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F/A-18E/F/G Super Hornet mod support v2.1 (#84)
* Don't generate runway data for heliports. Fixes https://github.com/dcs-liberation/dcs_liberation/issues/2710. * Remove dead code. * Implemented support for Chiller Juice Studios F/A-18E/F/G Super Hornet mod The Chiller Juice Studios Super Hornet mod works like this: it changes the stock F/A-18C Hornet into F/A-18E/F/G Super Hornet / Growler. The exact variant is selected with argument 999 in the livery description.lua, which is why I chose to add the three variants in the FA-18C_hornet.yaml. This way, we can use the squadrons mechanism in Liberation to select the appropriate variant by specifying the correct livery for the squadron. Current properties injected are wingspan / width and the custom ordnance added by the mod. Added F/A-18E/F/G banner by Schmokedpancake and F/A-18F icon. Resolves https://github.com/dcs-liberation/dcs_liberation/issues/2681 * Added a separate loadout file for the Chiller Juice Studios F/A-18E/F/G Super Hornet mod. Currently only replaces the FPU-8A fuel tanks with FPU-12s. * Added the possibility to use the AI variant of the F/A-18C in campaigns, allowing different loadouts and in the future, the Super Hornet mod alongside legacy Hornets in the same campaign. * Updated Chiller Juice Studios F/A-18E/F/G Super Hornet mod support to version 2.0. Removed the 1.x version property and pylon injection since they are no longer necessary, since 2.0 adds the Super Hornet variants as separate aircraft. For the same reason, removed the AI-only F/A-18C from the faction files (still retained the aircraft yaml, loadout files and icon/banner in case someone still wants to use it). Includes F/A-18E/F/G banner by Schmokedpancake, loadouts by @sgtfuzzle17 and F/A-18E/F icons. * Added Super Hornet, Growler squadrons and Growler banner by @sgtfuzzle17 The squadrons include the model of the airframe in their name, so they can be referenced directly from campaign yaml files without the risk of conflicting with the same squadron of a different era, flying a different airframe. Also updated the E and G model icons. Resolves #77 * Fixed a bug with the EA-18G banner not being visible in Retribution. Also added the Super Hornet variants to factions bluefor_modern and Israel-USN_2005_Allied_Sword. * Corrected the descriptions for tandem-seat Super Hornet variants. * Updated Chiller Juice Studios F/A-18E/F/G Super Hornet mod support to version 2.1 * Anti-ship loadouts are now named properly. * Update changelog.md * Update QNewGameWizard.py --------- Co-authored-by: Dan Albert <dan@gingerhq.net> Co-authored-by: Raffson <Raffson@users.noreply.github.com>
This commit is contained in:
38
resources/units/aircraft/EA-18G.yaml
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38
resources/units/aircraft/EA-18G.yaml
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carrier_capable: true
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description:
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'The Boeing EA-18G Growler is an American carrier-based electronic warfare aircraft,
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a specialized version of the two-seat F/A-18F Super Hornet. The EA-18G replaced the
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Northrop Grumman EA-6B Prowlers in service with the United States Navy.'
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introduced: 1999
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manufacturer: McDonnell Douglas
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origin: USA
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price: 25
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role: Carrier-based Multirole Fighter
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fuel:
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# Parking A1 to RWY 32 at Akrotiri.
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taxi: 170
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# AB takeoff to 350/0.85, reduce to MIL and maintain 350 to 25k ft.
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climb_ppm: 44.25
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# 0.85 mach for 100NM.
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cruise_ppm: 22.1
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# ~0.9 mach for 100NM. Occasional AB use.
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combat_ppm: 27.5
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min_safe: 2000
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variants:
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EA-18G Growler: {}
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radios:
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intra_flight: AN/ARC-210
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inter_flight: AN/ARC-210
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channels:
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type: common
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# DCS will clobber channel 1 of the first radio compatible with the flight's
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# assigned frequency. Since the F/A-18's two radios are both AN/ARC-210s,
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# radio 1 will be compatible regardless of which frequency is assigned, so
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# we must use radio 1 for the intra-flight radio.
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intra_flight_radio_index: 1
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inter_flight_radio_index: 2
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utc_kneeboard: true
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# default_overrides:
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# HelmetMountedDevice: 1
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# InnerBoard: 0
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# OuterBoard: 0
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49
resources/units/aircraft/FA-18E.yaml
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49
resources/units/aircraft/FA-18E.yaml
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carrier_capable: true
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description:
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'The F/A-18E Super Hornet is a single-seat, twin engine, carrier-capable, multirole
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fighter aircraft. The Super Hornets are larger and more advanced derivatives of the
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McDonnell Douglas F/A-18C and D Hornets, also known as legacy Hornets.
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The Super Hornet is equipped with a large suite of sensors that includes a radar, targeting
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pod, and a helmet mounted sight. In addition to its internal 20mm cannon, the Super Hornet
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can be armed with a large assortment of unguided bombs and rockets, laser and GPS-guided
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bombs, air-to-surface missiles of all sorts, and both radar and infrared-guided
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air-to-air missiles.
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The Super Hornet is also known for its extreme, slow-speed maneuverability in a dogfight.
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Although incredibly deadly, the Super Hornet is also a very easy aircraft to fly.'
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introduced: 1999
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manufacturer: McDonnell Douglas
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origin: USA
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price: 25
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role: Carrier-based Multirole Fighter
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fuel:
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# Parking A1 to RWY 32 at Akrotiri.
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taxi: 170
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# AB takeoff to 350/0.85, reduce to MIL and maintain 350 to 25k ft.
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climb_ppm: 44.25
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# 0.85 mach for 100NM.
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cruise_ppm: 22.1
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# ~0.9 mach for 100NM. Occasional AB use.
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combat_ppm: 27.5
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min_safe: 2000
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variants:
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F/A-18E Super Hornet: {}
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radios:
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intra_flight: AN/ARC-210
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inter_flight: AN/ARC-210
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channels:
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type: common
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# DCS will clobber channel 1 of the first radio compatible with the flight's
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# assigned frequency. Since the F/A-18's two radios are both AN/ARC-210s,
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# radio 1 will be compatible regardless of which frequency is assigned, so
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# we must use radio 1 for the intra-flight radio.
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intra_flight_radio_index: 1
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inter_flight_radio_index: 2
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utc_kneeboard: true
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# default_overrides:
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# HelmetMountedDevice: 1
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# InnerBoard: 0
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# OuterBoard: 0
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49
resources/units/aircraft/FA-18F.yaml
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49
resources/units/aircraft/FA-18F.yaml
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carrier_capable: true
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description:
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'The F/A-18F Super Hornet is a tandem-seat, twin engine, carrier-capable, multirole
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fighter aircraft. The Super Hornets are larger and more advanced derivatives of the
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McDonnell Douglas F/A-18C and D Hornets, also known as legacy Hornets.
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The Super Hornet is equipped with a large suite of sensors that includes a radar, targeting
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pod, and a helmet mounted sight. In addition to its internal 20mm cannon, the Super Hornet
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can be armed with a large assortment of unguided bombs and rockets, laser and GPS-guided
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bombs, air-to-surface missiles of all sorts, and both radar and infrared-guided
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air-to-air missiles.
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The Super Hornet is also known for its extreme, slow-speed maneuverability in a dogfight.
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Although incredibly deadly, the Super Hornet is also a very easy aircraft to fly.'
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introduced: 2006
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manufacturer: Boeing
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origin: USA
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price: 25
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role: Carrier-based Multirole Fighter
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fuel:
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# Parking A1 to RWY 32 at Akrotiri.
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taxi: 170
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# AB takeoff to 350/0.85, reduce to MIL and maintain 350 to 25k ft.
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climb_ppm: 44.25
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# 0.85 mach for 100NM.
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cruise_ppm: 22.1
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# ~0.9 mach for 100NM. Occasional AB use.
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combat_ppm: 27.5
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min_safe: 2000
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variants:
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F/A-18F Super Hornet: {}
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radios:
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intra_flight: AN/ARC-210
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inter_flight: AN/ARC-210
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channels:
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type: common
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# DCS will clobber channel 1 of the first radio compatible with the flight's
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# assigned frequency. Since the F/A-18's two radios are both AN/ARC-210s,
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# radio 1 will be compatible regardless of which frequency is assigned, so
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# we must use radio 1 for the intra-flight radio.
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intra_flight_radio_index: 1
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inter_flight_radio_index: 2
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utc_kneeboard: true
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# default_overrides:
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# HelmetMountedDevice: 1
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# InnerBoard: 0
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# OuterBoard: 0
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36
resources/units/aircraft/F_A-18C.yaml
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36
resources/units/aircraft/F_A-18C.yaml
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carrier_capable: true
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description:
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'The F/A-18C Hornet is twin engine, supersonic fighter that is flown
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by a single pilot in a "glass cockpit". It combines extreme maneuverability , a
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deadly arsenal of weapons, and the ability to operate from an aircraft carrier.
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Operated by several nations, this multi-role fighter has been instrumental in conflicts
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from 1986 to today.
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The Hornet is equipped with a large suite of sensors that includes a radar, targeting
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pod, and a helmet mounted sight. In addition to its internal 20mm cannon, the Hornet
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can be armed with a large assortment of unguided bombs and rockets, laser and GPS-guided
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bombs, air-to-surface missiles of all sorts, and both radar and infrared-guided
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air-to-air missiles.
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The Hornet is also known for its extreme, slow-speed maneuverability in a dogfight.
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Although incredibly deadly, the Hornet is also a very easy aircraft to fly.'
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introduced: 1987
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manufacturer: McDonnell Douglas
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origin: USA
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price: 20
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role: Carrier-based Multirole Fighter
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# DCS default livery for the Hornet is the Blue Angels.
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fuel:
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# Parking A1 to RWY 32 at Akrotiri.
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taxi: 170
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# AB takeoff to 350/0.85, reduce to MIL and maintain 350 to 25k ft.
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climb_ppm: 44.25
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# 0.85 mach for 100NM.
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cruise_ppm: 22.1
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# ~0.9 mach for 100NM. Occasional AB use.
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combat_ppm: 27.5
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min_safe: 2000
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variants:
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F/A-18C Hornet (AI): {}
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