configure client slots on scramble + fixes

This commit is contained in:
Vasyl Horbachenko
2018-06-05 04:14:39 +03:00
parent 0f569d43b0
commit fb377cb6ca
14 changed files with 183 additions and 77 deletions

View File

@@ -44,12 +44,10 @@ class MainMenu(Menu):
Button(self.frame, text=title, command=self.go_cp(cp)).grid(row=row, sticky=NW)
row += 1
statusbar = Frame(self.frame).grid(column=0, row=row, sticky=NSEW)
Label(self.frame, text="Budget: {}m".format(self.game.budget)).grid(column=0, row=0, sticky=NW)
Button(self.frame, text="Pass turn", command=self.pass_turn).grid(column=1, row=0, sticky=NE)
row += 1
Label(statusbar, text="Budget: {}m".format(self.game.budget)).grid(column=0, row=0, sticky=NW)
Button(statusbar, text="Pass turn", command=self.pass_turn).grid(column=1, row=0, sticky=NE)
for event in self.game.events:
if not event.informational:
continue