From fa55ae1fcc4c1e6c7be115e5cfe7b437ab144eb4 Mon Sep 17 00:00:00 2001 From: Vasyl Horbachenko Date: Wed, 4 Jul 2018 05:20:35 +0300 Subject: [PATCH] fixed multiplayer mission start --- gen/triggergen.py | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/gen/triggergen.py b/gen/triggergen.py index c49ea74d..6b53a7c5 100644 --- a/gen/triggergen.py +++ b/gen/triggergen.py @@ -138,6 +138,10 @@ class TriggersGenerator: player_coalition = self.game.player == "USA" and "blue" or "red" enemy_coalition = player_coalition == "blue" and "red" or "blue" + # dcs require at least some slots on both sides for the mission to start + self.mission.groundControl.red_observer = 1 + self.mission.groundControl.blue_observer = 1 + self.mission.coalition[player_coalition].bullseye = {"x": self.conflict.position.x, "y": self.conflict.position.y}