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Improve precision of kneeboard lat/lon.
DMS with decimal seconds is what the hornet uses for PP targest. In the future we'll want to make this aircraft specific (and potentially user preference for jets like the A-10 that can handle both L/L and MGRS).
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@@ -36,7 +36,7 @@ from dcs.unittype import FlyingType
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from tabulate import tabulate
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from game.data.alic import AlicCodes
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from game.db import find_unittype, unit_type_from_name
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from game.db import unit_type_from_name
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from game.theater import ConflictTheater, TheaterGroundObject, LatLon
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from game.theater.bullseye import Bullseye
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from game.utils import meters
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@@ -298,9 +298,7 @@ class BriefingPage(KneeboardPage):
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headers=["#", "Action", "Alt", "Dist", "GSPD", "Time", "Departure"],
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)
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writer.text(
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f"Bullseye: {self.format_ll(self.bullseye.to_lat_lon(self.theater))}"
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)
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writer.text(f"Bullseye: {self.bullseye.to_lat_lon(self.theater).format_dms()}")
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writer.table(
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[
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@@ -507,7 +505,7 @@ class SeadTaskPage(KneeboardPage):
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ll = self.theater.point_to_ll(unit.position)
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unit_type = unit_type_from_name(unit.type)
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name = unit.name if unit_type is None else unit_type.name
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return [name, self.alic_for(unit), self.format_ll(ll)]
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return [name, self.alic_for(unit), ll.format_dms(include_decimal_seconds=True)]
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class StrikeTaskPage(KneeboardPage):
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@@ -546,7 +544,11 @@ class StrikeTaskPage(KneeboardPage):
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def target_info_row(self, target: NumberedWaypoint) -> List[str]:
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ll = self.theater.point_to_ll(target.waypoint.position)
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return [str(target.number), target.waypoint.pretty_name, self.format_ll(ll)]
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return [
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str(target.number),
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target.waypoint.pretty_name,
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ll.format_dms(include_decimal_seconds=True),
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]
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class KneeboardGenerator(MissionInfoGenerator):
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