12 Commits

Author SHA1 Message Date
Eclipse/Druss99
31c80dfd02 refactor of previous commits
refactor to enum

typing and many other fixes

fix tests

attempt to fix some typescript

more typescript fixes

more typescript test fixes

revert all API changes

update to pydcs

mypy fixes

Use properties to check if player is blue/red/neutral

update requirements.txt

black -_-

bump pydcs and fix mypy

add opponent property

bump pydcs
2025-10-19 19:34:38 +02:00
Druss99
dd7e4c908e
Recovery tanker support (#429)
* fix conflict

* squash bugs and reuse patrol layout

* fix tanker tacan and formatting

* fix unlimited fuel option

* update pretense for tanker changes

* reuse refueling flight plan and bugfix for sunken carrier

changelog

* remove unitmap dependency

* formatting and more unit map removal

* more formatting

* typing and black

* keep tanker out of clouds

* fix if there are no clouds

* better cloud handling

* groundwork for recovery task

* remove changes to game/commander

* Finishing up recovery tankers

---------

Co-authored-by: Raffson <Raffson@users.noreply.github.com>
2024-12-23 04:39:10 +00:00
Raffson
64d60e5ccf
Datalink support + pydcs update
Support for 2.9.10.4160, though without Iraq, but finally there's some basic support for datalink...
2024-12-16 03:08:40 +01:00
Cedric Menard
2091fdbb27
Add Mbot's Call Artillery Script plugin (#410)
* Add Mbot's Call Artillery Script plugin

* Applied PR comments

* Fix for wrong indentation, remove unused client skill check, added changelog item
2024-11-03 13:02:36 +00:00
MetalStormGhost
64b1410de8 Implemented support for player controllable carriers in Pretense campaigns. This functionality can be enabled or disabled in settings, because the controllable carriers in Pretense do not build and deploy AI missions autonomously, so the old functionality is retained.
Added new options in settings:
- Carriers steam into wind
- Navmesh to use for Pretense carrier zones
- Remove ground spawn statics, including invisible FARPs, at airbases.
- Percentage of randomly selected aircraft types (only for generated squadrons)
intended to allow the user to increase aircraft variety.

Will now store the ICLS channel and Link4 frequency in missiondata.py CarrierInfo.

Implemented artillery groups as Pretense garrisons. Artillery groups are spawned by the Artillery Bunker. Will now also ensure that the logistics units spawned as part of Pretense garrisons are actually capable of ammo resupply.

Fixed the Pretense generator generating a bit too many missions per squadron. Ground spawns: Also hot start aircraft which require ground crew support (ground air or chock removal) which might not be available at roadbases. Also, pretensetgogenerator.py will now correctly handle air defence units in ground_unit_of_class(). Added Roland groups in the Pretense generator.
2024-04-06 15:46:11 +03:00
Raffson
ea726bbf06
Streamlining 2023-10-07 21:43:27 +02:00
Dan Albert
59673e7911
Convert TOTs to datetime.
https://github.com/dcs-liberation/dcs_liberation/issues/1680
2023-10-07 21:09:25 +02:00
Raffson
59871ac36c
Only assign TACAN to compatible tankers 2023-09-17 14:25:46 +02:00
Raffson
29d88fd61d
Add TOT/TOS to kneeboard for AWACS & Tankers 2023-02-04 23:57:51 +01:00
Raffson
d5de5b3a78
Stack aircraft when spawning right above CP
Should prevent mid-air collisions in most cases, though I'm still worried about "off map" spawns that can possibly collide, though an easy fix would be to manually use time-spacing.
Alternatively we need to treat it as a special case, assigning different altitudes to avoid collisions during the first leg of the flight if that turns out to be the case...
2022-12-18 16:42:38 +01:00
Raffson
a736bf9b09
"Optimize Imports" in game & qt-ui
Adjustments made by PyCharm
2022-10-24 18:54:41 +02:00
RndName
aa77cfe4b9 Add AirAssault and Airlift mission types with CTLD support
- Add the new airassault mission type and special flightplans for it
- Add the mission type to airbase and FOB
- Add Layout for the UH-1H
- Add mission type to capable squadrons
- Allow the auto planner to task air assault missions when preconditions are met
- Improve Airlift mission type and improve the flightplan (Stopover and Helo landing)
- Allow Slingload and spawnable crates for airlift
- Rework airsupport to a general missiondata class
- Added Carrier Information to mission data
- Allow to define CTLD specific capabilities in the unit yaml
- Allow inflight preload and fixed wing support for air assault
2022-06-09 22:45:29 +02:00