Commit Graph

20 Commits

Author SHA1 Message Date
Raffson
e9a3bd0640 Replace more Patriot STRs with real EWRs.
Not all of these nations actually field this radar (according to
Wikipedia), but at least it's a real EWR, and it's the only blue one
we've got.
2023-06-04 12:56:11 +02:00
RndName
01f872c960 Add support for the flyable Apache. 2022-03-18 00:00:02 -07:00
RndName
f10f792c4b Update Factions 2022-02-21 20:45:41 +01:00
docofmur
dba70dc6d5 Faction Audit.
Transports and mod aircraft added where needed cleaned up various
duplicates in factions.
2021-06-22 15:01:50 -07:00
Simon Clark
aa3811ad02 Updated factions to reflect mod select changes. 2021-06-21 01:32:43 +01:00
Simon Clark
11069cc219 Make mod selection nicer and deprecate MB-339.
Mod selection is now done via checkbox in the new game wizard.

The MB-339 is being turned into a paid module, and the free mod no longer works, so it's been removed.
2021-06-21 01:16:41 +01:00
Dan Albert
e7223da19f Convert remaining unit data. 2021-06-17 22:09:16 -07:00
Dan Albert
f811ae6c61 Convert factions and unit data. 2021-06-12 20:13:45 -07:00
SnappyComebacks
a53a648a63 Add plannable tankers.
This Pull Request lets users plan Tanker flights.

Features:

- Introduction of `Refueling` flight type.
- Tankers can be purchased at airbases and carriers.
- Tankers get planned by AI.
- Tankers are planned from airbases and at aircraft carriers.
- Tankers aim to be at high, fast, and 70 miles from the nearest threat.
  (A10s won't be able to tank)
- Tankers racetrack orbit for one hour.
- Optional Tickbox to enable legacy tankers.
- S-3B Tanker added to factions.
- KC-130 MPRS added to factions.
- Kneeboard shows planned tankers, their tacans, and radios.

Limitations:

- AI doesn't know whether to plan probe and drogue or boom refueling
  tankers.
- User can't choose tanker speed.  Heavily loaded aircraft may have
  trouble.
- User can't choose tanker altitude.  A-10s will not make it to high
  altitude.

Problems:

- Tanker callsigns do not increment, see attached image.  (Investigated:
  Need to use `FlyingType.callsign_dict`, instead of just
  `FlyingType.callsign`.  This seems like it might be significant work
  to do.).
- Having a flight of two or more tankers only spawns one tanker.
- Let me know if you have a solution, or feel free to commit one.

https://user-images.githubusercontent.com/74509817/120909602-d7bc3680-c633-11eb-80d7-eccd4e095770.png
2021-06-09 21:14:10 -07:00
Dan Albert
1fe3451120 Set locales for some factions.
Far from complete.
2021-05-27 21:37:04 -07:00
Khopa
9243fd499b pydcs update for DCS 2.7.1 2021-05-21 01:15:54 +02:00
Khopa
15d2a5bb2b Updated units name in liberation 2021-04-16 23:33:22 +02:00
SnappyComebacks
4519f47b19 Added US Aggressors. 2021-03-12 11:16:27 -07:00
Simon Clark
abbb046566 Add the SH-60B Seahawk into the game.
It was requested in #759, and also carries the Penguin AShM, which could be fun.
2021-01-12 12:27:31 +00:00
Khopa
12bf26223d Added shorad units on frontline 2020-12-22 23:23:32 +01:00
Dan Albert
fdf571c016 Clean up faction air defenses vs shorads vs SAMs. 2020-11-27 18:10:13 -08:00
Khopa
e26b692631 MAde it possible to setup liveries in faction files. 2020-11-16 23:57:12 +01:00
Khopa
2c0ca5803f Improved the faction selection screen in the new game wizard. 2020-11-08 21:57:26 +01:00
Dan Albert
e8feded4c3 Add EWR generation.
Fixes https://github.com/Khopa/dcs_liberation/issues/66
2020-11-07 16:20:58 -08:00
Khopa
743534bdda Migrated latest factions to new faction json format. 2020-10-24 23:35:39 +02:00