* Fixed some tasks

* Fixed some tasks

* slimmed down faction

* slimmed down faction

* Fixed Tasks

* test size fix

* -test size fix
+tasks

* tasks

* Loadout: added BAI and strike
This commit is contained in:
Pande4360
2023-06-11 23:49:17 +02:00
committed by GitHub
parent 143cb61734
commit e4fbaf8480
12 changed files with 250 additions and 105 deletions

View File

@@ -229,16 +229,12 @@ class YWING(PlaneType):
pylons: Set[int] = {1, 2, 3, 4, 5, 6, 7, 8}
tasks = [
task.CAP,
task.Escort,
task.FighterSweep,
task.Intercept,
task.Reconnaissance,
task.GroundAttack,
task.CAS,
task.AFAC,
task.RunwayAttack,
task.AntishipStrike,
task.SEAD,
]
task_default = task.CAS
@@ -544,10 +540,6 @@ class naboo_starfighter(PlaneType):
task.FighterSweep,
task.Intercept,
task.Reconnaissance,
task.GroundAttack,
task.CAS,
task.AFAC,
task.RunwayAttack,
]
task_default = task.FighterSweep
@@ -693,16 +685,12 @@ class tie_bomber_2(PlaneType):
pylons: Set[int] = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10}
tasks = [
task.CAP,
task.Escort,
task.FighterSweep,
task.Intercept,
task.Reconnaissance,
task.SEAD,
task.GroundAttack,
task.CAS,
task.RunwayAttack,
]
task_default = task.GroundAttack
task_default = task.CAS
@vehiclemod