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new options, landmaps, mission settings generation update & frontlike smokes generation
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@@ -5,7 +5,7 @@ COMMISION_LIMITS_FACTORS = {
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CAP: 2,
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CAS: 1,
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FighterSweep: 3,
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AirDefence: 2,
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AirDefence: 1,
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}
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COMMISION_AMOUNTS_SCALE = 2
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@@ -39,6 +39,8 @@ class Game:
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budget = PLAYER_BUDGET_INITIAL
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events = None # type: typing.List[Event]
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pending_transfers = None # type: typing.Dict[]
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player_skill = "Good"
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enemy_skill = "Average"
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def __init__(self, player_name: str, enemy_name: str, theater: ConflictTheater):
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self.events = []
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