Ground war rework

This commit is contained in:
Khopa
2020-05-24 20:32:45 +02:00
parent 5884d9d120
commit f57e453d8d
74 changed files with 1255 additions and 1965 deletions

View File

@@ -7,10 +7,10 @@ from dcs.terrain import Airport
from dcs.ships import CVN_74_John_C__Stennis, LHA_1_Tarawa, CV_1143_5_Admiral_Kuznetsov
from game import db
from gen.ground_forces.combat_stance import CombatStance
from .theatergroundobject import TheaterGroundObject
class ControlPointType(Enum):
AIRBASE = 0 # An airbase with slot for everything
AIRCRAFT_CARRIER_GROUP = 1 # A group with a Stennis type carrier (F/A-18, F-14 compatible)
@@ -56,6 +56,7 @@ class ControlPoint:
self.connected_points = []
self.base = theater.base.Base()
self.cptype = cptype
self.stances = {}
@classmethod
def from_airport(cls, airport: Airport, radials: typing.Collection[int], size: int, importance: float, has_frontline=True):
@@ -75,6 +76,10 @@ class ControlPoint:
def is_global(self):
return not self.connected_points
@property
def is_carrier(self):
return self.cptype in [ControlPointType.AIRCRAFT_CARRIER_GROUP, ControlPointType.LHA_GROUP]
@property
def sea_radials(self) -> typing.Collection[int]:
# TODO: fix imports
@@ -87,6 +92,7 @@ class ControlPoint:
def connect(self, to):
self.connected_points.append(to)
self.stances[to.id] = CombatStance.DEFENSIVE
def has_runway(self):
"""