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Note the start time feature in the changelog.
Fixes https://github.com/dcs-liberation/dcs_liberation/issues/2400.
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@ -54,6 +54,7 @@ Saves from 5.x are not compatible with 6.0.
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* **[Modding]** Updated the High Digit SAMs implementation and added the HQ-2 as well as the upgraded SA-2 and SA-3 Launchers from the mod. Threat range circles will now also be displayed correctly.
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* **[Modding]** Updated the High Digit SAMs implementation and added the HQ-2 as well as the upgraded SA-2 and SA-3 Launchers from the mod. Threat range circles will now also be displayed correctly.
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* **[Modding]** Theater information such as climate properties is now moddable.
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* **[Modding]** Theater information such as climate properties is now moddable.
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* **[Modding]** Allow campaign designers to define default values for the economy settings (starting budget and multiplier).
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* **[Modding]** Allow campaign designers to define default values for the economy settings (starting budget and multiplier).
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* **[Modding]** Campaigns can now optionally define their start time by including a time in the `recommended_start_date` field. There is not currently a way to override the start time in the UI.
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* **[Plugins]** Allow full support of the SkynetIADS plugin with all advanced features (connection nodes, power sources, command centers) if campaign supports it.
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* **[Plugins]** Allow full support of the SkynetIADS plugin with all advanced features (connection nodes, power sources, command centers) if campaign supports it.
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* **[Plugins]** Added support for the CTLD script by ciribob with many possible customization options and updated the JTAC Autolase to the CTLD included script.
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* **[Plugins]** Added support for the CTLD script by ciribob with many possible customization options and updated the JTAC Autolase to the CTLD included script.
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* **[UI]** Added options to the loadout editor for setting properties such as HMD choice.
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* **[UI]** Added options to the loadout editor for setting properties such as HMD choice.
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