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https://github.com/dcs-retribution/dcs-retribution.git
synced 2025-11-10 15:41:24 +00:00
Remove fallback for old non-convoy behavior.
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@@ -17,7 +17,6 @@ from PySide2.QtWidgets import (
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QStackedLayout,
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QVBoxLayout,
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QWidget,
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QSlider,
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)
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from dcs.forcedoptions import ForcedOptions
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@@ -78,17 +77,6 @@ class CheatSettingsBox(QGroupBox):
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START_TYPE_TOOLTIP = "Selects the start type used for AI aircraft."
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NEW_GROUND_UNIT_RECRUITMENT_TOOLTIP = (
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"If checked, the new ground unit recruitment behavior will be used. Ground "
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"units may only be purchased at factories or off-map spawns and must "
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"travel to the front line."
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)
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NEW_GROUND_UNIT_RECRUITMENT_BEHAVIOR_LABEL = (
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"Enable new ground unit recruitment behavior<br />"
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'<a href="https://github.com/dcs-liberation/dcs_liberation/issues/986">'
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'<span style="color:#FFFFFF;">More information.</span></a>'
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)
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class StartTypeComboBox(QComboBox):
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def __init__(self, settings: Settings) -> None:
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@@ -379,27 +367,6 @@ class QSettingsWindow(QDialog):
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general_layout.addWidget(old_awac_label, 1, 0)
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general_layout.addWidget(old_awac, 1, 1, Qt.AlignRight)
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def set_new_ground_unit_recruitment(value: bool) -> None:
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self.game.settings.enable_new_ground_unit_recruitment = value
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new_ground_unit_recruitment_behavior_label = QLabel(
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NEW_GROUND_UNIT_RECRUITMENT_BEHAVIOR_LABEL
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)
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new_ground_unit_recruitment_behavior_label.setToolTip(
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NEW_GROUND_UNIT_RECRUITMENT_TOOLTIP
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)
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new_ground_unit_recruitment_behavior_label.setOpenExternalLinks(True)
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new_ground_unit_recruitment = QCheckBox()
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new_ground_unit_recruitment.setToolTip(NEW_GROUND_UNIT_RECRUITMENT_TOOLTIP)
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new_ground_unit_recruitment.setChecked(
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self.game.settings.enable_new_ground_unit_recruitment
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)
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new_ground_unit_recruitment.toggled.connect(set_new_ground_unit_recruitment)
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general_layout.addWidget(new_ground_unit_recruitment_behavior_label, 2, 0)
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general_layout.addWidget(new_ground_unit_recruitment, 2, 1, Qt.AlignRight)
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automation = QGroupBox("HQ Automation")
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campaign_layout.addWidget(automation)
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