From f970801243505b64d864d90c22a697c99f2772fc Mon Sep 17 00:00:00 2001 From: MetalStormGhost Date: Mon, 19 Jun 2023 22:50:50 +0300 Subject: [PATCH] Roadbase support in the Migrator Added support in migrator.py to add the new ground spawn, helipad and roadbase attributes to control points. --- game/migrator.py | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) diff --git a/game/migrator.py b/game/migrator.py index a550bf04..6da37641 100644 --- a/game/migrator.py +++ b/game/migrator.py @@ -5,7 +5,7 @@ from typing import TYPE_CHECKING, Any from dcs.countries import countries_by_name from game.ato.packagewaypoints import PackageWaypoints from game.data.doctrine import MODERN_DOCTRINE, COLDWAR_DOCTRINE, WWII_DOCTRINE -from game.theater import ParkingType, SeasonalConditions +from game.theater import ParkingType, SeasonalConditions, Airfield, Fob if TYPE_CHECKING: from game import Game @@ -77,6 +77,11 @@ class Migrator: try_set_attr(cp, "icls_name") try_set_attr(cp, "link4") try_set_attr(cp, "convoy_spawns", {}) + if isinstance(cp, Airfield) or isinstance(cp, Fob): + try_set_attr(cp, "ground_spawns", []) + try_set_attr(cp, "ground_spawns_roadbase", []) + try_set_attr(cp, "helipads_quad", []) + try_set_attr(cp, "helipads_invisible", []) def _update_flights(self) -> None: for f in self.game.db.flights.objects.values():