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https://github.com/dcs-retribution/dcs-retribution.git
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randomized strike objects with templates; forbid ground objects and vehicles placement on mountains and in forests; updated push trigger so it include player group; adjacent CP missions could be initiated from carriers
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@@ -112,14 +112,18 @@ class Game:
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enemy_generated_types = []
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for player_cp, enemy_cp in self.theater.conflicts(True):
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if player_cp.is_global or enemy_cp.is_global:
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if enemy_cp.is_global:
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continue
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for event_class, (player_probability, enemy_probability) in EVENT_PROBABILITIES.items():
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if event_class == FrontlineAttackEvent or event_class == InfantryTransportEvent or event_class == FrontlinePatrolEvent:
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if event_class in [FrontlineAttackEvent, FrontlinePatrolEvent, InfantryTransportEvent]:
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if not Conflict.has_frontline_between(player_cp, enemy_cp):
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continue
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if player_cp.is_global:
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if event_class not in [InterceptEvent, StrikeEvent, NavalInterceptEvent]:
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continue
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if player_probability == 100 or self._roll(player_probability, player_cp.base.strength):
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if event_class == NavalInterceptEvent and enemy_cp.radials == LAND:
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pass
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@@ -47,7 +47,9 @@ class FrontlineAttackOperation(Operation):
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self.briefinggen.append_frequency("FARP", "127.5 MHz AM")
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for farp, dict in zip(self.groundobjectgen.generate_farps(sum([x[0] for x in heli_flights.values()])),
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db.assignedunits_split_to_count(heli_flights, self.groundobjectgen.FARP_CAPACITY)):
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self.airgen.generate_cas_strikegroup(*assigned_units_split(dict), at=farp, escort=False)
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self.airgen.generate_cas_strikegroup(*assigned_units_split(dict),
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at=farp,
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escort=len(planes_flights) == 0)
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self.briefinggen.title = "Frontline CAS"
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self.briefinggen.description = "Provide CAS for the ground forces attacking enemy lines. Operation will be considered successful if total number of enemy units will be lower than your own by a factor of 1.5 (i.e. with 12 units from both sides, enemy forces need to be reduced to at least 8), meaning that you (and, probably, your wingmans) should concentrate on destroying the enemy units. Target base strength will be lowered as a result. Be advised that your flight will not attack anything until you explicitly tell them so by comms menu."
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@@ -52,12 +52,22 @@ class StrikeOperation(Operation):
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targets.sort(key=lambda x: self.from_cp.position.distance_to_point(x[1]))
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self.airgen.generate_ground_attack_strikegroup(*assigned_units_split(self.strikegroup),
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planes_flights = {k: v for k, v in self.strikegroup.items() if k in plane_map.values()}
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self.airgen.generate_ground_attack_strikegroup(*assigned_units_split(planes_flights),
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targets=targets,
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at=self.attackers_starting_position)
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self.airgen.generate_attackers_escort(*assigned_units_split(self.escort), at=self.attackers_starting_position)
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heli_flights = {k: v for k, v in self.strikegroup.items() if k in helicopters.helicopter_map.values()}
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if heli_flights:
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self.briefinggen.append_frequency("FARP", "127.5 MHz AM")
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for farp, dict in zip(self.groundobjectgen.generate_farps(sum([x[0] for x in heli_flights.values()])),
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db.assignedunits_split_to_count(heli_flights, self.groundobjectgen.FARP_CAPACITY)):
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self.airgen.generate_ground_attack_strikegroup(*assigned_units_split(dict),
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targets=targets,
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at=farp,
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escort=len(planes_flights) == 0)
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self.airgen.generate_attackers_escort(*assigned_units_split(self.escort), at=self.attackers_starting_position)
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self.airgen.generate_barcap(*assigned_units_split(self.interceptors), at=self.defenders_starting_position)
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self.briefinggen.title = "Strike"
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