Previously, only the insurgent variant was used because the names were
identical. Also added descriptions to all ZU-23 variants and specified that the
insurgent variants are used with both Insurgent factions.
This allows to define if a unit should be placed backwards in the generated mission. This is required for example for the SA-11/SA-17 or Silkworm Launchers.
Now the user can override special skynet properties from the unit.yaml of the main Radar of the sam site. Which unit needs these overrides can be looked up over here: https://github.com/walder/Skynet-IADS/blob/develop/skynet-iads-source/skynet-iads-supported-types.lua
- fixed wrong exclusion of groups with the first unit dead but still able to participate
- added some exception handling in the lua script for groups which skynet is not able to control. preventing scripting errors
Added AntiShipMissile unit class and updated the hy_launcher unit as well as the silkworm layout to differentiate clearly between missile (scud, v1) and antiship (silkworm)
fixes#2159
- Generalize Hawk, Rapier, Roland, SA-2, SA-3, SA-11, HQ-7, NASAMS
- One layout miz with 6 Launchers
- Two general layout yamls for 6 and 4 Launchers using the same miz
- Split up the SHORAD layout (one with TELAR units and one with Track Units)
- The SA-8 LD unit hat the SA-13 unit name as variant. The Layout tried to create a SA-13 SHORAD Site but actually used an SA-8 LD unit instead with zero threat range. This resulted in a yellow marked GroundObject on the map
- Cleaned up the treat and radar range functions a bit