 @@ class FlightPlanBuilder:
faction = self.game.player_faction
else:
faction = self.game.enemy_faction
- self.doctrine: Doctrine = faction.get("doctrine", MODERN_DOCTRINE)
+ self.doctrine: Doctrine = faction.doctrine
def populate_flight_plan(
self, flight: Flight,
diff --git a/gen/missiles/missiles_group_generator.py b/gen/missiles/missiles_group_generator.py
index 4e2e9d73..9a89669b 100644
--- a/gen/missiles/missiles_group_generator.py
+++ b/gen/missiles/missiles_group_generator.py
@@ -14,8 +14,8 @@ def generate_missile_group(game, ground_object, faction_name: str):
:return: Nothing, but put the group reference inside the ground object
"""
faction = db.FACTIONS[faction_name]
- if "missiles" in faction:
- generators = faction["missiles"]
+ if len(faction.missiles) > 0:
+ generators = faction.missiles
if len(generators) > 0:
gen = random.choice(generators)
if gen in MISSILES_MAP.keys():
diff --git a/gen/sam/genericsam_group_generator.py b/gen/sam/genericsam_group_generator.py
index e8a1bcb2..90933e3a 100644
--- a/gen/sam/genericsam_group_generator.py
+++ b/gen/sam/genericsam_group_generator.py
@@ -10,12 +10,10 @@ class GenericSamGroupGenerator(GroupGenerator):
This is the base for all SAM group generators
"""
- def getGroupNamePrefix(self, faction):
- if not faction:
- return ""
-
+ @property
+ def groupNamePrefix(self):
# prefix the SAM site for use with the Skynet IADS plugin
- prefix = "BLUE SAM "
- if db.FACTIONS[faction]["side"] == "red":
- prefix = "RED SAM "
- return prefix
+ if self.faction == self.game.player_name: # this is the player faction
+ return "BLUE SAM "
+ else:
+ return "RED SAM "
diff --git a/gen/sam/group_generator.py b/gen/sam/group_generator.py
index 74e1d681..010650cc 100644
--- a/gen/sam/group_generator.py
+++ b/gen/sam/group_generator.py
@@ -8,21 +8,18 @@ from dcs.unit import Vehicle
class GroupGenerator():
- def __init__(self, game, ground_object, faction = None):
+ def __init__(self, game, ground_object, faction = None): # faction is not mandatory because some subclasses do not use it
self.game = game
self.go = ground_object
self.position = ground_object.position
self.heading = random.randint(0, 359)
- groupNamePrefix = self.getGroupNamePrefix(faction)
- self.vg = unitgroup.VehicleGroup(self.game.next_group_id(), groupNamePrefix + self.go.group_identifier)
-
+ self.faction = faction
+ self.vg = unitgroup.VehicleGroup(self.game.next_group_id(), self.groupNamePrefix + self.go.group_identifier)
wp = self.vg.add_waypoint(self.position, PointAction.OffRoad, 0)
wp.ETA_locked = True
- def getGroupNamePrefix(self, faction):
- if not faction:
- return ""
-
+ @property
+ def groupNamePrefix(self):
return ""
def generate(self):
diff --git a/gen/sam/sam_group_generator.py b/gen/sam/sam_group_generator.py
index 968e6866..7a127830 100644
--- a/gen/sam/sam_group_generator.py
+++ b/gen/sam/sam_group_generator.py
@@ -1,5 +1,5 @@
import random
-from typing import List
+from typing import List, Type
from dcs.unittype import UnitType
from dcs.vehicles import AirDefence
@@ -8,6 +8,7 @@ from game import db
from gen.sam.aaa_bofors import BoforsGenerator
from gen.sam.aaa_flak import FlakGenerator
from gen.sam.aaa_zu23_insurgent import ZU23InsurgentGenerator
+from gen.sam.group_generator import GroupGenerator
from gen.sam.sam_avenger import AvengerGenerator
from gen.sam.sam_chaparral import ChaparralGenerator
from gen.sam.sam_gepard import GepardGenerator
@@ -34,37 +35,33 @@ from gen.sam.sam_zu23_ural import ZU23UralGenerator
from gen.sam.sam_zu23_ural_insurgent import ZU23UralInsurgentGenerator
SAM_MAP = {
- AirDefence.SAM_Hawk_PCP: HawkGenerator,
- AirDefence.AAA_ZU_23_Emplacement: ZU23Generator,
- AirDefence.AAA_ZU_23_Closed: ZU23Generator,
- AirDefence.AAA_ZU_23_on_Ural_375: ZU23UralGenerator,
- AirDefence.AAA_ZU_23_Insurgent_on_Ural_375: ZU23UralInsurgentGenerator,
- AirDefence.AAA_ZU_23_Insurgent_Closed: ZU23InsurgentGenerator,
- AirDefence.AAA_ZU_23_Insurgent: ZU23InsurgentGenerator,
- AirDefence.SPAAA_ZSU_23_4_Shilka: ZSU23Generator,
- AirDefence.AAA_Vulcan_M163: VulcanGenerator,
- AirDefence.SAM_Linebacker_M6: LinebackerGenerator,
- AirDefence.Rapier_FSA_Launcher: RapierGenerator,
- AirDefence.SAM_Avenger_M1097: AvengerGenerator,
- AirDefence.SPAAA_Gepard: GepardGenerator,
- AirDefence.SAM_Roland_ADS: RolandGenerator,
- AirDefence.SAM_Patriot_LN_M901: PatriotGenerator,
- AirDefence.SAM_Patriot_EPP_III: PatriotGenerator,
- AirDefence.SAM_Chaparral_M48: ChaparralGenerator,
- AirDefence.AAA_Bofors_40mm: BoforsGenerator,
- AirDefence.AAA_8_8cm_Flak_36: FlakGenerator,
- AirDefence.SAM_SA_2_LN_SM_90: SA2Generator,
- AirDefence.SAM_SA_3_S_125_LN_5P73: SA3Generator,
- AirDefence.SAM_SA_6_Kub_LN_2P25: SA6Generator,
- AirDefence.SAM_SA_8_Osa_9A33: SA8Generator,
- AirDefence.SAM_SA_9_Strela_1_9P31: SA9Generator,
- AirDefence.SAM_SA_10_S_300PS_LN_5P85C: SA10Generator,
- AirDefence.SAM_SA_10_S_300PS_CP_54K6: SA10Generator,
- AirDefence.SAM_SA_11_Buk_LN_9A310M1: SA11Generator,
- AirDefence.SAM_SA_13_Strela_10M3_9A35M3: SA13Generator,
- AirDefence.SAM_SA_15_Tor_9A331: SA15Generator,
- AirDefence.SAM_SA_19_Tunguska_2S6: SA19Generator,
- AirDefence.HQ_7_Self_Propelled_LN: HQ7Generator
+ "HawkGenerator": HawkGenerator,
+ "ZU23Generator": ZU23Generator,
+ "ZU23UralGenerator": ZU23UralGenerator,
+ "ZU23UralInsurgentGenerator": ZU23UralInsurgentGenerator,
+ "ZU23InsurgentGenerator": ZU23InsurgentGenerator,
+ "ZSU23Generator": ZSU23Generator,
+ "VulcanGenerator": VulcanGenerator,
+ "LinebackerGenerator": LinebackerGenerator,
+ "RapierGenerator": RapierGenerator,
+ "AvengerGenerator": AvengerGenerator,
+ "GepardGenerator": GepardGenerator,
+ "RolandGenerator": RolandGenerator,
+ "PatriotGenerator": PatriotGenerator,
+ "ChaparralGenerator": ChaparralGenerator,
+ "BoforsGenerator": BoforsGenerator,
+ "FlakGenerator": FlakGenerator,
+ "SA2Generator": SA2Generator,
+ "SA3Generator": SA3Generator,
+ "SA6Generator": SA6Generator,
+ "SA8Generator": SA8Generator,
+ "SA9Generator": SA9Generator,
+ "SA10Generator": SA10Generator,
+ "SA11Generator": SA11Generator,
+ "SA13Generator": SA13Generator,
+ "SA15Generator": SA15Generator,
+ "SA19Generator": SA19Generator,
+ "HQ7Generator": HQ7Generator
}
SAM_PRICES = {
@@ -102,20 +99,12 @@ SAM_PRICES = {
}
-def get_faction_possible_sams_units(faction: str) -> List[UnitType]:
- """
- Return the list
- :param faction: Faction to search units for
- """
- return [u for u in db.FACTIONS[faction]["units"] if u in AirDefence.__dict__.values()]
-
-
-def get_faction_possible_sams_generator(faction: str) -> List[UnitType]:
+def get_faction_possible_sams_generator(faction: str) -> List[Type[GroupGenerator]]:
"""
Return the list of possible SAM generator for the given faction
- :param faction: Faction to search units for
+ :param faction: Faction name to search units for
"""
- return [SAM_MAP[u] for u in get_faction_possible_sams_units(faction)]
+ return [SAM_MAP[s] for s in db.FACTIONS[faction].sams if s in SAM_MAP.keys()]
def generate_anti_air_group(game, parent_cp, ground_object, faction:str):
"""
@@ -125,24 +114,25 @@ def generate_anti_air_group(game, parent_cp, ground_object, faction:str):
:param country: Owner country
:return: Nothing, but put the group reference inside the ground object
"""
- possible_sams = get_faction_possible_sams_units(faction)
- if len(possible_sams) > 0:
- sam = random.choice(possible_sams)
- generator = SAM_MAP[sam](game, ground_object, faction)
+ possible_sams_generators = get_faction_possible_sams_generator(faction)
+ if len(possible_sams_generators) > 0:
+ sam_generator_class = random.choice(possible_sams_generators)
+ generator = sam_generator_class(game, ground_object, faction)
generator.generate()
return generator.get_generated_group()
return None
-def generate_shorad_group(game, parent_cp, ground_object, faction:str):
- if("shorad") in db.FACTIONS[faction].keys():
- shorad = db.FACTIONS[faction]["shorad"]
- sam = random.choice(shorad)
+def generate_shorad_group(game, parent_cp, ground_object, faction_name: str):
+ faction = db.FACTIONS[faction_name]
+
+ if len(faction.shorads) > 0:
+ sam = random.choice(faction.shorads)
generator = SAM_MAP[sam](game, ground_object)
generator.generate()
return generator.get_generated_group()
else:
- return generate_anti_air_group(game, parent_cp, ground_object, faction)
+ return generate_anti_air_group(game, parent_cp, ground_object, faction_name)
diff --git a/gen/visualgen.py b/gen/visualgen.py
index 5bc315e5..efd0c1f9 100644
--- a/gen/visualgen.py
+++ b/gen/visualgen.py
@@ -98,7 +98,9 @@ class VisualGenerator:
self.game = game
def _generate_frontline_smokes(self):
- for from_cp, to_cp in self.game.theater.conflicts():
+ for front_line in self.game.theater.conflicts():
+ from_cp = front_line.control_point_a
+ to_cp = front_line.control_point_b
if from_cp.is_global or to_cp.is_global:
continue
diff --git a/pydcs_extensions/mod_units.py b/pydcs_extensions/mod_units.py
new file mode 100644
index 00000000..132a7b2f
--- /dev/null
+++ b/pydcs_extensions/mod_units.py
@@ -0,0 +1,43 @@
+from pydcs_extensions.a4ec.a4ec import A_4E_C
+from pydcs_extensions.mb339.mb339 import MB_339PAN
+from pydcs_extensions.rafale.rafale import Rafale_M, Rafale_A_S
+from pydcs_extensions.su57.su57 import Su_57
+import pydcs_extensions.frenchpack.frenchpack as frenchpack
+
+MODDED_AIRPLANES = [A_4E_C, MB_339PAN, Rafale_A_S, Rafale_M, Su_57]
+MODDED_VEHICLES = [
+ frenchpack._FIELD_HIDE,
+ frenchpack._FIELD_HIDE_SMALL,
+ frenchpack.SMOKE_SAM_IR,
+ frenchpack.SmokeD1,
+ frenchpack.SmokeD3,
+ frenchpack.AMX_10RCR,
+ frenchpack.AMX_10RCR_SEPAR,
+ frenchpack.ERC_90,
+ frenchpack.MO_120_RT,
+ frenchpack._53T2,
+ frenchpack.TRM_2000,
+ frenchpack.TRM_2000_Fuel,
+ frenchpack.TRM_2000_53T2,
+ frenchpack.TRM_2000_PAMELA,
+ frenchpack.VAB_MEDICAL,
+ frenchpack.VAB,
+ frenchpack.VAB__50,
+ frenchpack.VAB_T20_13,
+ frenchpack.VAB_MEPHISTO,
+ frenchpack.VAB_MORTIER,
+ frenchpack.VBL__50,
+ frenchpack.VBL_AANF1,
+ frenchpack.VBL,
+ frenchpack.VBAE_CRAB,
+ frenchpack.VBAE_CRAB_MMP,
+ frenchpack.AMX_30B2,
+ frenchpack.Tracma_TD_1500,
+ frenchpack.Infantry_Soldier_JTAC,
+ frenchpack.Char_M551_Sheridan,
+ frenchpack.Leclerc_Serie_XXI,
+ frenchpack.DIM__TOYOTA_BLUE,
+ frenchpack.DIM__TOYOTA_GREEN,
+ frenchpack.DIM__TOYOTA_DESERT,
+ frenchpack.DIM__KAMIKAZE
+]
\ No newline at end of file
diff --git a/qt_ui/widgets/QTopPanel.py b/qt_ui/widgets/QTopPanel.py
index dadbee0d..7b7f3ec6 100644
--- a/qt_ui/widgets/QTopPanel.py
+++ b/qt_ui/widgets/QTopPanel.py
@@ -156,7 +156,9 @@ class QTopPanel(QFrame):
"Packages panel on the left of the main window, and then a flight "
"from the Flights panel below the Packages panel. The edit button "
"below the Flights panel will allow you to edit the number of "
- "client slots in the flight. Each client slot allows one player."),
+ "client slots in the flight. Each client slot allows one player.
"
+ "
Click 'Yes' to continue with an AI only mission"
+ "
Click 'No' if you'd like to make more changes."),
QMessageBox.No,
QMessageBox.Yes
)
diff --git a/qt_ui/widgets/map/QMapControlPoint.py b/qt_ui/widgets/map/QMapControlPoint.py
index ef9bf5c9..d90a973d 100644
--- a/qt_ui/widgets/map/QMapControlPoint.py
+++ b/qt_ui/widgets/map/QMapControlPoint.py
@@ -1,6 +1,7 @@
from typing import Optional
from PySide2.QtGui import QColor, QPainter
+from PySide2.QtWidgets import QAction, QMenu
import qt_ui.uiconstants as const
from qt_ui.models import GameModel
@@ -8,6 +9,7 @@ from qt_ui.windows.basemenu.QBaseMenu2 import QBaseMenu2
from theater import ControlPoint
from .QMapObject import QMapObject
from ...displayoptions import DisplayOptions
+from ...windows.GameUpdateSignal import GameUpdateSignal
class QMapControlPoint(QMapObject):
@@ -20,6 +22,9 @@ class QMapControlPoint(QMapObject):
self.setZValue(1)
self.setToolTip(self.control_point.name)
self.base_details_dialog: Optional[QBaseMenu2] = None
+ self.capture_action = QAction(
+ f"CHEAT: Capture {self.control_point.name}")
+ self.capture_action.triggered.connect(self.cheat_capture)
def paint(self, painter, option, widget=None) -> None:
if DisplayOptions.control_points:
@@ -64,3 +69,24 @@ class QMapControlPoint(QMapObject):
self.game_model
)
self.base_details_dialog.show()
+
+ def add_context_menu_actions(self, menu: QMenu) -> None:
+ if self.control_point.is_fleet:
+ return
+
+ if self.control_point.captured:
+ return
+
+ for connected in self.control_point.connected_points:
+ if connected.captured:
+ break
+ else:
+ return
+
+ menu.addAction(self.capture_action)
+
+ def cheat_capture(self) -> None:
+ self.control_point.capture(self.game_model.game, for_player=True)
+ # Reinitialized ground planners and the like.
+ self.game_model.game.initialize_turn()
+ GameUpdateSignal.get_instance().updateGame(self.game_model.game)
diff --git a/qt_ui/widgets/map/QMapObject.py b/qt_ui/widgets/map/QMapObject.py
index c98cce5e..fa28c333 100644
--- a/qt_ui/widgets/map/QMapObject.py
+++ b/qt_ui/widgets/map/QMapObject.py
@@ -37,6 +37,9 @@ class QMapObject(QGraphicsRectItem):
if event.button() == Qt.LeftButton:
self.on_click()
+ def add_context_menu_actions(self, menu: QMenu) -> None:
+ pass
+
def contextMenuEvent(self, event: QGraphicsSceneContextMenuEvent) -> None:
menu = QMenu("Menu", self.parent)
@@ -48,6 +51,8 @@ class QMapObject(QGraphicsRectItem):
new_package_action.triggered.connect(self.open_new_package_dialog)
menu.addAction(new_package_action)
+ self.add_context_menu_actions(menu)
+
menu.exec_(event.screenPos())
@property
diff --git a/qt_ui/windows/newgame/QCampaignList.py b/qt_ui/windows/newgame/QCampaignList.py
index 5d3de21c..1c3ccf7d 100644
--- a/qt_ui/windows/newgame/QCampaignList.py
+++ b/qt_ui/windows/newgame/QCampaignList.py
@@ -19,6 +19,7 @@ from theater import ConflictTheater
class Campaign:
name: str
icon_name: str
+ authors: str
theater: ConflictTheater
@classmethod
@@ -27,7 +28,7 @@ class Campaign:
data = json.load(campaign_file)
sanitized_theater = data["theater"].replace(" ", "")
- return cls(data["name"], f"Terrain_{sanitized_theater}",
+ return cls(data["name"], f"Terrain_{sanitized_theater}", data.get("authors", "???"),
ConflictTheater.from_json(data))
diff --git a/qt_ui/windows/newgame/QNewGameWizard.py b/qt_ui/windows/newgame/QNewGameWizard.py
index 9f49e8d1..5fa06451 100644
--- a/qt_ui/windows/newgame/QNewGameWizard.py
+++ b/qt_ui/windows/newgame/QNewGameWizard.py
@@ -150,11 +150,15 @@ class FactionSelection(QtWidgets.QWizardPage):
redFaction = QtWidgets.QLabel("Enemy Faction :")
self.redFactionSelect = QtWidgets.QComboBox()
+ redFaction.setBuddy(self.redFactionSelect)
+
+ # Setup default selected factions
for i, r in enumerate(db.FACTIONS):
self.redFactionSelect.addItem(r)
- if r == "Russia 1990": # Default ennemy
+ if r == "Russia 1990":
self.redFactionSelect.setCurrentIndex(i)
- redFaction.setBuddy(self.redFactionSelect)
+ if r == "USA 2005":
+ self.blueFactionSelect.setCurrentIndex(i)
self.blueSideRecap = QtWidgets.QLabel("")
self.blueSideRecap.setFont(CONST.FONT_PRIMARY_I)
@@ -200,8 +204,8 @@ class FactionSelection(QtWidgets.QWizardPage):
red_faction = db.FACTIONS[self.redFactionSelect.currentText()]
blue_faction = db.FACTIONS[self.blueFactionSelect.currentText()]
- red_units = red_faction["units"]
- blue_units = blue_faction["units"]
+ red_units = red_faction.aircrafts
+ blue_units = blue_faction.aircrafts
blue_txt = ""
for u in blue_units:
@@ -218,16 +222,16 @@ class FactionSelection(QtWidgets.QWizardPage):
self.redSideRecap.setText(red_txt)
has_mod = False
- if "requirements" in red_faction.keys():
+ if len(red_faction.requirements.keys()) > 0:
has_mod = True
- for mod in red_faction["requirements"].keys():
- self.requiredMods.setText(self.requiredMods.text() + "\n