fixes to convoy strikes; UI updates; don't generate helis for enemy

This commit is contained in:
Vasyl Horbachenko
2018-11-06 04:06:59 +02:00
parent 7842c69ebb
commit fbbe56f954
7 changed files with 67 additions and 131 deletions

View File

@@ -15,7 +15,7 @@ DEFENDERS_AMOUNT_FACTOR = 4
class ConvoyStrikeEvent(Event):
SUCCESS_FACTOR = 0.7
SUCCESS_FACTOR = 0.6
STRENGTH_INFLUENCE = 0.25
targets = None # type: db.ArmorDict

View File

@@ -8,7 +8,7 @@ class StrikeEvent(Event):
SINGLE_OBJECT_STRENGTH_INFLUENCE = 0.05
def __str__(self):
return "Strike"
return "Strike / SEAD"
def is_successfull(self, debriefing: Debriefing):
return True