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Sw patch (#140)
* Fixed some tasks * Fixed some tasks * slimmed down faction * slimmed down faction * Fixed Tasks * test size fix * -test size fix +tasks * tasks * Loadout: added BAI and strike
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@@ -229,16 +229,12 @@ class YWING(PlaneType):
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pylons: Set[int] = {1, 2, 3, 4, 5, 6, 7, 8}
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tasks = [
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task.CAP,
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task.Escort,
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task.FighterSweep,
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task.Intercept,
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task.Reconnaissance,
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task.GroundAttack,
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task.CAS,
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task.AFAC,
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task.RunwayAttack,
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task.AntishipStrike,
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task.SEAD,
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]
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task_default = task.CAS
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@@ -544,10 +540,6 @@ class naboo_starfighter(PlaneType):
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task.FighterSweep,
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task.Intercept,
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task.Reconnaissance,
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task.GroundAttack,
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task.CAS,
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task.AFAC,
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task.RunwayAttack,
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]
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task_default = task.FighterSweep
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@@ -693,16 +685,12 @@ class tie_bomber_2(PlaneType):
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pylons: Set[int] = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10}
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tasks = [
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task.CAP,
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task.Escort,
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task.FighterSweep,
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task.Intercept,
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task.Reconnaissance,
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task.SEAD,
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task.GroundAttack,
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task.CAS,
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task.RunwayAttack,
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]
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task_default = task.GroundAttack
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task_default = task.CAS
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@vehiclemod
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