Add range property to all air defense generators.

This commit is contained in:
Dan Albert
2020-11-27 16:52:05 -08:00
parent e73cf68def
commit fcdb22db5b
33 changed files with 327 additions and 89 deletions

View File

@@ -2,11 +2,22 @@ import random
from dcs.vehicles import AirDefence, Unarmed
from gen.sam.group_generator import GroupGenerator
from gen.sam.airdefensegroupgenerator import (
AirDefenseRange,
AirDefenseGroupGenerator,
)
GFLAK = [AirDefence.AAA_Flak_Vierling_38, AirDefence.AAA_8_8cm_Flak_18, AirDefence.AAA_8_8cm_Flak_36, AirDefence.AAA_8_8cm_Flak_37, AirDefence.AAA_8_8cm_Flak_41, AirDefence.AAA_Flak_38]
GFLAK = [
AirDefence.AAA_Flak_Vierling_38,
AirDefence.AAA_8_8cm_Flak_18,
AirDefence.AAA_8_8cm_Flak_36,
AirDefence.AAA_8_8cm_Flak_37,
AirDefence.AAA_8_8cm_Flak_41,
AirDefence.AAA_Flak_38,
]
class FlakGenerator(GroupGenerator):
class FlakGenerator(AirDefenseGroupGenerator):
"""
This generate a German flak artillery group
"""
@@ -53,4 +64,8 @@ class FlakGenerator(GroupGenerator):
for j in range(int(max(1,grid_x/2))):
self.add_unit(Unarmed.Blitz_3_6_6700A, "AAA#" + str(index),
self.position.x + 200 + 15*i + random.randint(1,5),
self.position.y + 15*j + random.randint(1,5), 90)
self.position.y + 15*j + random.randint(1,5), 90)
@classmethod
def range(cls) -> AirDefenseRange:
return AirDefenseRange.Short