Simon Clark
791aa8b6d1
Fix the powerplant object template.
...
For some reason, the large building with the tank on is rotated 180 degrees when put into an actual mission. Therefore, I've just spun it around to counter this.
2021-01-30 23:46:15 +00:00
Dan Albert
10debbc286
Constrain front lines better.
...
Holes in the inclusion zone are defined by exclusion zones, not by holes
in the inclusion zone. Add a cached property for the inclusion zone that
is not also sea or exclusion zone and use that boundary instead.
2020-12-24 13:50:29 -08:00
Dan Albert
b9138acbc8
Use shapely projection instead of brute force.
...
Converts the landmap to use MultiPolygon instead of a collection of
polygons, since Shapely has explicit support for this.
Because we've done that, we can use a single projection from a line
instead of brute forcing the extent of the front line.
This makes turn processing ~66% faster (3 seconds to 1.8).
There are probably other places this should be used.
2020-12-24 01:20:15 -08:00
Khopa
2c475011a1
Syria terrain update + syrian civil war reworked in miz format
2020-12-21 03:19:17 +01:00
Dan Albert
1a0889d3d9
Update beacon importer to handle TheChannel.
...
TheChannel doesn't have message catalogs for English.
(cherry picked from commit a7203ea90a97f5ee3aecb524a5362f09e35f46df)
2020-12-19 11:47:00 -08:00
walterroach
eddd66b5c4
West coast Caucasus Landmap improvements
2020-12-12 15:35:12 -06:00
Khopa
feed55186f
Migrated "polygon" code to shapely
2020-12-12 02:31:43 +01:00
Khopa
babfd4abda
Merge remote-tracking branch 'khopa/develop' into develop
2020-12-11 22:04:50 +01:00
Khopa
a029c165a0
Normandy campaigns and terrain update
2020-12-11 22:04:33 +01:00
walterroach
9b51533d96
Caucasus Terrain and frontline tweaks
2020-12-11 14:35:06 -06:00
Khopa
c3023a9f99
Normandy terrain data update
2020-12-01 13:39:54 +01:00
Khopa
45ce28f9bf
Another big Persian gulf terrain update (Iran)
2020-11-29 15:19:28 +01:00
Khopa
a7421fc670
Updated Persian Gulf terrain data to include more exclusions zones.
2020-11-29 15:00:03 +01:00
walterroach
c501c45c52
Update channel landmap
...
Ensures a valid frontline location can be found on the Dunkirk campaign
between Saint Omer and Dunkirk
2020-11-28 19:42:10 -06:00
Dan Albert
200c13dc31
Remove dead code.
2020-11-21 13:27:19 -08:00
walterroach
398630d51e
initial tooling
2020-11-12 21:51:54 -06:00
Khopa
5742075ff2
Syria terrain update for Incirlik airbase exlusions zones.
2020-11-07 16:22:59 +01:00
Dan Albert
fdfa4827ab
Remove unused and broken scripts.
2020-11-05 21:39:49 -08:00
Khopa
aa1ac56ec3
Faction rework, working :)
2020-10-22 13:33:18 +02:00
Khopa
bc825f760d
Added sea zones for each map, and display it in polygon map mode.
2020-10-14 23:21:16 +02:00
Khopa
3c96c1d5b1
Removed incorrect imports causing pydcs being imported twice;
2020-09-06 12:33:40 +02:00
Dan Albert
d02a3a0d3f
Add carrier support to kneeboards.
2020-09-04 00:56:26 -07:00
Dan Albert
d051859371
Add beacon list importer.
2020-09-03 15:02:59 -07:00
C. Perreau
7c97ecddac
Merge branch 'develop' into develop
2020-08-23 14:08:09 +02:00
Khopa
bcae51cc92
Added possibility to repair SAM sites (WIP)
2020-08-23 13:43:33 +02:00
Anthony Conrad
18896a69cf
Added PyDCS as a submodule
2020-08-22 20:00:07 -07:00
Khopa
6ba95d8c70
Syria terrain update
2020-08-20 22:14:59 +02:00
Khopa
1c00418d64
Syria polygon, terrain and background image added.
2020-08-20 21:04:20 +02:00
Khopa
036874fbf0
Preparing version 2.1.0
2020-08-20 13:12:26 +02:00
Khopa
14f7fbe794
Added new exclusions zones in caucasus map
2020-08-20 00:18:07 +02:00
Khopa
220e72322c
Added new factions in anticipation for new syria map.
2020-08-18 21:08:26 +02:00
Khopa
2c07257bf6
Small update to nevada exclusion polygons around nellis AFB.
2020-08-16 13:30:36 +02:00
Khopa
ef024b5118
Removed unused part of release script
2020-08-13 16:10:37 +02:00
Khopa
2a50768db1
JTAC support
2020-08-12 03:13:51 +02:00
Khopa
23f4df766c
Now possible to open and save game under different names.
2020-08-09 17:31:53 +02:00
Khopa
99c180441d
Updated terrain data for all maps.
2020-08-05 22:01:32 +02:00
Khopa
79a7b0557c
Improved Caucasus landmap collision data, added exclusions zones for airports.
2020-08-05 20:13:42 +02:00
Khopa
93a4463f22
Fixed logging issues and SEAD flights departing without waiting.
2020-06-22 23:20:14 +02:00
Khopa
cd41bcf45c
Generate WW2 Ship groups, added B17 to allies. Implemented modifiable doctrine to setup flight generator.
2020-06-13 18:53:43 +02:00
Khopa
601375d06f
Channel map support.
2020-06-12 19:10:58 +02:00
Khopa
c708abafc8
Started refactoring on ground objects. WW2 factions will have WW2 style buildings. Added ground objects templates for : "village", "ww2bunker", "allycamp"
2020-06-11 21:50:09 +02:00
Khopa
8fd91e6c5c
Added possible ground target : Oil derrick
2020-06-06 15:45:15 +02:00
Khopa
ee137d086a
Change power station template. (Some buildings could superpose in older version)
2020-06-06 15:10:07 +02:00
Khopa
08c2972cf9
Added map theater : North Caucasus
2020-06-01 14:20:43 +02:00
Khopa
0b9d827ad6
AI Strike flight will bomb all their targets correctly
2020-05-31 15:43:56 +02:00
Khopa
93504eaf7a
Added & generated Normandy theater geometry data
2019-10-13 21:24:13 +02:00
Khopa
7ca435337f
Merge
2019-07-12 00:35:54 +02:00
Wrycu
49795993f1
refactor(release): clean up release build process
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* handle case where a dist has never been created
* ignore requirements.txt
* include map resources instead of pulling from submodule
2019-07-10 23:17:52 -07:00
Khopa
309c10c4cb
Selectable factions wip
2019-06-30 14:05:26 +02:00
Khopa
fbd01fbfdb
WIP for possibility to select player and ennemy faction
2019-06-30 05:31:22 +02:00