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Fixed ships group that could be replaced by sam site. Removed the possibility to disband ship groups for now.
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@ -21,6 +21,7 @@ from game import Game, db
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from game.data.building_data import FORTIFICATION_BUILDINGS
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from game.data.building_data import FORTIFICATION_BUILDINGS
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from game.db import PRICES, PinpointStrike, REWARDS, unit_type_of
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from game.db import PRICES, PinpointStrike, REWARDS, unit_type_of
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from game.theater import ControlPoint, TheaterGroundObject
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from game.theater import ControlPoint, TheaterGroundObject
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from game.theater.theatergroundobject import NavalGroundObject
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from gen.defenses.armor_group_generator import \
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from gen.defenses.armor_group_generator import \
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generate_armor_group_of_type_and_size
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generate_armor_group_of_type_and_size
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from gen.sam.sam_group_generator import get_faction_possible_sams_generator
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from gen.sam.sam_group_generator import get_faction_possible_sams_generator
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@ -81,6 +82,7 @@ class QGroundObjectMenu(QDialog):
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self.buy_replace.clicked.connect(self.buy_group)
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self.buy_replace.clicked.connect(self.buy_group)
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self.buy_replace.setProperty("style", "btn-success")
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self.buy_replace.setProperty("style", "btn-success")
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if not isinstance(self.ground_object, NavalGroundObject):
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if self.total_value > 0:
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if self.total_value > 0:
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self.actionLayout.addWidget(self.sell_all_button)
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self.actionLayout.addWidget(self.sell_all_button)
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self.actionLayout.addWidget(self.buy_replace)
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self.actionLayout.addWidget(self.buy_replace)
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