1314 Commits

Author SHA1 Message Date
Raffson
b61f625828
Fix bug in earlier bugfix -_- 2024-05-11 19:00:56 +02:00
Raffson
779f66670f
Expose OPFOR squadrons
This allows for customizing OPFOR liveries, checking whether pilots are assigned, number of pilots available, and more stuff to get information & debug in an easier way...
2024-05-11 18:08:12 +02:00
Raffson
d3e1a1df92
Fix bug w.r.t. OffMapSpawn CPs starting cold 2024-05-11 17:26:36 +02:00
MetalStormGhost
48861c53da Merge remote-tracking branch 'remotes/dcs-retribution/dcs-retribution/dev' into pretense-generator 2024-05-09 21:16:32 +03:00
MetalStormGhost
a27663e4b6
Default start type for player flights (#303)
* Implemented a new option in settings: Default start type for Player flights.

* Updated changelog.

* Removed unnecessary country parameter.

* Restore missing parameter

* on_pilot_changed should emit pilots_changed in its finally block, otherwise the start-type isn't updated if you have a single client pilot which you switch to a non-client pilot.

Also implemented other changes suggested by @Raffson, such as a more streamlined start_type QComboBox handling and moving the pilots_changed Signal to FlightRosterEditor.

* Decouple Signal from QFlighStartType

---------

Co-authored-by: Raffson <Raffson@users.noreply.github.com>
2024-05-09 10:19:30 +00:00
Starfire13
0ab7dd2f15
Sort mod list by alphabetical order (#302) 2024-05-05 22:02:46 +02:00
MetalStormGhost
e34a8c7875 Renamed CTLD plugin settings to Retribution
Renamed CTLD plugin settings to Retribution, as well as some other miscellaneous files too.
2024-05-05 11:04:56 +02:00
MetalStormGhost
c795ed01a0 Merge remote-tracking branch 'remotes/dcs-retribution/dcs-retribution/dev' into pretense-generator 2024-05-03 11:19:48 +03:00
Raffson
d2fd7bbb4e
Configurable carriers 2024-04-07 00:12:08 +02:00
Raffson
e416e07366
Log error if exception occurs during MissionScripting replacement 2024-04-06 22:01:15 +02:00
Raffson
d051774464
Allow naval adjustments on turn 0 2024-04-01 22:08:00 +02:00
Chilli
a9a56bfcc4
CJS super hornet mod update (#277) 2024-04-01 21:39:46 +02:00
Raffson
ab32c44b9d
Ability to configure liveries on flight/flight-member level 2024-03-22 20:41:28 +01:00
Raffson
cbaf509375
Avoid crash with incompatible save on startup 2024-03-17 01:25:52 +01:00
MetalStormGhost
e9832b5d82
Super Étendard mod support v2.5.5 (#273)
* Implemented support for the VSN Super Étendard v2.5.5

* Updated changelog and renamed the banner.

---------

Co-authored-by: Raffson <Raffson@users.noreply.github.com>
2024-03-16 14:55:50 +00:00
MetalStormGhost
6204dd4e72
F9F Panther mod support (version v2.8.7.101) (#226)
* Added F9F Panther mod support (version v2.8.7.101). Still missing loadouts and icon+banner.

* Added missing import in pydcs_extensions/__init__.py

* Added a banner and icon for the F9F Panther, credit for the banner to Jim over at the Century Series Discord. VSN Century Series logo used with permission. Also added loadouts for the F9F Panther and fixed the mod settings for it.
2024-03-16 15:47:04 +01:00
Raffson
3cd1b2f80a
Fine-tune target waypoints for Strike Eagle 2024-03-10 00:51:09 +01:00
Raffson
eb6afbdf02
Ignore range when manually using auto-create 2024-03-09 22:31:47 +01:00
Raffson
9303e1cb9e
Configurable cruise & combat altitude + randomized offsets (phase 1) 2024-03-04 00:01:29 +01:00
Raffson
7158a5e60d
Don't degrade flight-plan when adding waypoints 2024-03-03 13:43:33 +01:00
Raffson
bcf8ee9d42
Fine-tune release of parking slots 2024-03-03 12:51:27 +01:00
Raffson
9f204d0334
Fix UI bug wrt cheat-options 2024-03-02 17:36:36 +01:00
Raffson
b4ba200f95
Buy/Replace TGOs for free at turn 0 2024-03-01 23:46:56 +01:00
Raffson
32f8d8d0b7
New cheat option: manage REDFOR's TGOs 2024-03-01 23:06:46 +01:00
Raffson
9f7c9eec14
Send new-flight events when cloning
Fix #268
2024-03-01 22:33:23 +01:00
MetalStormGhost
72d1c105a7 Implemented a Pretense settings page. 2024-02-25 12:40:43 +02:00
MetalStormGhost
08930f4a9a Added new icons and a separate button which will point to the Pretense/Foothold Discord. 2024-02-25 12:39:48 +02:00
MetalStormGhost
15fafc20df Removed the reference to (nonexistent) NewPretenseWizard. 2024-02-25 12:39:31 +02:00
MetalStormGhost
31fb340ac8 Will now generate control point trigger zones and AI aircraft for the Pretense campaign. 2024-02-25 12:39:26 +02:00
Raffson
e36e213b76
Selectable aircraft type in AutoCreateDialog
Resolves #165
2024-02-25 00:38:17 +01:00
Raffson
40a733e147
Fix win/loss not triggering when carriers are present 2024-02-18 01:10:29 +01:00
Raffson
ca0a100d9a
Send events when closing AWCD mid-campaign
Should fix the issue where the map isn't properly updating after making changes to the AWCD
2024-02-16 21:12:12 +01:00
Raffson
cb68ff0df3
Configurable back-end port 2024-02-10 18:39:42 +01:00
Raffson
63d05ea696
Preference option to prioritize custom Liberation payloads 2024-02-09 23:52:27 +01:00
Raffson
7c05e94619
Remove unused code 2024-02-09 20:13:12 +01:00
Raffson
4c13704630
Fix error on shutdown
Mentioned by NoGoodNews as well as Starfire, once you open the logs an error would present itself as follows:
RuntimeError: The SignalInstance object was already deleted
2024-02-09 19:20:29 +01:00
Raffson
5aefa4ae55
Fix keyboard modifiers + off-by-one bug 2024-02-04 23:25:14 +01:00
MetalStormGhost
33cfcd211a Removed IDF Mods Project Iron Dome mod artillery assets, since they are not included in the IDF Assets Pack mod which is currently supported in Retribution. 2024-02-01 23:29:18 +01:00
MetalStormGhost
ca98183e94
IDF Assets Pack support v1.1 (#233)
* Updated Irondome support to IDF Assets Pack V1.1, which includes the David's Sling.

* Added an Israel 2017 faction with the David's Sling.

* IDF Assets Pack air defence presets and assets are now correctly removed from the faction when the mod is disabled.

* Removed the Iron Dome mod rocket launchers:
- "9M22U - 122mm Grad"
- "9M27F - 229mm Uragan"
- "9M55F - 300mm Smerch"

These were added to the Iron Dome Mod V1.2 in order for the radar to recognize them and be able to intercept them (these are limitations of DCS), so new rockets were added. However, they don't exist in the IDF Assets Pack.

* IronDome to IDF-Assets migration

---------

Co-authored-by: Raffson <Raffson@users.noreply.github.com>
2024-01-28 17:35:24 +00:00
Raffson
dad5e7c146
Fix TOT-offset issues 2024-01-28 17:39:46 +01:00
Raffson
8d56e2d3bb
Reinitialize flights upon abort 2024-01-28 14:44:17 +01:00
Raffson
6e96b4fbb0
Fix AWCD bugs mentioned by Drexyl 2024-01-06 21:06:27 +01:00
MetalStormGhost
5ca12373d8
Improvements to disabled aircraft mod handling in Faction (#234) 2023-12-30 18:13:38 +01:00
Raffson
d0dec86a6d
Add Load/Save for AirWingConfig #167 2023-12-29 17:50:05 +01:00
Raffson
96c7e20488
Remove line causing exception
Presumably the signature changed when migrating to PySide6
2023-12-29 17:40:43 +01:00
Raffson
35408f7a53
Re-initialize turn after AWCD changes if turn > 0 2023-12-29 17:38:24 +01:00
Raffson
62df761d9c
Rename faction.aircrafts -> faction.all_aircraft 2023-12-29 15:20:00 +01:00
Raffson
9ff9fa5b69
Add AWCD mid-game cheat 2023-12-29 13:16:30 +01:00
ingax01
e63520265c
added missing weapon classes after SU-30 2.7.3b update (#225) 2023-12-29 11:55:00 +01:00
MetalStormGhost
4d4f4d1930
F-4B/C mod support v2.8.7.204 (#217)
* Rename     pydcs_extensions/f4/__init__.py (from pydcs_extensions/f4b/__init__.py)
Rename     pydcs_extensions/f4/f4b.py (from pydcs_extensions/f4b/f4b.py)

* Rename     pydcs_extensions/f4/f4.py (from pydcs_extensions/f4/f4b.py)

* Support for the updated F-4B/C mod

Updated the F4.py pydcs extension to match the updated F-4B/C mod and
reworked the standard payloads to add "clean" to new F-4B pylons 11 and
12.

This includes a workaround to allow Liberation to use the new VSN F-4B
weapons with combined 2x Aim-9js on pylons 3 and 9 underslung with bombs
on ters on new pylons 11 and 12. In mission editor the combined weapons
are selected in pylons 3 and 9 and their under-slung counterparts are
forced onto 11 and 12 using "required" arguments in the mod's lua. All
other pylon 3 and 9 weapons use "required clean" arguments. Liberation
doesn't have a way to force these linkages onto pylons 11 and 12 and
without them, even without clean, no weapons will load on 3 and 9 or 11
and 12.

The workaround for normal weapons on the F-4B is to set the standard
load-outs to "clean" on pylons 11 and 12. This allows all normal weapons
to work on pylons 3 and 9 so long as pylons 11 and 12 are left as Clean.
It also allows Clean into the Liberation dropdown so it can be selected
later if necessary.

The workaround for the 4 new weapons that combines pylons 3 with 11 and
9 with 12 is that the user has to use the matching pair on each set of
pylons. For example - if F4B_LAU105_AIM9J_2_BRU42A_MK82_3 is selected
for pylon 3, BRU 42A MK823 LAU105 AIM9J2 must be selected for pylon 11.
Failure to do this correctly doesn't crash liberation or DCS, the result
will just be either no weapons at all on either pylon or the underslung
weapons on 11 and 12 floating without a pylon attaching it to the plane.

When updating f4.py in the future, note that running the pydcs database
export doesn't pull any data for Pylons 11 and 12. Those matching
weapons / classes have to be manually defined in those pylons for the
F-4B. This is noted in f4.py.

* F-4 mod support update to 2.8.7.201

* Updated QGeneratorSettings.py and the changelog.

* Updated F-4B and F-4C loadouts.

* Added the Phantom to some additional factions.

* Changelog updated: Updated support for F-4B/C Phantom mod to 2.8.7.204

The pydcs export for the latest patch was identical, which means it's also supported.

* Migrator change for renamed F-4B/C folder

---------

Co-authored-by: Nosajthedevil <78634843+Nosajthedevil@users.noreply.github.com>
Co-authored-by: Raffson <Raffson@users.noreply.github.com>
2023-12-28 12:50:24 +01:00