F/A-18E/F/G Super Hornet mod support v2.1 (#84)

* Don't generate runway data for heliports.

Fixes https://github.com/dcs-liberation/dcs_liberation/issues/2710.

* Remove dead code.

* Implemented support for Chiller Juice Studios F/A-18E/F/G Super Hornet mod

The Chiller Juice Studios Super Hornet mod works like this: it changes the stock F/A-18C Hornet into F/A-18E/F/G Super Hornet / Growler. The exact variant is selected with argument 999 in the livery description.lua, which is why I chose to add the three variants in the FA-18C_hornet.yaml. This way, we can use the squadrons mechanism in Liberation to select the appropriate variant by specifying the correct livery for the squadron.

Current properties injected are wingspan / width and the custom ordnance added by the mod.

Added F/A-18E/F/G banner by Schmokedpancake and F/A-18F icon.

Resolves https://github.com/dcs-liberation/dcs_liberation/issues/2681

* Added a separate loadout file for the Chiller Juice Studios F/A-18E/F/G Super Hornet mod. Currently only replaces the FPU-8A fuel tanks with FPU-12s.

* Added the possibility to use the AI variant of the F/A-18C in campaigns, allowing different loadouts and in the future, the Super Hornet mod alongside legacy Hornets in the same campaign.

* Updated Chiller Juice Studios F/A-18E/F/G Super Hornet mod support to version 2.0. Removed the 1.x version property and pylon injection since they are no longer necessary, since 2.0 adds the Super Hornet variants as separate aircraft. For the same reason, removed the AI-only F/A-18C from the faction files (still retained the aircraft yaml, loadout files and icon/banner in case someone still wants to use it).

Includes F/A-18E/F/G banner by Schmokedpancake, loadouts by @sgtfuzzle17 and F/A-18E/F icons.

* Added Super Hornet, Growler squadrons and Growler banner by @sgtfuzzle17
The squadrons include the model of the airframe in their name, so they can be referenced directly from campaign yaml files without the risk of conflicting with the same squadron of a different era, flying a different airframe.

Also updated the E and G model icons.

Resolves #77

* Fixed a bug with the EA-18G banner not being visible in Retribution. Also added the Super Hornet variants to factions bluefor_modern and Israel-USN_2005_Allied_Sword.

* Corrected the descriptions for tandem-seat Super Hornet variants.

* Updated Chiller Juice Studios F/A-18E/F/G Super Hornet mod support to version 2.1

* Anti-ship loadouts are now named properly.

* Update changelog.md

* Update QNewGameWizard.py

---------

Co-authored-by: Dan Albert <dan@gingerhq.net>
Co-authored-by: Raffson <Raffson@users.noreply.github.com>
This commit is contained in:
MetalStormGhost
2023-03-12 21:17:29 +02:00
committed by GitHub
parent e827d6d1d0
commit e2797fd796
42 changed files with 4017 additions and 10 deletions

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@@ -2,7 +2,7 @@
## Features/Improvements
* **[Mission Generation]** Given a CAS flight was planned, delay ground force attack until first CAS flight is on station
* **[Mission Generation]** Add option to switch ATFLIR to LITENING automatically for ground based F-18C flights
* **[Mission Generation]** Add option to switch ATFLIR to LITENING automatically for ground based F/A-18C flights
* **[Mission Generation]** Add option to configure OPFOR autoplanner aggressiveness and have the AI take risks and plan missions against defended targets
* **[Mission Generation]** Add option to configure the desired tanker on-station time in settings
* **[Mission Generation]** Reserve GUARD frequency on VHF/UHF
@@ -11,6 +11,7 @@
* **[Mission Generation]** Enable spectating & F11 free camera when the "Allow external views" option is selected
* **[Cheat Menu]** Option to instantly transfer squadrons across bases.
* **[Modding]** Support for IDF Mod Project F-16I Sufa & F-16D v3.2 mod
* **[Modding]** Support for F/A-18E/F/G mod version 2.1
* **[Modding]** Support for Swedish Military Assets for DCS by Currenthill Version 1.10
* **[UI]** Add selectable units in faction overview during campaign generation.
* **[UI]** Add button to rename pilots in Air Wing's Squadron dialog.