From f82fc3a93002c41077c5ee2670d3f1d8bd3b8fb4 Mon Sep 17 00:00:00 2001 From: Eclipse/Druss99 Date: Sun, 5 Oct 2025 14:24:07 -0400 Subject: [PATCH] use aircraft display names instead of variant ids in faction editor --- qt_ui/windows/newgame/WizardPages/QFactionSelection.py | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/qt_ui/windows/newgame/WizardPages/QFactionSelection.py b/qt_ui/windows/newgame/WizardPages/QFactionSelection.py index f0abe4ba..83d58b04 100644 --- a/qt_ui/windows/newgame/WizardPages/QFactionSelection.py +++ b/qt_ui/windows/newgame/WizardPages/QFactionSelection.py @@ -221,15 +221,15 @@ class QFactionUnits(QScrollArea): FlightType.AEWC not in ac.task_priorities and FlightType.REFUELING not in ac.task_priorities ): - self.add_ac_combo.addItem(ac.variant_id, ac) + self.add_ac_combo.addItem(ac.display_name, ac) def _awacs_predicate(self, ac: AircraftType): if FlightType.AEWC in ac.task_priorities: - self.add_awacs_combo.addItem(ac.variant_id, ac) + self.add_awacs_combo.addItem(ac.display_name, ac) def _tanker_predicate(self, ac: AircraftType): if FlightType.REFUELING in ac.task_priorities: - self.add_tanker_combo.addItem(ac.variant_id, ac) + self.add_tanker_combo.addItem(ac.display_name, ac) def _create_aircraft_combobox( self, cb: QComboBox, callback: Callable, predicate: Callable