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Add factory placement to the campaign files.
This also removes the "factory" type from the normal strike target (money generating) generators to avoid confusion. Later only control points with factories will be able to spawn ground units, at which point these will no longer generate income. https://github.com/Khopa/dcs_liberation/issues/986
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@@ -10,14 +10,12 @@ DEFAULT_AVAILABLE_BUILDINGS = [
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"farp",
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"fob",
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"power",
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"factory",
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"derrick",
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]
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WW2_FREE = ["fuel", "factory", "ware", "fob"]
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WW2_FREE = ["fuel", "ware", "fob"]
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WW2_GERMANY_BUILDINGS = [
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"fuel",
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"factory",
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"ww2bunker",
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"ww2bunker",
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"ww2bunker",
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@@ -27,7 +25,6 @@ WW2_GERMANY_BUILDINGS = [
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]
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WW2_ALLIES_BUILDINGS = [
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"fuel",
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"factory",
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"allycamp",
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"allycamp",
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"allycamp",
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