mirror of
https://github.com/dcs-retribution/dcs-retribution.git
synced 2025-11-10 15:41:24 +00:00
Fine-tune TGO-purchasability logic
This commit is contained in:
@@ -376,7 +376,7 @@ class NavalGroundObject(TheaterGroundObject, ABC):
|
||||
|
||||
@property
|
||||
def purchasable(self) -> bool:
|
||||
return False
|
||||
return self.control_point.coalition.game.turn == 0
|
||||
|
||||
@property
|
||||
def is_iads(self) -> bool:
|
||||
@@ -460,7 +460,7 @@ class MissileSiteGroundObject(TheaterGroundObject):
|
||||
|
||||
@property
|
||||
def purchasable(self) -> bool:
|
||||
return False
|
||||
return self.control_point.coalition.game.turn == 0
|
||||
|
||||
@property
|
||||
def should_head_to_conflict(self) -> bool:
|
||||
@@ -501,7 +501,7 @@ class CoastalSiteGroundObject(TheaterGroundObject):
|
||||
|
||||
@property
|
||||
def purchasable(self) -> bool:
|
||||
return False
|
||||
return self.control_point.coalition.game.turn == 0
|
||||
|
||||
@property
|
||||
def should_head_to_conflict(self) -> bool:
|
||||
|
||||
Reference in New Issue
Block a user