* fix conflict
* squash bugs and reuse patrol layout
* fix tanker tacan and formatting
* fix unlimited fuel option
* update pretense for tanker changes
* reuse refueling flight plan and bugfix for sunken carrier
changelog
* remove unitmap dependency
* formatting and more unit map removal
* more formatting
* typing and black
* keep tanker out of clouds
* fix if there are no clouds
* better cloud handling
* groundwork for recovery task
* remove changes to game/commander
* Finishing up recovery tankers
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Co-authored-by: Raffson <Raffson@users.noreply.github.com>
This makes it so that the mission planning effects are applied only if
the package can be fulfilled. For example, breakthrough will be used
only if all the BAI missions were fulfilled, not if they will *attempt*
to be fulfilled.