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number of fixes to the mission generation
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@@ -64,7 +64,7 @@ AWACS_BUDGET_COST = 4
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# Initial budget value
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PLAYER_BUDGET_INITIAL = 120
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# Base post-turn bonus value
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PLAYER_BUDGET_BASE = 30
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PLAYER_BUDGET_BASE = 10
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# Bonus multiplier logarithm base
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PLAYER_BUDGET_IMPORTANCE_LOG = 2
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