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Add button to rename pilots in air wing
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@ -5,6 +5,7 @@
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* **[Mission Generation]** Add option to switch ATFLIR to LITENING automatically for ground based F-18C flights
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* **[Cheat Menu]** Option to instantly transfer squadrons across bases.
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* **[UI]** Add selectable units in faction overview during campaign generation.
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* **[UI]** Add button to rename pilots in Air Wing's Squadron dialog.
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## Fixes
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* **[UI]** Removed deprecated options
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@ -12,6 +12,8 @@ from PySide2.QtWidgets import (
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QListView,
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QPushButton,
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QVBoxLayout,
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QInputDialog,
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QLineEdit,
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)
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from game.ato.flightplans.custom import CustomFlightPlan
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@ -178,6 +180,11 @@ class SquadronDialog(QDialog):
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button_panel.addStretch()
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layout.addLayout(button_panel)
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self.rename_button = QPushButton("Rename pilot")
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self.rename_button.setProperty("style", "start-button")
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self.rename_button.clicked.connect(self.rename_pilot)
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button_panel.addWidget(self.rename_button, alignment=Qt.AlignRight)
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self.toggle_ai_button = QPushButton()
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self.reset_ai_toggle_state(self.pilot_list.currentIndex())
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self.toggle_ai_button.setProperty("style", "start-button")
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@ -231,6 +238,18 @@ class SquadronDialog(QDialog):
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return True
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return False
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def rename_pilot(self) -> None:
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index = self.pilot_list.currentIndex()
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if not index.isValid():
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logging.error("Cannot toggle player/AI: no pilot is selected")
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return
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p = self.squadron_model.pilot_at_index(index)
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text, ok = QInputDialog.getText(
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self, "Rename pilot", "New name: ", QLineEdit.EchoMode.Normal
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)
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if ok:
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p.name = text
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def toggle_ai(self) -> None:
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index = self.pilot_list.currentIndex()
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if not index.isValid():
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