164 Commits

Author SHA1 Message Date
walterroach
b32ca4f92f merge 2020-11-21 18:57:15 -06:00
walterroach
b57dd51f86 Merge branch 'develop' into frontline 2020-11-21 18:55:56 -06:00
walterroach
58ba9e9d1d bad arg 2020-11-21 18:17:35 -06:00
walterroach
939b6c468d refactoring 2020-11-21 17:19:54 -06:00
walterroach
f6e0dbbb6a operation refactoring 2020-11-21 17:00:22 -06:00
Dan Albert
851c2d88a9 Factor out Lua generation. 2020-11-21 14:55:00 -08:00
Dan Albert
ae68a35a1a Remove save compat since it's breaking anyway.
Removal of old paths/names for things that no longer exist.
2020-11-20 17:06:01 -08:00
Dan Albert
8827f7df34 Cleanup Lua plugin implementation.
* Move the UI code out of the plugin logic.
* Add types where needed.
* Move into game package.
* Improve error handling.
* Simplify settings behavior.
* Don't load disabled plugins.
* Remove knowledge of non-base plugins from game generation.

Fixes https://github.com/Khopa/dcs_liberation/issues/311
2020-11-08 17:53:52 -08:00
walterroach
44b5f5acf1 added notify call back 2020-10-31 20:09:20 -07:00
walterroach
3dc7dc3d1a Dan'ts notes
commit 35ab9103cebf823bab85fbb1c9ff4bc2b9c5701a
Author: walterroach <37820425+walterroach@users.noreply.github.com>
Date:   Fri Oct 30 22:25:42 2020 -0500

    more cleanup

commit d3d008bc6b29f328ad48063bd4b0520e1b819d68
Author: walterroach <37820425+walterroach@users.noreply.github.com>
Date:   Fri Oct 30 22:17:59 2020 -0500

    More briefinggen cleanup

commit b2033f091d7191aecefb86fecb5cb060c074706e
Author: walterroach <37820425+walterroach@users.noreply.github.com>
Date:   Fri Oct 30 22:08:48 2020 -0500

    briefinggen cleanup

commit 72ea0196c22d9493df078765800f3fafb9c054dc
Author: walterroach <37820425+walterroach@users.noreply.github.com>
Date:   Fri Oct 30 21:57:52 2020 -0500

    Add notifier method back to Operation

commit efd39a9e03d02b9d581637d0d1c289af68e749c3
Author: walterroach <37820425+walterroach@users.noreply.github.com>
Date:   Fri Oct 30 21:34:37 2020 -0500

    Revert "Move kneeboard and briefing gen to unified"
    Removes properties added to Operation
    This reverts commit 941f2af77074d79b992ae859a0108b67aac5460c.
2020-10-31 20:09:20 -07:00
Walter
73ea83bbdd Move kneeboard and briefing gen to unified
interface
2020-10-31 20:09:20 -07:00
walterroach
f81a3d03c0 working briefinggen refactor 2020-10-31 20:09:20 -07:00
walterroach
6878b57fba refactor frontline brief generation 2020-10-31 20:09:20 -07:00
Walter
6c9a9de3f3 parent f03121af5ae214e7a58f37e4e1d4ad9102a2f35e
first pass briefing refactor

briefing fixes

briefing fixes

Stop briefing generate being called twice

Stop frontline advantage string being appended
when there are no units.

jinja template

always return enum instance in Strategy Selector

For some reason on DEFENSE, enum is appended to control point stance,
but on all other the enum.value is added instead.

I don't see any case where the value is used, but there are many
cases that the enum instance is evaluated against.

type issue

junja's not a thing

swap mapping with dict

jinja template

always return enum instance in Strategy Selector

For some reason on DEFENSE, enum is appended to control point stance,
but on all other the enum.value is added instead.

I don't see any case where the value is used, but there are many
cases that the enum instance is evaluated against.

type issue

Update build.yml

junja's not a thing

swap mapping with dict

Restore build job
2020-10-31 20:09:20 -07:00
David Pierron
0477247cf2 correction :
skipping plugin work orders did not work
2020-10-26 21:05:34 +01:00
David Pierron
e0319a4047 Merge remote-tracking branch 'upstream/develop'
into skynet-iads-plugin
2020-10-26 18:05:07 +01:00
Dan Albert
c06a855113 Fix mypy regressions.
Mostly in the plugin system, which needed a handful of asserts that
shouldn't be necessary, but fixing them requires a refactor.
2020-10-24 01:10:11 -07:00
David Pierron
57b7402753 changes to the export of state.json :
- dcsLiberation.installPath does not include "state.json" anymore
- corrected behavior :
  - try LIBERATION_EXPORT_DIR
  - then try dcsLiberation.installPath
  - then try TEMP
  - then try working directory
- corrected multiple bugs in dcs_liberation.lua
- corrected bad string.format causing DCS crashes in
  jtacautolase-config.lua
2020-10-21 23:44:36 +02:00
David Pierron
44c976948d bug correction in the JTACautolase LUA config 2020-10-20 23:02:46 +02:00
David Pierron
b1840ce2ca Merge 'upstream/develop' into new-plugin-system 2020-10-20 22:10:08 +02:00
David Pierron
ed92e9afb9 changed the system to make use of JSON files 2020-10-18 18:23:31 +02:00
Dan Albert
49b6951ac3 Generate weather conditions at turn start.
Weather and exact time of day information is helpful during mission
planning, so generate it at the start of the turn rather than at
takeoff time.

Another advantage aside from planning is that we can now use the wind
information to set carrier headings and takeoff runways appropriately.
2020-10-16 18:25:25 -07:00
David Pierron
ec6fc076de multiple changes
- load plugins when loading a game
- moved plugins scripts to resources/plugins (for pyinstaller)
- removed vanilla JTAC and JTAC_smoke options and settings GUI
- call JtacAutolasePlugin in armor.py
- made a dictionary of INSTALLED_PLUGINS
- removed NIOD from the VEAF plugin
2020-10-12 19:49:39 +02:00
David Pierron
d22943d755 added a customizable plugin system
- the base LUA functionality has been implemented as a mandatory plugin
- the jtacautolase functionality has been implemented as a plugin
- added a VEAF framework plugin

The plugins have GUI elements in the Settings window.
2020-10-12 17:27:13 +02:00
David Pierron
c77bfe9da2 plugin base : inject mission configuration data 2020-10-09 21:25:21 +02:00
Dan Albert
db6b660270 Fix mypy issues in all modules except qt_ui. 2020-10-06 17:24:08 -07:00
Dan Albert
5f1601a2da Remove the userdata package. 2020-10-06 17:01:37 -07:00
Khopa
e664652cc5 Now properly merged operation.py 2020-10-07 01:07:56 +02:00
Khopa
ca48a42701 Revert "Reverted automerge errors."
This reverts commit 00ea8ac4
2020-10-07 00:59:18 +02:00
Khopa
00ea8ac4e1 Reverted automerge errors. 2020-10-07 00:56:42 +02:00
C. Perreau
1f18bf2bd8
Merge branch 'develop' into waypoint-planning 2020-10-06 22:01:44 +02:00
Dan Albert
f040804d02 Fix save issues after aborting mission.
When the mission is aborted the pending mission is still in the event
list, which is part of the game option. That event has a reference to
the operation, which in turn contains all the mission generator
objects. Two of these objects are the radio/TACAN allocators, which
use a generator to track the next free channel. Generators cannot be
picked, so because these are transitively part of the game object the
game cannot be saved.

Aside from the briefing generator, none of those objects are
actually needed outside the generation function itself, so just make
them locals instead.

This probably needs a larger refactor at some point. It doesn't look
like we need so many calls into the operation type (it has an
initialize, a prepare, and a generate, and it doesn't seem to need
anything but the last one). The only reason breifinggen needs to
remain a part of the class is because the briefing title and
description are filled in from the derived class, where title and
description should probably be overridden properties instead. I'm also
not sure if we need to make the event list a part of game at all, and
also don't think that the mission needs to be one of these events.
2020-10-05 02:17:14 -07:00
Dan Albert
cc7c2cc707 Refactor flight plan generation. 2020-10-04 12:24:26 -07:00
Dan Albert
1e041b6249 Perform coalition-wide mission planning.
Mission planning on a per-control point basis lacked the context it
needed to make good decisions, and the ability to make larger missions
that pulled aircraft from multiple airfields.

The per-CP planners have been replaced in favor of a global planner
per coalition. The planner generates a list of potential missions in
order of priority and then allocates aircraft to the proposed flights
until no missions remain.

Mission planning behavior has changed:

* CAP flights will now only be generated for airfields within a
  predefined threat range of an enemy airfield.
* CAS, SEAD, and strike missions get escorts. Strike missions get a
  SEAD flight.
* CAS, SEAD, and strike missions will not be planned unless
  they have an escort available.
* Missions may originate from multiple airfields.

There's more to do:

* The range limitations imposed on the mission planner should take
  aircraft range limitations into account.
* Air superiority aircraft like the F-15 should be preferred for CAP
  over multi-role aircraft like the F/A-18 since otherwise we run the
  risk of running out of ground attack capable aircraft even though
  there are still unused aircraft.
* Mission priorities may need tuning.
* Target areas could be analyzed for potential threats, allowing
  escort flights to be optional or omitted if there is no threat to
  defend against. For example, late game a SEAD flight for a strike
  mission probably is not necessary.
* SAM threat should be judged by how close the extent of the SAM's
  range is to friendly locations, not the distance to the site itself.
  An SA-10 30 nm away is more threatening than an SA-6 25 nm away.
* Much of the planning behavior should be factored out into the
  coalition's doctrine.

But as-is this is an improvement over the existing behavior, so those
things can be follow ups.

The potential regression in behavior here is that we're no longer
planning multiple cycles of missions. Each objective will get one CAP.
I think this fits better with the turn cycle of the game, as a CAP
flight should be able to remain on station for the duration of the
turn (especially with refueling).

Note that this does break save compatibility as the old planner was a
part of the game object, and since that class is now gone it can't be
unpickled.
2020-10-04 12:24:26 -07:00
Dan Albert
a44cbe5972 Tone down failure message for missing plugin file.
This looked an awful lot like an error, but it's the common case.
2020-10-01 23:57:53 -07:00
Khopa
f381bf85a4 Fixed JTAC script not working after changes made to lua files 2020-10-01 23:17:32 +02:00
David Pierron
3bae591c04 corrected and enhanced mission portability 2020-09-29 20:46:22 +02:00
David Pierron
afbd4a4716 Make mission portable
use inline json.lua and write to %LIBERATION_EXPORT_DIR%, %TEMP%
or the DCS working directory
2020-09-29 17:27:35 +02:00
David Pierron
84da44a27b Introduced LUA scripts plugins
In order to be able to customize the scripts that can be injected in the
mission, a __plugin.lst file is read and the scripts mentionned in this
file are injected (through DoScriptFile and not DoScript).

A mechanism checks if a standard script (Mist, JTACAutolase) has
already been loaded, to avoid loading them twice.
2020-09-25 11:06:25 +02:00
Dan Albert
722ec00076 Add radio information for more aircraft.
Adds the following:

* AJS37
* AV-8B
* JF-17

This does move the preset channel allocation logic into its own class,
since we need to customize that behavior for the AJS37 since it has a
rather unique preset channel layout (see the comments in
`ViggenRadioChannelAllocator` for details).
2020-09-11 18:45:19 -07:00
C. Perreau
70cd0e8c31
Merge pull request #130 from DanAlbert/callsigns
Handle callsigns for flights.
2020-09-11 20:53:44 +02:00
Dan Albert
993bf50012 Handle callsigns for flights.
We don't configure the callsigns that pydcs uses, so instead read
those from pydcs and use them where appropriate instead of just
guessing.

Fixes https://github.com/Khopa/dcs_liberation/issues/113.
2020-09-11 01:47:13 -07:00
Dan Albert
8a7e43ef42 Also dedup ATC frequencies.
Some airports on the Syria map share ATC frequencies.
2020-09-08 16:45:08 -07:00
Khopa
98d75bc721 Tomcat and M2000 radios support 2020-09-06 15:43:44 +02:00
Dan Albert
4b74b5a13d Fix incorrect pydcs import paths.
I've been wrongly importing these from `pydcs.dcs` instead of just
`dcs`, because that was what PyCharm thought they were. These will all
be broken when we get back to using a real pydcs instead of relying on
its directory being in our tree.

This page in the wiki should be updated:
https://github.com/Khopa/dcs_liberation/wiki/Developer's-Guide

Instead of recommending that `PYTHONPATH` be updated in the run
configuration, it should instead recommend that Settings -> Project:
dcs_liberation -> Project Structure be set to exclude the pydcs
directory from the dcs_liberation content root, and add the pydcs
directory as a *separate* content root.

Alternatively, we could recommend that configure a virtualenv (good
advice anyway, and pycharm knows how to set them up) that have people
run `pip install -e pydcs`.

I think even easier would be switching from the virtualenv-style
requirements.txt to pipenv, which can actually encode the `-e` style
pip install into its equivalent of requirements.txt.
2020-09-06 01:16:57 -07:00
Dan Albert
9d31c478d3 Fix briefing generation.
I removed the nav target info from the briefing because that doesn't
seem to have been doing what it was intended to do. It didn't give any
actual target information, all it would show was (example is a  JF-17
strike mission):

    PP1
    PP2
    PP3
    PP4

Without any additional context that doesn't seem too helpful to me.
I'll be following up (hopefully) shortly by adding target information
(type, coordinates, STPT/PP, etc) to both the briefing and the
kneeboard that will cover that.

Refactor a bunch to share some code with the kneeboard generator as
well.
2020-09-04 01:06:31 -07:00
Dan Albert
d02a3a0d3f Add carrier support to kneeboards. 2020-09-04 00:56:26 -07:00
Dan Albert
a9e65cc83d Setup default radio channels for player flights. 2020-09-03 15:02:59 -07:00
Dan Albert
010d505f04 Reserve frequencies used by beacons. 2020-09-03 15:02:59 -07:00
Dan Albert
af596c58c3 Control radio/TACAN allocation, set flight radios.
Add central registries for allocating TACAN/radio channels to the
Operation. These ensure that each channel is allocated uniquely, and
removes the caller's need to think about which frequency to use.

The registry allocates frequencies based on the radio it is given,
which ensures that the allocated frequency will be compatible with the
radio that needs it. A mapping from aircraft to the radio used by that
aircraft for intra-flight comms (i.e. the F-16 uses the AN/ARC-222)
exists for creating infra-flight channels appropriate for the
aircraft. Inter-flight channels are allocated by a generic UHF radio.

I've moved the inter-flight radio channels from the VHF to UHF range,
since that's the most easily allocated band, and inter-flight will be
in the highest demand.

Intra-flight radios are now generally not shared. For aircraft where
the radio type is not known we will still fall back to the shared
channel, but that will stop being the case as we gain more data.

Tankers have been moved to the Y TACAN band. Not completely needed,
but seems typical for most missions and deconflicts the tankers from
any unknown airfields (which always use the X band in DCS).
2020-09-03 15:02:59 -07:00