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Fixed culling display and added setting to include/exclude carriers from culling area.
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@@ -296,7 +296,7 @@ class QLiberationMap(QGraphicsView):
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# Display Culling
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if DisplayOptions.culling and self.game.settings.perf_culling:
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self.display_culling()
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self.display_culling(scene)
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for cp in self.game.theater.controlpoints:
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