mirror of
https://github.com/dcs-retribution/dcs-retribution.git
synced 2025-11-10 15:41:24 +00:00
integration tests for operation generation; adjusted waypoint altitude for AI to not fly too low; removed C101 from list of generated AI aircrafts
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@@ -18,7 +18,7 @@ class FrontlineAttackEvent(Event):
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@property
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def tasks(self) -> typing.Collection[typing.Type[Task]]:
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if self.is_player_attacking:
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return [CAS]
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return [CAS, CAP]
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else:
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return [CAP]
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@@ -38,8 +38,8 @@ class FrontlineAttackEvent(Event):
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return "Frontline attack"
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def is_successfull(self, debriefing: Debriefing):
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alive_attackers = sum([v for k, v in debriefing.alive_units[self.attacker_name].items() if db.unit_task(k) == PinpointStrike])
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alive_defenders = sum([v for k, v in debriefing.alive_units[self.defender_name].items() if db.unit_task(k) == PinpointStrike])
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alive_attackers = sum([v for k, v in debriefing.alive_units.get(self.attacker_name, {}).items() if db.unit_task(k) == PinpointStrike])
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alive_defenders = sum([v for k, v in debriefing.alive_units.get(self.defender_name, {}).items() if db.unit_task(k) == PinpointStrike])
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attackers_success = (float(alive_attackers) / (alive_defenders + 0.01)) > self.SUCCESS_FACTOR
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if self.from_cp.captured:
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return attackers_success
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@@ -65,8 +65,7 @@ class FrontlineAttackEvent(Event):
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self.to_cp.base.affect_strength(-0.1)
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def player_attacking(self, flights: db.TaskForceDict):
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assert CAS in flights and len(flights) == 1, "Invalid flights"
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assert CAS in flights and CAP in flights and len(flights) == 2, "Invalid flights"
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op = FrontlineAttackOperation(game=self.game,
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attacker_name=self.attacker_name,
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@@ -76,10 +75,36 @@ class FrontlineAttackEvent(Event):
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to_cp=self.to_cp)
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defenders = self.to_cp.base.assemble_attack()
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attackers = db.unitdict_restrict_count(self.from_cp.base.assemble_attack(), sum(defenders.values()))
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op.setup(target=defenders,
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max_attackers = int(math.ceil(sum(defenders.values()) * self.ATTACKER_DEFENDER_FACTOR))
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attackers = db.unitdict_restrict_count(self.from_cp.base.assemble_attack(), max_attackers)
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op.setup(defenders=defenders,
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attackers=attackers,
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strikegroup=flights[CAS])
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strikegroup=flights[CAS],
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escort=flights[CAP],
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interceptors=assigned_units_from(self.to_cp.base.scramble_interceptors(1)))
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self.operation = op
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def player_defending(self, flights: db.TaskForceDict):
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assert CAP in flights and len(flights) == 1, "Invalid flights"
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op = FrontlineAttackOperation(game=self.game,
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attacker_name=self.attacker_name,
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defender_name=self.defender_name,
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from_cp=self.from_cp,
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departure_cp=self.departure_cp,
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to_cp=self.to_cp)
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defenders = self.to_cp.base.assemble_attack()
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max_attackers = int(math.ceil(sum(defenders.values())))
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attackers = db.unitdict_restrict_count(self.from_cp.base.assemble_attack(), max_attackers)
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op.setup(defenders=defenders,
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attackers=attackers,
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strikegroup=assigned_units_from(self.from_cp.base.scramble_cas(1)),
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escort=assigned_units_from(self.from_cp.base.scramble_sweep(1)),
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interceptors=flights[CAP])
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self.operation = op
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