Raffson
02b7cd7fb3
Update main.py
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Replace UI occurrence of 'Liberation' with 'Retribution'
2022-09-18 18:23:01 +02:00
Raffson
9840ed1444
Introduce .retribution save-files
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Keeping .liberation since we'd want stay compatible for as long as possible
2022-09-18 18:23:00 +02:00
Raffson
23b18c17ca
Update FirstStartWindow
2022-09-18 17:36:42 +02:00
Raffson
67c11848a7
Change icons
2022-09-18 17:06:16 +02:00
Raffson
9703e2452d
Set version to 1.0.0
2022-09-18 15:52:42 +02:00
Raffson
3ffcddcc5a
Change name of .exe file
2022-09-18 15:52:21 +02:00
Raffson
7a92fa773f
Adjust main window title
2022-09-18 15:48:15 +02:00
Dan Albert
9eb2b6e006
Remove junk from FrontLineConflictDescription.
2022-09-17 14:47:15 +02:00
Dan Albert
16fdb889a7
Split air and ground conflict descriptions.
2022-09-17 14:42:19 +02:00
Dan Albert
480dccb817
Re-disable sending landmap data for Falklands.
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Still too slow.
2022-09-17 14:42:19 +02:00
Dan Albert
a9f6e3a0c3
Rename frontline vector to bounds, add a class.
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This isn't actually the data that callers usually want. Most of the
callers just want the bounds. The heading and length are trivially
computed from that. Add a class to contain the result so it's easier to
refactor.
2022-09-17 14:42:19 +02:00
Dan Albert
46ddd884a2
Rename confusing front line methods/members.
2022-09-17 14:35:14 +02:00
Dan Albert
900948f7c2
Use simplified Falklands exclusion zones.
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This is significantly faster on my machine. Checking it in (and
re-enabling the UI layer) to see how it affects slower machines.
2022-09-17 14:35:13 +02:00
Dan Albert
e4d780cb61
Avoid sending landmap data for Falklands.
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This is too damn slow. A possible solution is explained in the comment,
but we shouldn't tackle that until we're sure the rest of the game runs
okay.
2022-09-17 14:35:13 +02:00
Dan Albert
0cb61ea778
Log planning times per-task.
2022-09-17 14:35:13 +02:00
Dan Albert
daf565f11c
Add additional information to multi-event tracing.
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Show the number of times the event was logged as well as an average run-
time.
2022-09-17 14:35:12 +02:00
Dan Albert
e503a8034c
Bump the campaign version for the Falklands.
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Support isn't done yet, but the things that would affect campaign design
are done.
https://github.com/dcs-liberation/dcs_liberation/issues/2242
2022-09-17 14:35:12 +02:00
Dan Albert
65b9985096
Set the Falklands timezone.
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https://github.com/dcs-liberation/dcs_liberation/issues/2242
2022-09-17 14:35:12 +02:00
Dan Albert
5de94843ea
Fix mistake in join point placement.
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This looks like it was just a typo. We want to join as late as possible
to allow flights coming from other airfields to take the best route to
the target that is safe, rather than joining as early as possible, which
isn't useful since pre-join and post-split are supposed to be safe areas
anyway.
2022-09-17 14:35:11 +02:00
Dan Albert
cb5783e360
Fix rendering of join permissible zones.
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The zones themselves are supposed to be unstroked because we only want
to stroke the boundaries of the zone that are preferred.
2022-09-17 14:35:11 +02:00
Dan Albert
3162139a31
Add a Falklands landmap, imported from GIS.
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https://github.com/dcs-liberation/dcs_liberation/issues/2242
2022-09-17 14:35:10 +02:00
Dan Albert
7b65427a41
Add Falklands terrain shapefiles.
2022-09-17 14:35:09 +02:00
Dan Albert
4d9179d378
Add a GIS shapefile to landmap importer.
2022-09-17 14:35:08 +02:00
Dan Albert
38e2bf187f
Fix DaytimeMap error with disabled night missions.
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Fixes https://github.com/dcs-liberation/dcs_liberation/issues/2429
2022-09-17 14:35:08 +02:00
Dan Albert
b01895e2dd
Use ATC radio info from pydcs.
2022-09-17 14:35:07 +02:00
Dan Albert
9e4516eba1
Update pydcs.
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This update adds ATC information to the exported data.
2022-09-17 14:35:06 +02:00
Dan Albert
cc9174cba4
Add a data linter with Markdown output.
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Wildly incomplete, but it's a start.
2022-09-17 14:35:06 +02:00
Dan Albert
46a3aa9540
Load airfield data when called for airport.
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The for_theater method is always called before for_airport is during
normal gameplay, but I'm writing a linter to show missing airfield data
that calls for_airport first.
2022-09-17 14:35:06 +02:00
Dan Albert
a3d58daa3c
Be tolerant of theaters with no airfield data.
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This shouldn't be the case for anything shipped, but is typical when new
theaters are still being developed.
We could potentially add an `in_progress` flag to the theater definition
to make this only optionally tolerant, but since that code path would
rarely be exercised it's just likely to bitrot. This data isn't critical
to mission generation anyway, so this is fine. What we should do is add
some linters that document all the data that is missing though (and
ideally publish that to our docs).
2022-09-17 14:35:05 +02:00
Dan Albert
d226493936
Update beacon data.
2022-09-17 14:35:05 +02:00
Dan Albert
87375eb4b1
Clean up ConflictTheater constructor.
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Now that all theaters are defined in YAML, we can lose some of the mess
in this class.
2022-09-17 14:35:05 +02:00
Dan Albert
d060f39e2f
Note theater moddability in the changelog.
2022-09-17 14:35:04 +02:00
Dan Albert
c43d84bdae
Migrate Falklands to YAML.
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All theaters are now moddable.
2022-09-17 14:35:04 +02:00
Dan Albert
ac0f24f94f
Migrate The Channel to YAML.
2022-09-17 14:35:04 +02:00
Dan Albert
1c66f18e3f
Migrate Normandy to YAML.
2022-09-17 14:35:03 +02:00
Dan Albert
ede1a8c567
Migrate Nevada to YAML.
2022-09-17 14:35:03 +02:00
Dan Albert
f08955ae53
Migrate Marianas to YAML.
2022-09-17 14:35:03 +02:00
Dan Albert
06652cd063
Migrate Syria to yaml.
2022-09-17 14:35:02 +02:00
Dan Albert
f3f067830f
Port Persian Gulf to yaml.
2022-09-17 14:35:02 +02:00
Dan Albert
401a0ae557
Make theater properties moddable.
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Only the Caucasus has been migrated so far. Will follow up with the
others, and also will be adding beacon/airport data to this.
2022-09-17 14:35:01 +02:00
Dan Albert
44166203ab
Add Grabthar's Hammer Falklands campaign.
2022-09-17 14:35:01 +02:00
Dan Albert
c4fe3a31a7
Add a Falklands theater.
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Not at all done yet, but loads.
https://github.com/dcs-liberation/dcs_liberation/issues/2242
2022-09-17 14:35:01 +02:00
Dan Albert
cbfeebd28c
Ignore user vscode settings in the client.
2022-09-17 14:35:00 +02:00
Dan Albert
2dba0f07ad
Support polygons with holes in the API.
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We don't have any of these yet because our landmaps suck, but we'll need
holes in the sea zones to mask islands correctly.
2022-09-17 14:35:00 +02:00
Dan Albert
b0fd09057c
Update pydcs.
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Newest Falklands updates.
2022-09-17 14:34:59 +02:00
Adam Clemons
fd545fbc79
Use the Missions directory for state fall back.
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Useful for servers that do not allow access to other paths.
2022-09-17 14:34:51 +02:00
Raffson
15ed0e733a
Don't generate CP triggers for carriers
2022-09-17 14:33:02 +02:00
MetalStormGhost
da04abf53a
Fix zombie carrier
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Fixed (zombie) carrier killed in state.json but always respawning in-game, issue #2405 . GenericCarrierGenerator.generate() will now generate the ship group with an array that only contains alive ship units, just like GroundObjectGenerator.generate() has previously done.
Carrier groups will now also show up as destroyed/damaged on the map when the carrier is sunk.
2022-09-17 14:33:01 +02:00
MetalStormGhost
d08adc2842
Add new performance option: Maximum frontline unit supply per CP
2022-09-04 14:06:07 +02:00
Raffson
b74291f82a
Update pydcs
2022-09-04 12:26:29 +02:00